Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChavoTheGamer
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo
Charybdis
Charybdis
Kobert
Charybdis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,618 Elo+
Party 1
Raijin
Raijin
NapalmJesus
Raijin
Level 97
God Stats
2W - 2L
1,522 SR
Queue Stats
106W - 102L
1,496 Elo+
Party 1
Chronos
Chronos
SniffyOyster9
Chronos
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
148W - 133L
1,566 Elo+
Solo
Team Averages
Level 105
1,461 SR
1,481 Elo+

VS

Team Averages
Level 112
1,613 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CerealKiIIar
Nox
Level 125
God Stats
1W - 2L
1,715 SR
Queue Stats
101W - 113L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
Lampchob
Zhong Kui
Level 141
God Stats
1W - 2L
1,646 SR
Queue Stats
20W - 22L
1,505 Elo+
Solo
Hou Yi
Hou Yi
WondrclanSpliff
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,577 Elo+
Solo
Hercules
Hercules
xl GRIZZ xl
Hercules
Level 143
God Stats
4W - 4L
1,703 SR
Queue Stats
250W - 243L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
2 / 3 / 12
11,402
633
16,373
14,406
6,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 3 / 15
12,502
695
15,989
13,832
6,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Kobert
Charybdis
19
3 / 2 / 15
11,863
659
14,232
11,966
6,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
20
10 / 2 / 11
12,870
715
17,374
16,134
8,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
19
1 / 2 / 18
11,392
633
10,134
14,225
7,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 6 / 9
9,460
526
8,525
15,183
6,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 4 / 5
9,851
547
13,201
12,119
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Lampchob
Zhong Kui
19
3 / 4 / 4
11,061
615
16,625
16,264
14,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 3 / 5
10,228
568
11,164
14,546
7,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
xl GRIZZ xl
Hercules
18
3 / 5 / 4
11,009
612
7,386
24,236
31,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
22
Kills
11
12
Deaths
22
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
12
2.67
L
Anhur
 
Anhur
0
6
9
0.75
L
1
4
5
0.88
W
6
3
15
4.5
W
Charybdis
Kobert
Charybdis
3
2
15
5.25
L
Zhong Kui
Lampchob
Zhong Kui
3
4
4
1.25
W
Raijin
10
2
11
7.75
W
Chronos
1
2
18
5
L
4
3
5
2.17
L
Hercules
xl GRIZZ xl
Hercules
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,102
Damage
56,901
70,563
Taken
82,348
35,473
Mitigated
65,061
31,729
Healing
32,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,373
323
5,057
2,035
14,406
6,913
487
6,906
7,500
0
34,206
L
Anhur
 
Anhur
8,525
2,516
1,691
1,906
15,183
6,176
0
5,955
9,228
0
21,042
L
13,201
297
2,345
1,582
12,119
5,823
0
4,460
7,659
31,698
0
W
15,989
5,571
3,704
2,586
13,832
6,590
1,766
5,851
7,981
0
40,607
W
Charybdis
Kobert
Charybdis
14,232
9,441
1,059
3,405
11,966
6,138
3,596
4,279
7,687
0
35,995
L
Zhong Kui
Lampchob
Zhong Kui
16,625
1,191
862
4,914
16,264
14,518
0
4,246
12,018
47,682
0
W
Raijin
17,374
2,133
2,930
5,206
16,134
8,457
1,421
6,202
9,932
42,158
0
W
Chronos
10,134
3,603
1,632
4,115
14,225
7,375
2,816
6,661
7,564
24,754
0
L
11,164
4,092
3,076
3,863
14,546
7,046
460
4,257
10,289
0
23,417
L
Hercules
xl GRIZZ xl
Hercules
7,386
1,155
1,681
10,274
24,236
31,498
0
8,590
15,646
73
15,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
51,609
193
Minions Killed
168
0
Camps Cleared
0
1,598,955
Distance Traveled
1,547,599
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,402
633
17
1
0
352,203
1
L
Anhur
9,460
526
23
1
0
297,663
0
L
Nox
9,851
547
36
2
0
330,404
0
W
Skadi
12,502
695
54
3
0
346,268
1
W
Charybdis
11,863
659
51
3
0
312,376
0
L
Zhong Kui
11,061
615
73
4
0
285,146
1
W
Raijin
12,870
715
38
2
0
302,426
0
W
Chronos
11,392
633
33
2
0
285,682
0
L
Hou Yi
10,228
568
22
1
0
313,733
0
L
Hercules
11,009
612
14
1
0
320,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role