Player Matchup

Danzaburou
Danzaburou
JTuuc
Danzaburou
Level 64
God Stats
3W - 17L
1,267 SR
Queue Stats
239W - 247L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Renzel Ravioli
Jormungandr
Level 61
God Stats
36W - 24L
1,620 SR
Queue Stats
93W - 90L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
iKolakowski
Baron Samedi
Level 121
God Stats
9W - 5L
1,539 SR
Queue Stats
25W - 18L
1,548 Elo+
Party 1
Team Averages
Level 82
1,475 SR
1,520 Elo+

VS

Team Averages
Level 144
1,449 SR
1,446 Elo+
Hel
Hel
MRDA PickyXabi
Hel
Level 143
God Stats
3W - 7L
1,425 SR
Queue Stats
288W - 226L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
TheBlackRose717
Jing Wei
Level 146
God Stats
3W - 5L
1,421 SR
Queue Stats
178W - 216L
1,372 Elo+
Solo
Loki
Loki
kokesakus
Loki
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JTuuc
Danzaburou
19
9 / 4 / 9
14,204
789
24,406
16,377
8,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Renzel Ravioli
Jormungandr
18
6 / 1 / 11
13,974
776
14,275
22,465
29,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
iKolakowski
Baron Samedi
19
8 / 5 / 10
13,863
770
21,860
17,923
12,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 3
12,774
710
13,717
25,948
13,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
2 / 10 / 6
11,822
657
16,307
27,029
13,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
17
4 / 8 / 2
12,905
717
7,961
19,697
11,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
10
10
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JTuuc
Danzaburou
9
4
9
3.38
L
4
5
3
1.1
W
Jormungandr
Renzel Ravioli
Jormungandr
6
1
11
11.5
L
Jing Wei
2
10
6
0.5
W
Baron Samedi
iKolakowski
Baron Samedi
8
5
10
2.6
L
Loki
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,541
Damage
37,985
56,765
Taken
72,674
50,133
Mitigated
37,625
20,257
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JTuuc
Danzaburou
24,406
14,668
0
6,543
16,377
8,720
873
4,666
11,711
0
59,773
L
13,717
416
3,599
12,383
25,948
13,183
0
11,704
14,244
65,732
0
W
Jormungandr
Renzel Ravioli
Jormungandr
14,275
3,737
68
3,954
22,465
29,219
490
4,679
17,786
36,325
0
L
Jing Wei
16,307
11,854
0
3,343
27,029
13,106
884
15,366
11,663
0
36,253
W
Baron Samedi
iKolakowski
Baron Samedi
21,860
1,162
3,702
5,990
17,923
12,194
871
4,773
13,150
60,086
0
L
Loki
7,961
525
0
2,954
19,697
11,336
1,786
9,730
9,967
0
35,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
37,501
207
Minions Killed
181
10
Camps Cleared
7
995,389
Distance Traveled
947,019
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,204
789
79
4
7
341,067
4
L
Hel
12,774
710
107
6
5
338,236
1
W
Jormungandr
13,974
776
44
2
3
346,836
5
L
Jing Wei
11,822
657
29
2
0
294,084
1
W
Baron Samedi
13,863
770
84
5
0
307,486
1
L
Loki
12,905
717
45
3
2
314,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role