Player Matchup

Hercules
Hercules
ALUCARDKINGVAMP
Hercules
Level 46
God Stats
2W - 3L
1,298 SR
Queue Stats
10W - 18L
1,286 Elo+
Solo
Neith
Neith
DoctorZzzz
Neith
Level 16
God Stats
0W - 1L
1,411 SR
Queue Stats
19W - 33L
1,383 Elo+
Party 1
Khepri
Khepri
MasterKeahi
Khepri
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mavikartil
Tsukuyomi
Level 125
God Stats
0W - 1L
1,308 SR
Queue Stats
44W - 66L
1,427 Elo+
Party 1
Chang'e
Chang'e
Wickedsobah8089
Chang'e
Level 45
God Stats
29W - 36L
1,487 SR
Queue Stats
45W - 61L
1,399 Elo+
Solo
Team Averages
Level 47
1,401 SR
1,399 Elo+

VS

Team Averages
Level 60
1,464 SR
1,489 Elo+
Chang'e
Chang'e
 
Chang'e
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Grabjorn
Horus
Level 37
God Stats
4W - 3L
1,409 SR
Queue Stats
90W - 74L
1,492 Elo+
Party 2
Izanami
Izanami
Mechanic_O_War
Izanami
Level 34
God Stats
3W - 4L
1,449 SR
Queue Stats
118W - 145L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Nabiddi
Nu Wa
Level 29
God Stats
3W - 5L
1,464 SR
Queue Stats
53W - 56L
1,450 Elo+
Party 2
Thor
Thor
SwissBeatz
Thor
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 80L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 6 / 1
7,109
646
3,482
12,807
15,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
14
1 / 3 / 2
7,675
698
5,420
8,029
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
0 / 6 / 0
6,445
586
179
10,203
6,344
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Mavikartil
Tsukuyomi
15
3 / 6 / 1
8,769
797
11,810
15,002
6,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 2
7,442
677
4,801
13,370
4,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 2 / 7
8,379
762
5,040
8,543
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Grabjorn
Horus
16
1 / 0 / 17
8,808
801
10,582
11,186
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 6
9,274
843
10,361
8,915
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Nabiddi
Nu Wa
14
2 / 1 / 11
8,195
745
7,741
4,046
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 0 / 7
9,659
878
14,508
7,626
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
22
23
Deaths
4
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
7
3.75
L
Hercules
0
6
1
0.08
L
Neith
1
3
2
0.67
W
Horus
Grabjorn
Horus
1
0
17
9.5
L
Khepri
0
6
0
0
L
Tsukuyomi
Mavikartil
Tsukuyomi
3
6
1
0.58
W
6
1
6
9
W
Nu Wa
Nabiddi
Nu Wa
2
1
11
7.5
W
9
0
7
12.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
48,232
59,411
Taken
40,316
36,709
Mitigated
23,781
13,525
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,040
277
1,898
2,959
8,543
3,381
389
729
7,779
17,249
0
L
Hercules
3,482
552
277
2,134
12,807
15,816
0
4,081
8,487
0
11,459
L
Neith
5,420
1,996
0
777
8,029
3,504
136
1,721
6,239
0
23,250
W
Horus
Grabjorn
Horus
10,582
4,120
1,088
2,925
11,186
11,166
1,153
1,876
9,208
0
27,303
L
Khepri
179
51
0
0
10,203
6,344
0
1,661
8,409
1,308
0
L
Tsukuyomi
Mavikartil
Tsukuyomi
11,810
2,390
0
2,954
15,002
6,238
0
2,642
12,225
0
42,707
W
10,361
6,907
0
1,421
8,915
4,135
2,151
563
8,324
0
43,916
W
Nu Wa
Nabiddi
Nu Wa
7,741
1,627
219
226
4,046
1,444
1,025
1,092
2,921
21,179
0
W
14,508
3,949
0
500
7,626
3,655
342
720
6,844
0
39,028
L
4,801
620
2,452
4,931
13,370
4,807
391
2,676
10,567
25,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,440
Gold Earned
44,315
177
Minions Killed
218
0
Camps Cleared
0
1,058,969
Distance Traveled
1,065,318
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,379
762
23
2
0
224,555
0
L
Hercules
7,109
646
21
2
0
177,170
0
L
Neith
7,675
698
42
4
0
214,681
0
W
Horus
8,808
801
44
4
0
241,818
3
L
Khepri
6,445
586
1
0
0
214,753
1
L
Tsukuyomi
8,769
797
66
6
0
233,178
2
W
Izanami
9,274
843
70
6
0
184,102
1
W
Nu Wa
8,195
745
29
3
0
162,097
1
W
Thor
9,659
878
52
5
0
252,746
3
L
Chang'e
7,442
677
47
4
0
219,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role