Player Matchup

Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CheapSlave
Gilgamesh
Level 7
God Stats
1W - 5L
1,347 SR
Queue Stats
22W - 23L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GonnaGetchaGood
Ah Muzen Cab
Level 43
God Stats
6W - 7L
1,524 SR
Queue Stats
54W - 43L
1,528 Elo+
Solo
Atlas
Atlas
ImSavashy
Atlas
Level 28
God Stats
12W - 11L
1,571 SR
Queue Stats
150W - 114L
1,741 Elo+
Party 2
Pele
Pele
TayHuna
Pele
Level 140
God Stats
1W - 2L
1,732 SR
Queue Stats
245W - 189L
1,636 Elo+
Party 2
Team Averages
Level 52
1,535 SR
1,592 Elo+

VS

Team Averages
Level 109
1,789 SR
1,652 Elo+
Tiamat
Tiamat
Autowalk
Tiamat
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 39L
1,692 Elo+
Party 1
Izanami
Izanami
HoyoBoyo
Izanami
Level 126
God Stats
8W - 8L
1,904 SR
Queue Stats
113W - 108L
1,677 Elo+
Party 1
Bellona
Bellona
Kiriku1213
Bellona
Level 49
God Stats
8W - 9L
1,460 SR
Queue Stats
80W - 78L
1,547 Elo+
Solo
Loki
Loki
SkorchedEarth
Loki
Level 160
God Stats
1W - 0L
2,064 SR
Queue Stats
64W - 42L
1,696 Elo+
Party 1
Khepri
Khepri
lewd9er
Khepri
Level 49
God Stats
3W - 2L
2,019 SR
Queue Stats
112W - 87L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
4,808
481
1,782
4,988
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
CheapSlave
Gilgamesh
6
0 / 3 / 0
4,203
420
2,066
6,394
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
GonnaGetchaGood
Ah Muzen Cab
9
0 / 3 / 0
4,859
486
928
5,887
2,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
ImSavashy
Atlas
6
0 / 2 / 0
4,555
456
1,204
7,737
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
TayHuna
Pele
8
0 / 2 / 0
4,821
482
3,606
7,937
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Autowalk
Tiamat
11
3 / 0 / 3
6,306
631
4,739
3,830
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
HoyoBoyo
Izanami
11
3 / 0 / 0
6,468
647
3,654
3,140
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Kiriku1213
Bellona
10
1 / 0 / 2
6,198
620
4,132
3,970
3,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 4
6,241
624
4,302
6,505
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
lewd9er
Khepri
8
1 / 0 / 5
5,566
557
2,910
4,093
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Tiamat
Autowalk
Tiamat
3
0
3
4.5
L
Gilgamesh
CheapSlave
Gilgamesh
0
3
0
0
L
Ah Muzen Cab
GonnaGetchaGood
Ah Muzen Cab
0
3
0
0
W
Izanami
HoyoBoyo
Izanami
3
0
0
3
L
Atlas
ImSavashy
Atlas
0
2
0
0
W
Bellona
Kiriku1213
Bellona
1
0
2
2
W
3
0
4
5
L
Pele
TayHuna
Pele
0
2
0
0
W
Khepri
lewd9er
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,586
Damage
19,737
32,943
Taken
21,538
13,721
Mitigated
11,535
8,814
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,782
1,056
0
2,186
4,988
1,436
0
527
4,461
0
30,669
W
Tiamat
Autowalk
Tiamat
4,739
739
0
2,260
3,830
2,409
906
362
3,468
35,928
0
L
Gilgamesh
CheapSlave
Gilgamesh
2,066
798
0
983
6,394
3,735
0
449
5,945
0
14,754
L
Ah Muzen Cab
GonnaGetchaGood
Ah Muzen Cab
928
262
0
1,275
5,887
2,133
0
2,070
3,659
0
34,681
W
Izanami
HoyoBoyo
Izanami
3,654
2,076
0
1,137
3,140
1,433
0
218
2,922
0
57,657
L
Atlas
ImSavashy
Atlas
1,204
622
0
1,694
7,737
3,807
0
1,985
5,641
12,108
0
W
Bellona
Kiriku1213
Bellona
4,132
1,795
0
2,293
3,970
3,094
0
0
3,970
0
38,958
W
4,302
1,298
0
3,572
6,505
2,218
0
254
6,251
0
32,922
L
Pele
TayHuna
Pele
3,606
1,234
0
2,676
7,937
2,610
0
2,228
5,588
0
32,504
W
Khepri
lewd9er
Khepri
2,910
673
0
1,005
4,093
2,381
516
370
3,723
11,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
30,779
231
Minions Killed
388
0
Camps Cleared
0
871,053
Distance Traveled
1,014,513
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,808
481
59
6
0
161,015
5
W
Tiamat
6,306
631
91
9
0
192,093
3
L
Gilgamesh
4,203
420
21
2
0
184,118
2
L
Ah Muzen Cab
4,859
486
70
7
0
150,518
0
W
Izanami
6,468
647
107
11
0
173,144
2
L
Atlas
4,555
456
18
2
0
178,723
3
W
Bellona
6,198
620
89
9
0
179,807
3
W
Loki
6,241
624
76
8
0
246,315
1
L
Pele
4,821
482
63
6
0
196,679
0
W
Khepri
5,566
557
25
3
0
223,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role