Player Matchup

Ares
Ares
Catatori
Ares
Level 75
God Stats
66W - 31L
1,688 SR
Queue Stats
172W - 101L
1,653 Elo+
Party 2
Artio
Artio
Dagger108
Artio
Level 120
God Stats
0W - 4L
1,306 SR
Queue Stats
171W - 111L
1,662 Elo+
Party 2
Zeus
Zeus
Give Up Nerds
Zeus
Level 160
God Stats
5W - 7L
1,561 SR
Queue Stats
333W - 340L
1,548 Elo+
Solo
Danzaburou
Danzaburou
POLOv
Danzaburou
Level 147
God Stats
5W - 4L
1,846 SR
Queue Stats
109W - 130L
1,561 Elo+
Solo
Hercules
Hercules
Stealth4665
Hercules
Level 123
God Stats
8W - 6L
1,794 SR
Queue Stats
276W - 195L
1,659 Elo+
Party 2
Team Averages
Level 125
1,639 SR
1,616 Elo+

VS

Team Averages
Level 114
1,607 SR
1,575 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FaceLessGamer
Chaac
Level 94
God Stats
4W - 3L
1,678 SR
Queue Stats
279W - 271L
1,589 Elo+
Solo
Chang'e
Chang'e
Moskisco
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 83L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RHYTHMlC
Ah Muzen Cab
Level 107
God Stats
27W - 18L
1,593 SR
Queue Stats
215W - 223L
1,503 Elo+
Solo
Thanatos
Thanatos
Yilso
Thanatos
Level 74
God Stats
3W - 0L
1,766 SR
Queue Stats
16W - 8L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 3 / 1
6,740
674
2,099
12,632
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Dagger108
Artio
14
1 / 2 / 1
7,462
746
3,670
15,574
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 1
7,181
718
9,355
5,389
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
POLOv
Danzaburou
13
0 / 2 / 2
6,985
699
6,632
7,914
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Stealth4665
Hercules
13
1 / 0 / 2
7,034
703
4,709
8,466
7,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 0 / 5
7,738
774
8,392
3,288
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 5
6,873
687
6,662
9,857
8,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Moskisco
Chang'e
14
0 / 1 / 1
7,219
722
7,518
7,122
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
RHYTHMlC
Ah Muzen Cab
14
2 / 1 / 4
7,614
761
7,350
7,282
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Yilso
Thanatos
14
5 / 1 / 1
7,605
761
10,845
7,583
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
9
9
Deaths
3
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
5
3.5
L
Ares
0
3
1
0.17
L
Artio
Dagger108
Artio
1
2
1
0.75
W
1
0
5
3.5
L
1
2
1
0.75
W
Chang'e
Moskisco
Chang'e
0
1
1
0.5
L
Danzaburou
POLOv
Danzaburou
0
2
2
0.5
W
Ah Muzen Cab
RHYTHMlC
Ah Muzen Cab
2
1
4
4
L
Hercules
Stealth4665
Hercules
1
0
2
2
W
Thanatos
Yilso
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
40,767
49,975
Taken
35,132
36,094
Mitigated
20,512
13,232
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,392
711
0
960
3,288
2,238
539
976
2,312
31,290
0
L
Ares
2,099
182
0
716
12,632
11,134
0
3,177
9,165
13,128
0
L
Artio
Dagger108
Artio
3,670
566
1,837
6,750
15,574
12,110
0
5,169
10,271
14,232
0
W
6,662
1,545
0
2,949
9,857
8,808
381
4,968
4,889
0
16,953
L
9,355
1,639
0
438
5,389
1,813
0
1,240
4,137
30,655
0
W
Chang'e
Moskisco
Chang'e
7,518
463
1,237
2,569
7,122
2,949
736
2,883
4,239
26,173
0
L
Danzaburou
POLOv
Danzaburou
6,632
2,606
0
1,382
7,914
3,494
0
2,728
5,018
0
27,650
W
Ah Muzen Cab
RHYTHMlC
Ah Muzen Cab
7,350
3,126
0
3,042
7,282
3,459
0
2,025
5,257
0
29,474
L
Hercules
Stealth4665
Hercules
4,709
1,042
0
2,109
8,466
7,543
0
2,844
5,474
0
17,303
W
Thanatos
Yilso
Thanatos
10,845
1,130
0
7,452
7,583
3,058
188
4,272
3,311
0
18,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
37,049
207
Minions Killed
224
0
Camps Cleared
0
963,062
Distance Traveled
1,095,229
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,738
774
67
7
0
205,043
2
L
Ares
6,740
674
19
2
0
195,845
1
L
Artio
7,462
746
28
3
0
207,433
5
W
Chaac
6,873
687
16
2
0
216,796
4
L
Zeus
7,181
718
59
6
0
168,239
3
W
Chang'e
7,219
722
58
6
0
210,922
2
L
Danzaburou
6,985
699
64
6
0
194,706
3
W
Ah Muzen Cab
7,614
761
62
6
0
231,306
0
L
Hercules
7,034
703
37
4
0
196,839
4
W
Thanatos
7,605
761
21
2
0
231,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role