Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DefeatedPeak
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,494 Elo+
Party 3
Jing Wei
Jing Wei
Gaindhi
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
JamesHept
Nu Wa
Level 84
God Stats
0W - 2L
1,586 SR
Queue Stats
152W - 156L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
King Connon9972
Kuzenbo
Level 85
God Stats
20W - 21L
1,572 SR
Queue Stats
201W - 229L
1,506 Elo+
Party 1
Tyr
Tyr
Pαpi
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,532 SR
1,499 Elo+

VS

Team Averages
Level 86
1,616 SR
1,512 Elo+
Tyr
Tyr
Ligacy
Tyr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,728 Elo+
Party 2
Hel
Hel
LordOddiues
Hel
Level 65
God Stats
2W - 2L
1,558 SR
Queue Stats
10W - 17L
1,361 Elo+
Party 4
Danzaburou
Danzaburou
Mr_Monkyman
Danzaburou
Level 68
God Stats
7W - 5L
1,534 SR
Queue Stats
100W - 135L
1,404 Elo+
Solo
Ganesha
Ganesha
Natefo
Ganesha
Level 149
God Stats
6W - 3L
1,784 SR
Queue Stats
168W - 80L
1,691 Elo+
Party 2
Xbalanque
Xbalanque
whitetacito
Xbalanque
Level 28
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 3L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DefeatedPeak
Ah Muzen Cab
16
0 / 5 / 2
9,458
591
13,047
12,555
10,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Gaindhi
Jing Wei
18
2 / 3 / 1
10,357
647
14,705
15,453
8,951
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
JamesHept
Nu Wa
17
1 / 6 / 5
10,285
643
21,516
13,861
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 1
10,399
650
9,237
21,617
30,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
Pαpi
Tyr
17
4 / 7 / 2
10,679
667
9,970
20,880
22,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ligacy
Tyr
19
4 / 0 / 13
11,377
711
16,415
18,771
19,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 1 / 8
10,734
671
11,845
11,867
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Mr_Monkyman
Danzaburou
18
3 / 2 / 8
11,267
704
7,580
15,985
8,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Natefo
Ganesha
18
1 / 2 / 18
12,216
764
9,560
23,927
36,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
whitetacito
Xbalanque
20
11 / 2 / 8
12,626
789
24,810
21,239
12,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
7
Kills
21
22
Deaths
7
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DefeatedPeak
Ah Muzen Cab
0
5
2
0.2
L
Jing Wei
Gaindhi
Jing Wei
2
3
1
0.83
L
Nu Wa
JamesHept
Nu Wa
1
6
5
0.58
L
0
1
1
0.5
W
Tyr
Ligacy
Tyr
4
0
13
10.5
W
2
1
8
6
W
Danzaburou
Mr_Monkyman
Danzaburou
3
2
8
3.5
W
Ganesha
Natefo
Ganesha
1
2
18
5
L
Tyr
Pαpi
Tyr
4
7
2
0.71
W
Xbalanque
whitetacito
Xbalanque
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,475
Damage
70,210
84,366
Taken
91,789
79,899
Mitigated
82,919
14,357
Healing
47,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DefeatedPeak
Ah Muzen Cab
13,047
4,633
0
1,423
12,555
10,918
0
4,337
7,991
0
36,642
L
Jing Wei
Gaindhi
Jing Wei
14,705
10,298
0
631
15,453
8,951
0
3,118
12,179
0
51,906
L
Nu Wa
JamesHept
Nu Wa
21,516
3,531
0
570
13,861
6,542
0
5,512
8,114
55,046
0
L
9,237
2,738
0
8,286
21,617
30,641
83
5,065
16,172
28,003
0
W
Tyr
Ligacy
Tyr
16,415
1,386
0
8,002
18,771
19,510
368
6,196
12,575
0
50,038
W
11,845
521
17,033
7,420
11,867
6,155
99
5,155
6,712
39,352
0
W
Danzaburou
Mr_Monkyman
Danzaburou
7,580
2,821
0
2,094
15,985
8,432
3,319
4,862
11,123
0
48,829
W
Ganesha
Natefo
Ganesha
9,560
395
835
5,877
23,927
36,689
437
6,673
17,254
38,368
0
L
Tyr
Pαpi
Tyr
9,970
1,180
0
3,447
20,880
22,847
0
3,373
17,246
0
25,030
W
Xbalanque
whitetacito
Xbalanque
24,810
14,469
1,067
5,614
21,239
12,133
2,401
7,867
13,372
0
74,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,178
Gold Earned
58,220
286
Minions Killed
376
0
Camps Cleared
0
1,463,529
Distance Traveled
1,652,210
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,458
591
54
3
0
269,126
0
L
Jing Wei
10,357
647
85
5
0
315,831
7
L
Nu Wa
10,285
643
69
4
0
263,373
3
L
Kuzenbo
10,399
650
42
3
0
333,389
3
W
Tyr
11,377
711
87
5
0
382,325
1
W
Hel
10,734
671
69
4
0
348,572
0
W
Danzaburou
11,267
704
99
6
0
270,584
1
W
Ganesha
12,216
764
19
1
0
329,405
2
L
Tyr
10,679
667
36
2
0
281,810
1
W
Xbalanque
12,626
789
102
6
0
321,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role