Player Matchup

Neith
Neith
Brownie-Owner
Neith
Level 127
God Stats
7W - 2L
1,494 SR
Queue Stats
186W - 169L
1,578 Elo+
Party 1
Zeus
Zeus
Pakkutaq
Zeus
Level 27
God Stats
4W - 2L
1,220 SR
Queue Stats
66W - 47L
1,535 Elo+
Party 1
Ymir
Ymir
RobertoBLK1028
Ymir
Level 72
God Stats
31W - 24L
1,465 SR
Queue Stats
173W - 156L
1,405 Elo+
Party 4
Ravana
Ravana
bimse7120
Ravana
Level 128
God Stats
7W - 2L
1,825 SR
Queue Stats
193W - 175L
1,545 Elo+
Party 1
Hades
Hades
lavp999
Hades
Level 26
God Stats
3W - 3L
1,336 SR
Queue Stats
20W - 30L
1,292 Elo+
Party 4
Team Averages
Level 76
1,468 SR
1,471 Elo+

VS

Team Averages
Level 62
1,514 SR
1,498 Elo+
Izanami
Izanami
Avantgard_89
Izanami
Level 67
God Stats
98W - 101L
1,450 SR
Queue Stats
294W - 319L
1,390 Elo+
Party 3
Chaac
Chaac
Lowieten
Chaac
Level 25
God Stats
1W - 1L
1,848 SR
Queue Stats
6W - 2L
1,768 Elo+
Party 2
Scylla
Scylla
Smarr7
Scylla
Level 126
God Stats
7W - 4L
1,664 SR
Queue Stats
23W - 20L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
WowaChester
Jing Wei
Level 26
God Stats
2W - 18L
1,083 SR
Queue Stats
52W - 104L
1,116 Elo+
Party 3
Set
Set
wearyjoey259716
Set
Level 67
God Stats
2W - 5L
1,526 SR
Queue Stats
31W - 27L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 1
12,797
711
16,746
6,987
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
18
4 / 2 / 3
11,314
629
7,532
7,339
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 10
10,621
590
2,929
11,766
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
bimse7120
Ravana
18
1 / 1 / 6
11,144
619
6,183
5,024
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
lavp999
Hades
15
0 / 1 / 2
9,416
523
3,177
7,834
3,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avantgard_89
Izanami
11
0 / 7 / 0
6,697
372
2,335
15,237
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Lowieten
Chaac
12
1 / 2 / 0
8,004
445
5,906
9,309
6,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Smarr7
Scylla
11
0 / 3 / 2
7,282
405
1,785
5,668
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
WowaChester
Jing Wei
12
0 / 9 / 0
7,339
408
2,476
13,688
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
7,988
444
3,136
8,519
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
4
5
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avantgard_89
Izanami
0
7
0
0
W
16
0
1
16.5
L
Chaac
Lowieten
Chaac
1
2
0
0.5
W
Zeus
4
2
3
2.75
W
1
1
10
6
L
Scylla
Smarr7
Scylla
0
3
2
0.33
L
Jing Wei
WowaChester
Jing Wei
0
9
0
0
W
Ravana
bimse7120
Ravana
1
1
6
4
W
Hades
lavp999
Hades
0
1
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,567
Damage
15,638
38,950
Taken
52,421
27,840
Mitigated
21,187
13,410
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avantgard_89
Izanami
2,335
1,485
0
1,912
15,237
5,034
445
3,901
11,336
0
39,995
W
16,746
8,288
0
3,815
6,987
4,058
4,665
0
6,987
0
129,568
L
Chaac
Lowieten
Chaac
5,906
1,582
0
3,493
9,309
6,417
0
4,067
5,242
0
43,436
W
Zeus
7,532
766
0
750
7,339
3,162
1,622
1,013
6,326
100,846
0
W
2,929
631
286
2,514
11,766
14,663
1,285
292
11,474
32,229
0
L
Scylla
Smarr7
Scylla
1,785
127
0
424
5,668
2,253
76
2,460
3,208
35,779
0
L
Jing Wei
WowaChester
Jing Wei
2,476
1,801
10
504
13,688
3,928
1,688
2,339
11,349
0
41,780
W
Ravana
bimse7120
Ravana
6,183
1,996
0
2,216
5,024
2,326
5,311
772
4,252
0
100,475
W
Hades
lavp999
Hades
3,177
565
46
3,783
7,834
3,631
1,855
0
7,834
43,919
0
L
3,136
1,014
0
3,666
8,519
3,555
0
871
7,648
0
35,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
37,310
694
Minions Killed
357
0
Camps Cleared
0
1,670,481
Distance Traveled
1,319,935
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,697
372
56
3
0
281,634
0
W
Neith
12,797
711
200
11
0
323,047
6
L
Chaac
8,004
445
83
5
0
259,169
1
W
Zeus
11,314
629
166
9
0
332,326
3
W
Ymir
10,621
590
44
2
0
347,270
1
L
Scylla
7,282
405
59
3
0
247,738
3
L
Jing Wei
7,339
408
81
5
0
269,133
0
W
Ravana
11,144
619
180
10
0
364,060
6
W
Hades
9,416
523
104
6
0
303,778
0
L
Set
7,988
444
78
4
0
262,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role