Player Matchup

Gilgamesh
Gilgamesh
BushyKneecap
Gilgamesh
Level 35
God Stats
1W - 1L
1,253 SR
Queue Stats
105W - 131L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LadyAeval
Ah Muzen Cab
Level 120
God Stats
14W - 8L
1,594 SR
Queue Stats
516W - 513L
1,338 Elo+
Solo
Hera
Hera
MarleyQuinnz
Hera
Level 83
God Stats
11W - 15L
1,231 SR
Queue Stats
880W - 960L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
Nekorhay
Cernunnos
Level 114
God Stats
4W - 3L
1,182 SR
Queue Stats
271W - 307L
1,327 Elo+
Solo
Horus
Horus
marssin
Horus
Level 158
God Stats
6W - 11L
1,307 SR
Queue Stats
1,065W - 1,087L
1,369 Elo+
Party 1
Team Averages
Level 102
1,313 SR
1,341 Elo+

VS

Team Averages
Level 100
1,509 SR
1,383 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ActivePoggers
Agni
Level 65
God Stats
2W - 4L
1,221 SR
Queue Stats
156W - 155L
1,317 Elo+
Solo
Izanami
Izanami
DrNiemann
Izanami
Level 100
God Stats
4W - 5L
1,822 SR
Queue Stats
109W - 135L
1,377 Elo+
Solo
Set
Set
Kahlil2Dxp3
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,440 Elo+
Solo
Sylvanus
Sylvanus
leonisri
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 169L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BushyKneecap
Gilgamesh
16
1 / 6 / 14
11,528
678
19,821
30,263
19,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
LadyAeval
Ah Muzen Cab
19
5 / 1 / 13
11,831
696
23,118
8,497
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 11
13,518
795
20,167
16,890
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Nekorhay
Cernunnos
19
3 / 5 / 12
11,606
683
22,473
18,567
9,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
marssin
Horus
20
6 / 3 / 11
12,424
731
14,374
36,740
41,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 2 / 6
10,270
604
16,870
29,298
22,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 5 / 10
9,672
569
17,182
16,385
11,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
DrNiemann
Izanami
20
10 / 4 / 7
12,199
718
30,647
19,440
11,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 8 / 6
9,646
567
10,553
19,220
13,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
leonisri
Sylvanus
17
0 / 7 / 9
9,274
546
8,953
24,944
22,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
26
Kills
18
19
Deaths
26
61
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
2
6
4
L
1
5
10
1.2
W
Gilgamesh
BushyKneecap
Gilgamesh
1
6
14
1.33
L
Izanami
DrNiemann
Izanami
10
4
7
3.38
L
2
8
6
0.63
W
Ah Muzen Cab
LadyAeval
Ah Muzen Cab
5
1
13
11.5
W
11
4
11
4.13
W
Cernunnos
Nekorhay
Cernunnos
3
5
12
1.8
L
Sylvanus
leonisri
Sylvanus
0
7
9
0.64
W
Horus
marssin
Horus
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,953
Damage
84,205
110,957
Taken
109,287
83,678
Mitigated
81,579
53,953
Healing
44,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,870
2,892
1,754
13,094
29,298
22,806
0
4,593
24,705
0
26,131
L
17,182
2,437
1,884
4,040
16,385
11,604
0
4,587
11,798
37,600
0
W
Gilgamesh
BushyKneecap
Gilgamesh
19,821
4,717
4,292
8,646
30,263
19,285
0
6,179
23,409
0
28,262
L
Izanami
DrNiemann
Izanami
30,647
17,547
1,837
3,517
19,440
11,142
0
3,608
15,832
0
54,987
L
10,553
6,248
1,349
1,498
19,220
13,097
0
2,847
16,373
0
23,810
W
Ah Muzen Cab
LadyAeval
Ah Muzen Cab
23,118
9,308
1,750
4,168
8,497
4,326
3,592
1,995
6,502
0
44,515
W
20,167
6,800
777
2,434
16,890
8,753
1,989
3,975
12,915
42,574
0
W
Cernunnos
Nekorhay
Cernunnos
22,473
8,282
261
2,117
18,567
9,422
2,164
4,830
13,737
0
45,763
L
Sylvanus
leonisri
Sylvanus
8,953
3,580
9,237
6,747
24,944
22,930
0
4,532
20,412
17,371
0
W
Horus
marssin
Horus
14,374
8,414
8,553
20,955
36,740
41,892
477
9,156
27,584
0
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,907
Gold Earned
51,061
187
Minions Killed
170
0
Camps Cleared
0
1,436,691
Distance Traveled
1,289,392
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,270
604
22
1
0
323,082
1
L
Agni
9,672
569
37
2
0
224,219
1
W
Gilgamesh
11,528
678
10
1
0
294,384
0
L
Izanami
12,199
718
61
4
0
258,247
0
L
Set
9,646
567
33
2
0
272,599
0
W
Ah Muzen Cab
11,831
696
35
2
0
308,239
2
W
Hera
13,518
795
66
4
0
248,356
0
W
Cernunnos
11,606
683
52
3
0
250,968
1
L
Sylvanus
9,274
546
17
1
0
211,245
0
W
Horus
12,424
731
24
1
0
334,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role