Player Matchup

Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CdnMayhem
Jing Wei
Level 157
God Stats
12W - 12L
1,446 SR
Queue Stats
474W - 547L
1,411 Elo+
Solo
Jormungandr
Jormungandr
DaNkdOuT420
Jormungandr
Level 155
God Stats
6W - 1L
1,800 SR
Queue Stats
246W - 281L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
DukeStudly67
Cernunnos
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 72L
1,500 Elo+
Solo
Medusa
Medusa
EvilUnCutKang
Medusa
Level 128
God Stats
3W - 2L
1,474 SR
Queue Stats
244W - 256L
1,444 Elo+
Party 1
Team Averages
Level 131
1,544 SR
1,465 Elo+

VS

Team Averages
Level 109
1,477 SR
1,460 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BloodRain2654
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 2
Thoth
Thoth
Nealio18
Thoth
Level 145
God Stats
2W - 2L
1,586 SR
Queue Stats
223W - 244L
1,410 Elo+
Solo
Nemesis
Nemesis
OhVector-_-
Nemesis
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
342W - 357L
1,479 Elo+
Solo
Cabrakan
Cabrakan
RegalPayload783
Cabrakan
Level 128
God Stats
6W - 3L
1,297 SR
Queue Stats
323W - 313L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 4 / 15
12,084
711
8,442
9,206
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
CdnMayhem
Jing Wei
20
9 / 3 / 16
14,306
842
24,296
12,347
6,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
DaNkdOuT420
Jormungandr
20
7 / 4 / 17
13,263
780
20,143
23,102
26,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
DukeStudly67
Cernunnos
19
3 / 4 / 15
12,156
715
17,894
13,690
6,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 2 / 12
12,372
728
12,160
11,214
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
3 / 6 / 9
11,718
689
17,516
18,659
11,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
BloodRain2654
Cerberus
15
1 / 8 / 4
10,190
599
4,273
26,201
29,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Nealio18
Thoth
20
11 / 8 / 5
14,341
844
16,489
20,057
11,214
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
OhVector-_-
Nemesis
1
0 / 0 / 0
4,576
269
0
0
0
Cabrakan
19
1 / 6 / 11
11,010
648
8,145
27,086
50,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
28
Kills
16
17
Deaths
28
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
15
2.88
L
Hera
 
Hera
3
6
9
1.25
L
Cerberus
BloodRain2654
Cerberus
1
8
4
0.38
W
Jing Wei
CdnMayhem
Jing Wei
9
3
16
5.67
W
Jormungandr
DaNkdOuT420
Jormungandr
7
4
17
3.88
W
Cernunnos
DukeStudly67
Cernunnos
3
4
15
2.63
W
5
2
12
5.5
L
Thoth
Nealio18
Thoth
11
8
5
1.69
L
Nemesis
OhVector-_-
Nemesis
0
0
0
0
L
Cabrakan
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,935
Damage
46,423
69,559
Taken
92,003
50,613
Mitigated
102,619
23,148
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,442
1,106
313
1,286
9,206
4,315
1,155
6,135
3,071
19,329
0
L
Hera
 
Hera
17,516
4,377
2,132
3,195
18,659
11,282
683
6,961
11,698
41,116
0
L
Cerberus
BloodRain2654
Cerberus
4,273
223
981
2,258
26,201
29,989
137
8,124
18,077
12,617
0
W
Jing Wei
CdnMayhem
Jing Wei
24,296
13,819
2,843
3,645
12,347
6,786
3,681
8,990
3,357
0
56,871
W
Jormungandr
DaNkdOuT420
Jormungandr
20,143
2,253
1,792
4,468
23,102
26,508
755
11,642
11,460
54,560
0
W
Cernunnos
DukeStudly67
Cernunnos
17,894
7,824
1,486
3,713
13,690
6,778
625
10,856
2,834
0
41,395
W
12,160
4,822
1,646
1,956
11,214
6,226
1,964
8,800
2,414
0
25,872
L
Thoth
Nealio18
Thoth
16,489
821
895
2,627
20,057
11,214
782
5,637
14,420
55,092
0
L
Nemesis
OhVector-_-
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
8,145
618
2,339
3,389
27,086
50,134
319
7,863
19,223
16,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,181
Gold Earned
51,835
210
Minions Killed
162
0
Camps Cleared
0
1,528,339
Distance Traveled
962,675
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,084
711
23
1
0
296,937
0
L
Hera
11,718
689
58
3
0
252,078
0
L
Cerberus
10,190
599
17
1
0
205,176
0
W
Jing Wei
14,306
842
69
4
0
304,388
1
W
Jormungandr
13,263
780
49
3
0
308,174
1
W
Cernunnos
12,156
715
45
3
0
299,648
2
W
Medusa
12,372
728
24
1
0
319,192
0
L
Thoth
14,341
844
70
4
0
228,861
0
L
Nemesis
4,576
269
0
0
0
0
0
L
Cabrakan
11,010
648
17
1
0
276,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role