Player Matchup

Da Ji
Da Ji
Akkadence
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,482 Elo+
Solo
Athena
Athena
DarkliteShatter
Athena
Level 142
God Stats
2W - 0L
1,708 SR
Queue Stats
112W - 111L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
LāArepa
Ah Puch
Level 128
God Stats
9W - 2L
1,662 SR
Queue Stats
371W - 342L
1,501 Elo+
Solo
Geb
Geb
SwordMasterLord
Geb
Level 144
God Stats
5W - 0L
1,696 SR
Queue Stats
155W - 169L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
VIRALBLAZES
Baba Yaga
Level 119
God Stats
5W - 1L
1,774 SR
Queue Stats
223W - 240L
1,552 Elo+
Party 2
Team Averages
Level 131
1,668 SR
1,530 Elo+

VS

Team Averages
Level 129
1,640 SR
1,543 Elo+
Nemesis
Nemesis
Brrraxton
Nemesis
Level 115
God Stats
8W - 4L
1,614 SR
Queue Stats
351W - 337L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Gevalia Coffee
Hun Batz
Level 134
God Stats
1W - 3L
1,592 SR
Queue Stats
305W - 315L
1,485 Elo+
Party 1
Anhur
Anhur
TheEradicator10
Anhur
Level 160
God Stats
2W - 3L
1,495 SR
Queue Stats
159W - 156L
1,584 Elo+
Party 1
Ao Kuang
Ao Kuang
UndeadEagle117
Ao Kuang
Level 85
God Stats
0W - 1L
1,883 SR
Queue Stats
187W - 164L
1,524 Elo+
Solo
Cabrakan
Cabrakan
lucreziaxd
Cabrakan
Level 153
God Stats
0W - 2L
1,617 SR
Queue Stats
12W - 14L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akkadence
Da Ji
19
10 / 4 / 11
13,019
723
14,083
13,098
8,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 3 / 23
12,670
704
8,440
22,344
27,405
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
LāArepa
Ah Puch
20
10 / 3 / 19
13,318
740
25,029
12,399
6,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 20
12,857
714
15,235
18,328
30,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
VIRALBLAZES
Baba Yaga
20
7 / 1 / 21
13,482
749
18,414
15,000
8,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brrraxton
Nemesis
17
3 / 7 / 7
10,948
608
12,487
21,063
20,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
16
1 / 8 / 5
9,610
534
11,432
16,981
7,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 8
10,370
576
18,577
17,423
8,773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
19
7 / 5 / 5
11,960
664
14,919
20,078
11,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
lucreziaxd
Cabrakan
18
0 / 7 / 10
10,966
609
11,978
23,191
42,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
33
Kills
13
14
Deaths
34
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akkadence
Da Ji
10
4
11
3.88
L
Nemesis
Brrraxton
Nemesis
3
7
7
0.93
W
3
3
23
4.83
L
Hun Batz
1
8
5
0.44
W
Ah Puch
LāArepa
Ah Puch
10
3
19
6.5
W
3
3
20
4.33
L
2
7
8
0.86
L
Ao Kuang
7
5
5
1.9
W
Baba Yaga
VIRALBLAZES
Baba Yaga
7
1
21
17.5
L
Cabrakan
lucreziaxd
Cabrakan
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,201
Damage
69,393
81,169
Taken
98,736
81,401
Mitigated
91,450
35,139
Healing
28,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akkadence
Da Ji
14,083
1,769
3,044
2,459
13,098
8,730
1,530
5,037
8,061
0
17,129
L
Nemesis
Brrraxton
Nemesis
12,487
4,663
2,713
5,142
21,063
20,743
0
13,535
7,528
0
25,170
W
8,440
2,555
4,543
5,099
22,344
27,405
836
6,967
15,377
19,923
0
L
Hun Batz
11,432
1,615
2,041
1,590
16,981
7,995
0
11,846
5,135
0
20,922
W
Ah Puch
LāArepa
Ah Puch
25,029
1,755
168
4,626
12,399
6,279
2,579
4,625
7,774
57,577
0
W
15,235
851
858
2,726
18,328
30,232
790
5,780
12,548
22,761
0
L
18,577
10,597
2,395
2,540
17,423
8,773
0
13,681
3,742
0
43,460
L
Ao Kuang
14,919
3,032
436
7,697
20,078
11,485
0
13,914
6,164
31,202
0
W
Baba Yaga
VIRALBLAZES
Baba Yaga
18,414
1,020
3,487
8,129
15,000
8,755
1,062
4,488
10,512
59,031
0
L
Cabrakan
lucreziaxd
Cabrakan
11,978
1,542
493
3,273
23,191
42,454
0
14,142
9,049
25,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,346
Gold Earned
53,854
185
Minions Killed
186
0
Camps Cleared
0
1,518,943
Distance Traveled
1,438,248
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,019
723
4
0
0
223,181
0
L
Nemesis
10,948
608
37
2
0
307,759
0
W
Athena
12,670
704
26
1
0
322,868
2
L
Hun Batz
9,610
534
20
1
0
295,555
0
W
Ah Puch
13,318
740
61
3
0
311,094
0
W
Geb
12,857
714
15
1
0
310,576
1
L
Anhur
10,370
576
58
3
0
270,564
0
L
Ao Kuang
11,960
664
37
2
0
283,681
0
W
Baba Yaga
13,482
749
79
4
0
351,224
0
L
Cabrakan
10,966
609
34
2
0
280,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role