Player Matchup

Gilgamesh
Gilgamesh
Exotiic_Prophecy
Gilgamesh
Level 117
God Stats
0W - 1L
1,761 SR
Queue Stats
77W - 76L
1,508 Elo+
Party 2
Zeus
Zeus
MambaForever8
Zeus
Level 69
God Stats
4W - 4L
1,155 SR
Queue Stats
176W - 185L
1,461 Elo+
Party 2
Apollo
Apollo
Morekoalafied
Apollo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,463 Elo+
Party 3
Ares
Ares
Pork On Da Left
Ares
Level 122
God Stats
0W - 2L
1,283 SR
Queue Stats
23W - 22L
1,502 Elo+
Party 3
Kali
Kali
eisai_dikos_mou
Kali
Level 157
God Stats
0W - 2L
1,584 SR
Queue Stats
167W - 156L
1,515 Elo+
Party 2
Team Averages
Level 121
1,457 SR
1,490 Elo+

VS

Team Averages
Level 114
1,624 SR
1,572 Elo+
Fenrir
Fenrir
HoggotheDoggoTTV
Fenrir
Level 71
God Stats
1W - 0L
1,774 SR
Queue Stats
91W - 82L
1,607 Elo+
Party 1
Olorun
Olorun
Spookycoolaid
Olorun
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 129L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
TallTreesTFS
Erlang Shen
Level 67
God Stats
2W - 0L
1,777 SR
Queue Stats
55W - 34L
1,653 Elo+
Party 1
King Arthur
King Arthur
aoki17
King Arthur
Level 160
God Stats
5W - 2L
1,486 SR
Queue Stats
110W - 114L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
xll-luka98-llx
Zhong Kui
Level 117
God Stats
46W - 39L
1,582 SR
Queue Stats
316W - 327L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 4 / 0
8,193
431
3,807
13,966
13,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 3
8,318
438
4,638
12,270
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 6 / 0
8,887
468
9,133
14,737
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 2
8,719
459
9,401
14,589
18,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 1
9,125
480
13,507
20,878
11,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,216
485
3,005
11,630
13,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 4
10,603
558
9,141
9,812
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TallTreesTFS
Erlang Shen
20
13 / 1 / 3
12,536
660
20,802
22,372
15,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
aoki17
King Arthur
16
1 / 1 / 6
10,373
546
10,201
14,524
17,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
xll-luka98-llx
Zhong Kui
17
4 / 3 / 4
10,754
566
10,162
14,997
10,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
22
23
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
4
0
0.25
W
3
2
2
2
L
0
7
3
0.21
L
2
6
0
0.33
L
3
2
2
2
W
1
1
4
3
W
Erlang Shen
TallTreesTFS
Erlang Shen
13
1
3
14.5
W
King Arthur
aoki17
King Arthur
1
1
6
4
L
2
4
1
0.63
W
Zhong Kui
xll-luka98-llx
Zhong Kui
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
53,311
76,440
Taken
73,335
55,452
Mitigated
61,515
13,580
Healing
26,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
3,807
1,405
0
3,197
13,966
13,163
360
912
13,054
0
47,273
W
3,005
491
0
2,019
11,630
13,363
348
3,358
8,272
273
21,535
L
4,638
948
0
525
12,270
4,794
0
3,293
8,977
57,164
0
L
9,133
6,642
0
3,003
14,737
7,127
0
5,920
8,817
0
88,005
L
9,401
876
0
1,937
14,589
18,607
0
5,166
9,423
22,504
0
W
9,141
5,770
335
5,080
9,812
4,243
3,880
1,042
8,770
93,004
0
W
Erlang Shen
TallTreesTFS
Erlang Shen
20,802
10,913
0
11,628
22,372
15,438
0
4,015
18,357
0
128,211
W
King Arthur
aoki17
King Arthur
10,201
683
0
2,413
14,524
17,548
59
1,919
12,605
0
71,466
L
13,507
5,999
0
4,918
20,878
11,761
0
4,069
16,809
0
96,671
W
Zhong Kui
xll-luka98-llx
Zhong Kui
10,162
696
0
5,481
14,997
10,923
504
3,705
11,292
93,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
53,482
501
Minions Killed
649
0
Camps Cleared
0
1,703,107
Distance Traveled
1,858,366
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,193
431
90
5
0
303,378
1
W
Fenrir
9,216
485
33
2
0
369,166
1
L
Zeus
8,318
438
110
6
0
321,144
6
L
Apollo
8,887
468
142
7
0
323,199
2
L
Ares
8,719
459
15
1
0
364,706
2
W
Olorun
10,603
558
158
8
0
325,607
3
W
Erlang Shen
12,536
660
178
9
0
421,951
2
W
King Arthur
10,373
546
124
7
0
371,221
2
L
Kali
9,125
480
144
8
0
390,680
1
W
Zhong Kui
10,754
566
156
8
0
370,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role