Player Matchup

Lancelot
Lancelot
Starbusto
Lancelot
Level 19
God Stats
0W - 2L
1,378 SR
Queue Stats
21W - 60L
1,186 Elo+
Party 2
Anubis
Anubis
albeejoordii_45
Anubis
Level 52
God Stats
5W - 11L
1,274 SR
Queue Stats
19W - 64L
1,085 Elo+
Party 2
Guan Yu
Guan Yu
lo9bo9
Guan Yu
Level 60
God Stats
2W - 6L
1,388 SR
Queue Stats
33W - 92L
1,183 Elo+
Party 2
Team Averages
Level 44
1,346 SR
1,151 Elo+

VS

Team Averages
Level 147
1,521 SR
1,515 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Hitokiri_Kodoku
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,561 Elo+
Party 1
Agni
Agni
Samurai-Mikey
Agni
Level 127
God Stats
108W - 110L
1,563 SR
Queue Stats
516W - 579L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Starbusto
Lancelot
12
2 / 8 / 1
8,234
633
8,329
17,618
8,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 2
7,358
566
5,580
15,202
8,368
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
lo9bo9
Guan Yu
10
1 / 10 / 1
7,870
605
5,620
19,116
10,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
13 / 2 / 11
11,371
875
18,122
9,641
3,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
6 / 1 / 18
11,349
873
13,910
10,363
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 15
10,396
800
13,043
5,913
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
3
Kills
26
26
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
2
11
9.25
W
Achilles
6
1
18
15
W
7
0
15
14.5
L
Lancelot
Starbusto
Lancelot
2
8
1
0.31
L
0
8
2
0.13
L
Guan Yu
lo9bo9
Guan Yu
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,529
Damage
45,075
51,936
Taken
25,917
28,045
Mitigated
15,627
6,396
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,122
12,701
0
2,077
9,641
3,166
840
2,626
7,015
0
44,155
W
Achilles
13,910
4,605
0
3,000
10,363
10,558
273
1,921
8,442
639
23,433
W
13,043
719
666
2,317
5,913
1,903
1,085
1,446
4,467
36,573
0
L
Lancelot
Starbusto
Lancelot
8,329
1,978
0
787
17,618
8,892
0
4,347
13,271
0
19,994
L
5,580
388
1
2,513
15,202
8,368
0
3,388
11,814
14,398
0
L
Guan Yu
lo9bo9
Guan Yu
5,620
1,739
827
2,268
19,116
10,785
0
5,882
13,234
0
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
33,116
68
Minions Killed
127
2
Camps Cleared
8
555,786
Distance Traveled
653,325
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,371
875
55
4
4
209,881
1
W
Achilles
11,349
873
15
1
2
239,740
2
W
Agni
10,396
800
57
4
2
203,704
2
L
Lancelot
8,234
633
20
2
1
192,065
0
L
Anubis
7,358
566
20
2
0
161,415
0
L
Guan Yu
7,870
605
28
2
1
202,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role