Player Matchup

Zhong Kui
Zhong Kui
ColbyChaCheeze
Zhong Kui
Level 67
God Stats
0W - 3L
1,167 SR
Queue Stats
21W - 17L
1,527 Elo+
Party 4
Thanatos
Thanatos
GreekSniper113
Thanatos
Level 83
God Stats
11W - 13L
1,496 SR
Queue Stats
90W - 102L
1,478 Elo+
Party 2
Horus
Horus
Jpdixon7
Horus
Level 107
God Stats
17W - 8L
1,957 SR
Queue Stats
402W - 417L
1,464 Elo+
Solo
King Arthur
King Arthur
RedRaven1012
King Arthur
Level 83
God Stats
10W - 15L
1,491 SR
Queue Stats
89W - 102L
1,473 Elo+
Party 2
Charybdis
Charybdis
TheSuperheyman2
Charybdis
Level 26
God Stats
1W - 2L
1,782 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 4
Team Averages
Level 73
1,579 SR
1,492 Elo+

VS

Team Averages
Level 102
1,623 SR
1,521 Elo+
Vulcan
Vulcan
DarkLedouxt
Vulcan
Level 142
God Stats
11W - 5L
1,593 SR
Queue Stats
202W - 115L
1,615 Elo+
Party 3
Artio
Artio
Edge00
Artio
Level 49
God Stats
3W - 1L
1,715 SR
Queue Stats
9W - 6L
1,504 Elo+
Party 3
Lancelot
Lancelot
PleaseF7
Lancelot
Level 136
God Stats
4W - 1L
1,653 SR
Queue Stats
351W - 301L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
VELeaf
Sylvanus
Level 44
God Stats
3W - 2L
1,636 SR
Queue Stats
13W - 9L
1,527 Elo+
Party 3
Jing Wei
Jing Wei
medus4182
Jing Wei
Level 141
God Stats
10W - 10L
1,518 SR
Queue Stats
120W - 113L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColbyChaCheeze
Zhong Kui
19
5 / 7 / 3
12,340
514
18,475
27,614
17,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
6 / 7 / 5
13,149
548
12,672
22,304
11,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Jpdixon7
Horus
14
0 / 6 / 3
9,478
395
10,752
26,342
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RedRaven1012
King Arthur
18
1 / 3 / 0
11,868
495
13,735
25,019
23,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheSuperheyman2
Charybdis
17
2 / 2 / 3
11,203
467
24,214
22,847
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 4 / 8
12,717
530
29,846
17,240
8,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Edge00
Artio
17
3 / 3 / 9
11,117
463
7,138
26,234
31,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
PleaseF7
Lancelot
20
12 / 3 / 3
14,052
586
16,582
21,137
15,799
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
VELeaf
Sylvanus
20
1 / 1 / 4
12,963
540
14,646
20,224
24,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
medus4182
Jing Wei
19
3 / 3 / 6
11,860
494
20,311
25,811
12,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
25
25
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ColbyChaCheeze
Zhong Kui
5
7
3
0.93
W
Vulcan
6
4
8
2.5
W
Artio
Edge00
Artio
3
3
9
2.5
L
Thanatos
6
7
5
1.21
L
Horus
Jpdixon7
Horus
0
6
3
0.25
W
Lancelot
PleaseF7
Lancelot
12
3
3
4.5
L
King Arthur
RedRaven1012
King Arthur
1
3
0
0.33
L
Charybdis
TheSuperheyman2
Charybdis
2
2
3
1.75
W
Sylvanus
VELeaf
Sylvanus
1
1
4
3
W
Jing Wei
medus4182
Jing Wei
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,848
Damage
88,523
124,126
Taken
110,646
82,636
Mitigated
91,893
48,597
Healing
39,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ColbyChaCheeze
Zhong Kui
18,475
1,071
0
8,622
27,614
17,926
1,110
13,598
13,392
111,282
0
W
Vulcan
29,846
10,759
189
2,637
17,240
8,455
252
6,432
10,808
108,080
0
W
Artio
Edge00
Artio
7,138
1,552
2,624
7,416
26,234
31,088
108
2,863
23,371
30,849
0
L
Thanatos
12,672
1,817
0
20,574
22,304
11,344
0
6,062
15,978
0
110,418
L
Horus
Jpdixon7
Horus
10,752
5,754
1,314
4,975
26,342
20,533
23
8,457
17,745
0
46,704
W
Lancelot
PleaseF7
Lancelot
16,582
4,393
0
6,535
21,137
15,799
0
6,167
14,970
0
140,335
L
King Arthur
RedRaven1012
King Arthur
13,735
785
0
3,709
25,019
23,431
0
14,305
10,600
0
97,942
L
Charybdis
TheSuperheyman2
Charybdis
24,214
17,846
0
9,403
22,847
9,402
2,028
6,207
16,546
0
117,208
W
Sylvanus
VELeaf
Sylvanus
14,646
4,717
1,484
9,893
20,224
24,472
239
2,899
17,325
95,077
17,659
W
Jing Wei
medus4182
Jing Wei
20,311
16,817
0
9,122
25,811
12,079
726
220
25,591
0
126,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
62,709
743
Minions Killed
775
0
Camps Cleared
0
2,237,428
Distance Traveled
2,310,045
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,340
514
196
8
0
416,333
0
W
Vulcan
12,717
530
149
6
0
495,959
6
W
Artio
11,117
463
40
2
0
457,839
7
L
Thanatos
13,149
548
134
6
0
487,366
2
L
Horus
9,478
395
59
2
0
440,039
2
W
Lancelot
14,052
586
180
8
0
534,564
5
L
King Arthur
11,868
495
184
8
0
472,004
7
L
Charybdis
11,203
467
170
7
0
421,686
3
W
Sylvanus
12,963
540
213
9
0
362,088
4
W
Jing Wei
11,860
494
193
8
0
459,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role