Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
PierreWolfheart
Bacchus
Level 23
God Stats
8W - 3L
1,689 SR
Queue Stats
11W - 13L
1,323 Elo+
Party 2
Vulcan
Vulcan
Th3rk3l
Vulcan
Level 146
God Stats
2W - 0L
1,549 SR
Queue Stats
2W - 0L
1,792 Elo+
Solo
Team Averages
Level 79
1,580 SR
1,538 Elo+

VS

Team Averages
Level 72
1,480 SR
1,389 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Borkata29
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,321 Elo+
Party 1
Thor
Thor
Todorove
Thor
Level 49
God Stats
1W - 3L
1,441 SR
Queue Stats
17W - 24L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 4 / 5
9,730
811
12,229
15,736
6,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 10
9,193
766
7,264
15,439
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Th3rk3l
Vulcan
15
6 / 2 / 2
9,224
769
16,607
8,521
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 4 / 1
9,028
752
12,357
10,181
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Borkata29
Atlas
11
0 / 4 / 6
8,513
709
7,565
18,535
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
12
4 / 4 / 1
8,575
715
8,621
13,620
5,926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
8
8
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
5
2.13
L
Ra
 
Ra
4
4
1
1.13
L
Atlas
Borkata29
Atlas
0
4
6
0.75
W
0
2
10
2.5
W
Vulcan
Th3rk3l
Vulcan
6
2
2
3.5
L
Thor
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
28,543
39,696
Taken
42,336
27,072
Mitigated
27,540
11,430
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,229
8,242
0
5,644
15,736
6,938
959
7,438
8,151
0
32,530
L
Ra
 
Ra
12,357
1,250
858
2,725
10,181
4,441
291
4,809
5,372
46,450
0
L
Atlas
Borkata29
Atlas
7,565
2,427
0
2,821
18,535
17,173
0
10,909
7,626
19,540
0
W
7,264
1,510
0
4,276
15,439
16,361
0
6,847
8,401
13,685
0
W
Vulcan
Th3rk3l
Vulcan
16,607
5,646
0
1,510
8,521
3,773
0
5,518
2,943
50,656
0
L
Thor
8,621
1,109
0
717
13,620
5,926
0
8,744
4,876
0
15,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
26,116
143
Minions Killed
112
6
Camps Cleared
3
686,329
Distance Traveled
698,072
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,730
811
49
4
2
182,041
0
L
Ra
9,028
752
79
7
2
231,991
3
L
Atlas
8,513
709
19
2
1
235,325
6
W
Bacchus
9,193
766
12
1
0
250,520
2
W
Vulcan
9,224
769
82
7
4
253,768
7
L
Thor
8,575
715
14
1
0
230,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role