Player Matchup

Bakasura
Bakasura
ImNotFlexing
Bakasura
Level 71
God Stats
2W - 1L
1,593 SR
Queue Stats
55W - 46L
1,423 Elo+
Party 3
Nemesis
Nemesis
Six_inch_Pounder
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,568 Elo+
Party 3
Izanami
Izanami
eorl88
Izanami
Level 37
God Stats
16W - 16L
1,539 SR
Queue Stats
248W - 300L
1,293 Elo+
Party 1
Anubis
Anubis
leh1604
Anubis
Level 110
God Stats
2W - 1L
1,561 SR
Queue Stats
183W - 173L
1,495 Elo+
Party 3
Bacchus
Bacchus
usaincall
Bacchus
Level 24
God Stats
9W - 7L
1,533 SR
Queue Stats
195W - 242L
1,349 Elo+
Party 1
Team Averages
Level 54
1,545 SR
1,426 Elo+

VS

Team Averages
Level 60
1,627 SR
1,474 Elo+
Bacchus
Bacchus
Christian200260
Bacchus
Level 38
God Stats
4W - 5L
1,327 SR
Queue Stats
45W - 52L
1,439 Elo+
Party 4
Hercules
Hercules
Ghostoastgaming
Hercules
Level 69
God Stats
4W - 4L
1,546 SR
Queue Stats
349W - 343L
1,465 Elo+
Party 2
Pele
Pele
HugoFerBri8
Pele
Level 107
God Stats
2W - 2L
1,868 SR
Queue Stats
50W - 58L
1,548 Elo+
Party 4
Ra
Ra
Ludovicus Calor
Ra
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 205L
1,490 Elo+
Party 2
Cupid
Cupid
UneneUlala
Cupid
Level 42
God Stats
6W - 3L
1,895 SR
Queue Stats
64W - 64L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImNotFlexing
Bakasura
18
5 / 0 / 3
10,290
515
11,756
16,489
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 7
10,221
511
15,302
17,148
12,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
eorl88
Izanami
14
0 / 3 / 4
8,587
429
4,313
12,802
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
leh1604
Anubis
19
7 / 1 / 6
11,545
577
25,260
21,070
12,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
usaincall
Bacchus
13
0 / 4 / 2
8,263
413
4,196
14,717
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
10,171
509
7,348
13,963
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
14
1 / 5 / 1
9,330
467
10,631
23,429
22,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 2
9,145
457
9,713
20,692
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 2
9,303
465
9,756
10,427
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
17
4 / 2 / 1
10,567
528
16,126
13,920
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
9
9
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
L
Hercules
1
5
1
0.3
L
2
4
2
0.75
W
Bakasura
ImNotFlexing
Bakasura
5
0
3
6.5
L
1
4
2
0.5
W
4
1
7
7.5
L
Cupid
4
2
1
2.25
W
Izanami
eorl88
Izanami
0
3
4
0.67
W
Anubis
leh1604
Anubis
7
1
6
10
W
Bacchus
usaincall
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,827
Damage
53,574
82,226
Taken
82,431
51,845
Mitigated
55,967
31,999
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,348
932
0
2,828
13,963
15,959
58
5,619
7,803
42,947
0
L
Hercules
10,631
4,057
0
5,054
23,429
22,821
345
5,895
16,907
0
63,592
L
9,713
1,924
0
5,528
20,692
7,269
1,324
7,743
12,009
0
69,926
W
Bakasura
ImNotFlexing
Bakasura
11,756
6,665
0
4,329
16,489
7,759
446
2,005
14,484
0
76,480
L
9,756
915
1,374
1,534
10,427
3,830
142
6,518
3,638
60,651
0
W
15,302
7,687
0
4,963
17,148
12,352
334
2,460
14,688
0
62,134
L
Cupid
16,126
8,787
228
6,175
13,920
6,088
621
4,017
9,903
0
111,683
W
Izanami
eorl88
Izanami
4,313
2,888
193
4,460
12,802
4,668
180
1,957
10,845
0
82,728
W
Anubis
leh1604
Anubis
25,260
1,149
0
16,210
21,070
12,001
0
6,894
14,176
121,753
0
W
Bacchus
usaincall
Bacchus
4,196
618
392
1,452
14,717
15,065
60
3,788
10,929
26,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
48,516
577
Minions Killed
553
0
Camps Cleared
0
1,969,243
Distance Traveled
1,871,487
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,171
509
59
3
0
393,622
4
L
Hercules
9,330
467
114
6
0
346,508
2
L
Pele
9,145
457
107
5
0
420,479
2
W
Bakasura
10,290
515
132
7
0
476,771
1
L
Ra
9,303
465
99
5
0
355,004
4
W
Nemesis
10,221
511
91
5
0
371,398
3
L
Cupid
10,567
528
174
9
0
355,874
9
W
Izanami
8,587
429
138
7
0
387,489
3
W
Anubis
11,545
577
176
9
0
341,774
5
W
Bacchus
8,263
413
40
2
0
391,811
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role