Player Matchup

Cernunnos
Cernunnos
BabyDasipoo
Cernunnos
Level 67
God Stats
2W - 2L
1,181 SR
Queue Stats
5W - 17L
1,050 Elo+
Solo
Cerberus
Cerberus
TheSimplex21
Cerberus
Level 75
God Stats
6W - 1L
1,719 SR
Queue Stats
27W - 18L
1,455 Elo+
Solo
Sylvanus
Sylvanus
eD3Ň9
Sylvanus
Level 82
God Stats
3W - 4L
1,440 SR
Queue Stats
68W - 71L
1,399 Elo+
Solo
Olorun
Olorun
lil big7021
Olorun
Level 24
God Stats
24W - 14L
1,574 SR
Queue Stats
73W - 82L
1,330 Elo+
Party 2
Hun Batz
Hun Batz
lil squeeky
Hun Batz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,281 Elo+
Party 2
Team Averages
Level 61
1,483 SR
1,303 Elo+

VS

Team Averages
Level 76
1,435 SR
1,334 Elo+
Artemis
Artemis
Hymehh
Artemis
Level 54
God Stats
6W - 8L
1,417 SR
Queue Stats
75W - 104L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
axelmarysaravi88
Amaterasu
Level 84
God Stats
0W - 2L
1,296 SR
Queue Stats
172W - 180L
1,427 Elo+
Solo
Fenrir
Fenrir
korvo935
Fenrir
Level 124
God Stats
34W - 38L
1,320 SR
Queue Stats
86W - 98L
1,325 Elo+
Solo
Kukulkan
Kukulkan
lAnietyl
Kukulkan
Level 52
God Stats
3W - 3L
1,643 SR
Queue Stats
40W - 54L
1,357 Elo+
Party 1
Ares
Ares
rifterXX5
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BabyDasipoo
Cernunnos
16
7 / 2 / 7
10,782
490
23,512
19,402
9,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
TheSimplex21
Cerberus
18
4 / 4 / 9
12,311
560
20,678
21,945
17,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
eD3Ň9
Sylvanus
15
3 / 1 / 13
10,763
489
8,334
13,491
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
19 / 3 / 6
13,874
631
30,442
29,767
18,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
lil squeeky
Hun Batz
18
14 / 4 / 5
12,652
575
12,820
18,489
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hymehh
Artemis
16
4 / 8 / 2
10,102
459
26,389
26,354
10,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
15
4 / 9 / 1
10,349
470
10,475
26,873
17,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
korvo935
Fenrir
14
1 / 9 / 2
9,315
423
6,352
21,966
10,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
lAnietyl
Kukulkan
14
4 / 14 / 1
9,788
445
12,722
21,740
10,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
0 / 7 / 2
8,117
369
6,479
27,675
26,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
47
Kills
13
14
Deaths
47
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BabyDasipoo
Cernunnos
7
2
7
5.25
L
Artemis
Hymehh
Artemis
4
8
2
0.63
W
Cerberus
TheSimplex21
Cerberus
4
4
9
2.13
L
Amaterasu
4
9
1
0.5
W
Sylvanus
eD3Ň9
Sylvanus
3
1
13
9.5
L
Fenrir
korvo935
Fenrir
1
9
2
0.22
L
Kukulkan
lAnietyl
Kukulkan
4
14
1
0.32
W
Olorun
19
3
6
7.33
W
Hun Batz
lil squeeky
Hun Batz
14
4
5
4.13
L
Ares
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,786
Damage
62,417
103,094
Taken
124,608
68,459
Mitigated
75,417
50,070
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BabyDasipoo
Cernunnos
23,512
15,037
36
9,493
19,402
9,607
1,272
4,245
15,157
0
91,190
L
Artemis
Hymehh
Artemis
26,389
16,366
0
8,845
26,354
10,925
1,710
17,121
8,437
0
81,662
W
Cerberus
TheSimplex21
Cerberus
20,678
1,452
0
7,556
21,945
17,766
1,253
1,331
20,614
84,320
0
L
Amaterasu
10,475
4,561
0
4,427
26,873
17,759
125
7,789
18,925
0
56,708
W
Sylvanus
eD3Ň9
Sylvanus
8,334
2,043
2,053
4,562
13,491
13,900
1,066
3,581
9,910
37,774
0
L
Fenrir
korvo935
Fenrir
6,352
1,672
93
2,866
21,966
10,624
0
8,767
13,105
0
56,310
L
Kukulkan
lAnietyl
Kukulkan
12,722
3,624
0
736
21,740
10,026
0
13,578
8,152
51,422
0
W
Olorun
30,442
19,582
553
20,959
29,767
18,076
2,590
8,905
20,862
103,423
12,748
W
Hun Batz
lil squeeky
Hun Batz
12,820
6,199
0
4,858
18,489
9,110
2,589
2,140
16,349
0
89,404
L
Ares
6,479
718
0
970
27,675
26,083
204
7,220
20,391
27,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,382
Gold Earned
47,671
580
Minions Killed
384
0
Camps Cleared
0
1,813,402
Distance Traveled
1,741,444
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,782
490
90
4
0
356,287
0
L
Artemis
10,102
459
101
5
0
280,079
1
W
Cerberus
12,311
560
185
8
0
354,244
3
L
Amaterasu
10,349
470
112
5
0
395,455
1
W
Sylvanus
10,763
489
42
2
0
360,493
4
L
Fenrir
9,315
423
78
4
0
366,231
0
L
Kukulkan
9,788
445
66
3
0
305,790
0
W
Olorun
13,874
631
156
7
0
327,428
0
W
Hun Batz
12,652
575
107
5
0
414,950
1
L
Ares
8,117
369
27
1
0
393,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role