Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PrimeAlloy6282
Ah Muzen Cab
Level 106
God Stats
8W - 4L
1,524 SR
Queue Stats
186W - 165L
1,498 Elo+
Party 1
Ymir
Ymir
ghost hero907
Ymir
Level 96
God Stats
33W - 39L
1,518 SR
Queue Stats
251W - 293L
1,430 Elo+
Solo
Olorun
Olorun
leprechaun1298
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 258L
1,529 Elo+
Party 1
Team Averages
Level 103
1,514 SR
1,486 Elo+

VS

Team Averages
Level 128
1,577 SR
1,426 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Grizz_Be_Easy
Bastet
Level 143
God Stats
36W - 20L
1,698 SR
Queue Stats
444W - 597L
1,455 Elo+
Solo
Cabrakan
Cabrakan
Joburrs
Cabrakan
Level 94
God Stats
1W - 1L
1,533 SR
Queue Stats
38W - 57L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PrimeAlloy6282
Ah Muzen Cab
12
2 / 2 / 2
7,158
716
7,040
5,962
2,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 2
7,571
757
3,201
5,850
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 4
6,542
654
3,689
5,225
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 1 / 1
7,070
707
5,569
4,642
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
6,447
645
6,639
6,147
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Joburrs
Cabrakan
9
0 / 1 / 2
6,618
662
1,241
6,767
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
1
1.5
L
1
2
0
0.5
L
Cabrakan
Joburrs
Cabrakan
0
1
2
1
W
Ah Muzen Cab
PrimeAlloy6282
Ah Muzen Cab
2
2
2
1.5
W
2
0
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
13,449
17,037
Taken
17,556
9,957
Mitigated
10,672
4,397
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,569
1,011
0
822
4,642
1,878
0
1,885
2,757
26,515
0
L
6,639
1,422
0
975
6,147
2,807
0
2,944
3,203
0
16,988
L
Cabrakan
Joburrs
Cabrakan
1,241
209
0
2,414
6,767
5,987
0
2,165
4,602
7,179
0
W
Ah Muzen Cab
PrimeAlloy6282
Ah Muzen Cab
7,040
2,286
0
1,470
5,962
2,310
0
2,223
3,475
0
27,090
W
3,201
730
0
960
5,850
5,231
0
2,132
3,515
12,975
0
W
3,689
1,396
106
1,861
5,225
2,416
0
2,124
2,940
19,356
2,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,271
Gold Earned
20,135
125
Minions Killed
119
6
Camps Cleared
4
517,156
Distance Traveled
519,082
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,070
707
69
7
1
183,119
2
L
Bastet
6,447
645
34
3
2
178,529
2
L
Cabrakan
6,618
662
16
2
1
157,434
3
W
Ah Muzen Cab
7,158
716
70
7
2
174,107
3
W
Ymir
7,571
757
20
2
0
166,165
1
W
Olorun
6,542
654
35
4
4
176,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role