Player Matchup

Thor
Thor
BigBudBudhha
Thor
Level 89
God Stats
2W - 0L
1,676 SR
Queue Stats
12W - 11L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
Catra56
Danzaburou
Level 55
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2
Ymir
Ymir
Formidanda
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,574 Elo+
Party 2
Jormungandr
Jormungandr
MLPint
Jormungandr
Level 80
God Stats
4W - 0L
1,469 SR
Queue Stats
4W - 1L
1,594 Elo+
Party 2
Merlin
Merlin
UniversesLord
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,352 Elo+
Party 2
Team Averages
Level 70
1,578 SR
1,460 Elo+

VS

Team Averages
Level 54
1,534 SR
1,409 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Desuent
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 229L
1,429 Elo+
Party 1
Terra
Terra
IamMonty98
Terra
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,283 Elo+
Party 1
Anubis
Anubis
YungJulidic
Anubis
Level 38
God Stats
6W - 4L
1,669 SR
Queue Stats
41W - 41L
1,384 Elo+
Party 1
Chernobog
Chernobog
jdph6
Chernobog
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 190L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,271
586
4,525
7,668
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Catra56
Danzaburou
7
1 / 1 / 0
4,553
506
4,307
4,884
1,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 0 / 1
4,955
551
2,167
5,557
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
MLPint
Jormungandr
7
0 / 1 / 1
4,895
544
2,825
5,975
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
6,161
685
2,373
2,969
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
4 / 2 / 0
6,193
688
5,857
9,505
4,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Desuent
Nemesis
9
0 / 0 / 3
5,284
587
3,199
5,282
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
5
0 / 1 / 0
3,880
431
476
4,043
1,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
1 / 1 / 0
5,227
581
1,690
4,241
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
jdph6
Chernobog
9
2 / 0 / 0
5,037
560
4,653
4,854
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
7
7
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
0
2
W
0
4
1
0.13
W
Danzaburou
Catra56
Danzaburou
1
1
0
1
L
Nemesis
Desuent
Nemesis
0
0
3
1.5
W
0
0
1
0.5
L
Terra
0
1
0
0
W
Jormungandr
MLPint
Jormungandr
0
1
1
0.5
W
3
1
0
3
L
Anubis
1
1
0
1
L
Chernobog
jdph6
Chernobog
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,197
Damage
15,875
27,053
Taken
27,925
11,088
Mitigated
11,811
5,533
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,857
1,331
0
3,486
9,505
4,713
1,116
2,189
7,316
0
35,647
W
4,525
1,712
0
250
7,668
2,522
0
0
7,668
0
26,557
W
Danzaburou
Catra56
Danzaburou
4,307
2,682
0
1,806
4,884
1,457
770
119
4,765
0
20,877
L
Nemesis
Desuent
Nemesis
3,199
1,815
0
424
5,282
1,748
0
1,282
4,000
0
33,020
W
2,167
395
0
1,952
5,557
2,665
0
278
5,279
30,380
0
L
Terra
476
162
70
999
4,043
1,747
0
1,356
2,687
3,390
0
W
Jormungandr
MLPint
Jormungandr
2,825
1,234
0
1,025
5,975
3,608
224
357
5,618
19,648
0
W
2,373
339
0
500
2,969
836
0
1,412
1,557
33,621
0
L
Anubis
1,690
122
0
2,485
4,241
2,131
0
1,745
2,496
31,861
0
L
Chernobog
jdph6
Chernobog
4,653
2,398
0
1,524
4,854
1,472
0
793
4,061
0
32,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
25,621
257
Minions Killed
238
0
Camps Cleared
0
855,614
Distance Traveled
823,082
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,193
688
64
7
0
164,541
2
W
Thor
5,271
586
53
6
0
178,371
0
W
Danzaburou
4,553
506
32
4
0
162,697
0
L
Nemesis
5,284
587
63
7
0
205,148
4
W
Ymir
4,955
551
59
7
0
186,071
1
L
Terra
3,880
431
8
1
0
95,433
1
W
Jormungandr
4,895
544
31
3
0
150,882
1
W
Merlin
6,161
685
82
9
0
177,593
3
L
Anubis
5,227
581
52
6
0
181,054
2
L
Chernobog
5,037
560
51
6
0
176,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role