Player Matchup

Scylla
Scylla
JermX
Scylla
Level 160
God Stats
1W - 0L
1,312 SR
Queue Stats
51W - 44L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
MsNyxxXD
Cthulhu
Level 160
God Stats
2W - 2L
1,521 SR
Queue Stats
197W - 141L
1,587 Elo+
Party 1
Cernunnos
Cernunnos
ORBMAN
Cernunnos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,509 Elo+
Party 1
Olorun
Olorun
Sniper_WolfPack3
Olorun
Level 45
God Stats
2W - 0L
1,188 SR
Queue Stats
89W - 54L
1,573 Elo+
Party 1
Hades
Hades
Steadmonster
Hades
Level 154
God Stats
11W - 5L
1,580 SR
Queue Stats
575W - 603L
1,510 Elo+
Solo
Team Averages
Level 135
1,420 SR
1,545 Elo+

VS

Team Averages
Level 144
1,429 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EvansXsnavE
Ullr
Level 121
God Stats
1W - 10L
1,198 SR
Queue Stats
1,040W - 1,044L
1,524 Elo+
Party 2
Olorun
Olorun
II B DOGG II
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 120L
1,461 Elo+
Solo
Odin
Odin
SheenCix
Odin
Level 149
God Stats
4W - 3L
1,543 SR
Queue Stats
169W - 169L
1,526 Elo+
Solo
Awilix
Awilix
SuPerSnAtCh89
Awilix
Level 158
God Stats
17W - 15L
1,403 SR
Queue Stats
946W - 948L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JermX
Scylla
19
9 / 2 / 10
11,810
787
19,957
7,905
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MsNyxxXD
Cthulhu
20
4 / 1 / 17
12,661
844
12,100
18,892
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ORBMAN
Cernunnos
18
4 / 2 / 15
11,343
756
18,672
14,277
7,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 14
10,246
683
6,689
14,164
7,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 11
11,321
755
14,577
21,259
18,722
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 6 / 3
9,293
620
18,332
17,944
8,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 6
9,262
617
8,027
11,720
5,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
19
7 / 5 / 3
10,756
717
18,403
16,514
9,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
14
0 / 5 / 6
8,500
567
4,210
15,388
16,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 5
9,231
615
6,766
16,738
16,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
23
Kills
11
12
Deaths
23
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
3
0.58
L
1
3
6
1.33
L
Olorun
7
5
3
1.7
W
Scylla
JermX
Scylla
9
2
10
7
W
Cthulhu
MsNyxxXD
Cthulhu
4
1
17
12.5
W
Cernunnos
ORBMAN
Cernunnos
4
2
15
5.75
L
Odin
0
5
6
0.6
W
1
3
14
2.67
W
5
4
11
2.63
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,995
Damage
55,738
76,497
Taken
78,304
61,426
Mitigated
55,646
30,504
Healing
23,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
18,332
5,247
920
2,735
17,944
8,708
0
11,135
6,809
0
33,913
L
8,027
2,147
737
1,177
11,720
5,030
0
9,844
1,876
0
21,728
L
Olorun
18,403
8,809
3,627
5,852
16,514
9,122
0
14,052
2,462
43,309
0
W
Scylla
JermX
Scylla
19,957
1,105
1,766
605
7,905
3,938
2,182
2,110
5,795
39,444
0
W
Cthulhu
MsNyxxXD
Cthulhu
12,100
388
5,719
5,395
18,892
24,140
964
6,272
12,620
27,097
0
W
Cernunnos
ORBMAN
Cernunnos
18,672
7,223
627
2,725
14,277
7,161
3,097
1,298
12,979
0
38,898
L
Odin
4,210
421
1,528
1,502
15,388
16,390
0
6,376
9,012
0
10,925
W
6,689
2,314
2,610
3,769
14,164
7,465
1,748
2,857
11,307
22,629
0
W
14,577
164
1,206
6,082
21,259
18,722
1,035
5,866
15,393
31,353
0
L
6,766
1,854
2,370
3,352
16,738
16,396
0
11,916
4,822
0
17,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
47,042
201
Minions Killed
151
0
Camps Cleared
0
1,401,022
Distance Traveled
1,252,582
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,293
620
29
2
0
199,836
3
L
Ullr
9,262
617
31
2
0
280,273
6
L
Olorun
10,756
717
62
4
0
228,048
0
W
Scylla
11,810
787
54
4
0
280,907
1
W
Cthulhu
12,661
844
25
2
0
303,783
1
W
Cernunnos
11,343
756
55
4
0
271,415
1
L
Odin
8,500
567
11
1
0
240,769
4
W
Olorun
10,246
683
29
2
0
249,354
1
W
Hades
11,321
755
38
3
0
295,563
1
L
Awilix
9,231
615
18
1
0
303,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role