Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Ch1c0M4rqu35
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,501 Elo+
Solo
Poseidon
Poseidon
OmegaSandro
Poseidon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Party 3
Danzaburou
Danzaburou
Rubeus4FB
Danzaburou
Level 68
God Stats
24W - 14L
1,555 SR
Queue Stats
101W - 93L
1,536 Elo+
Solo
Fafnir
Fafnir
saxophonelord
Fafnir
Level 125
God Stats
3W - 1L
1,588 SR
Queue Stats
136W - 128L
1,611 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,506 Elo+

VS

Team Averages
Level 112
1,524 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Lоlki
Persephone
Level 143
God Stats
1W - 1L
1,497 SR
Queue Stats
89W - 91L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
Mersadie
Hou Yi
Level 127
God Stats
0W - 1L
1,840 SR
Queue Stats
27W - 28L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
XJamieTheProX
Kuzenbo
Level 67
God Stats
7W - 10L
1,628 SR
Queue Stats
138W - 175L
1,428 Elo+
Party 1
Achilles
Achilles
xXpheonixX2001
Achilles
Level 105
God Stats
0W - 4L
1,157 SR
Queue Stats
53W - 84L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 2 / 8
9,061
824
9,188
15,367
12,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
17
6 / 0 / 2
9,397
854
7,804
9,220
4,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
OmegaSandro
Poseidon
15
0 / 1 / 8
8,204
746
7,110
8,048
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rubeus4FB
Danzaburou
17
7 / 4 / 7
9,744
886
14,278
13,716
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 10
9,468
861
6,416
16,507
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 6 / 3
7,456
678
5,677
13,882
5,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Lоlki
Persephone
15
1 / 4 / 1
8,601
782
9,349
9,854
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Mersadie
Hou Yi
15
1 / 3 / 1
8,359
760
7,323
8,758
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
14
3 / 4 / 1
7,949
723
4,857
12,103
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
14
3 / 2 / 3
8,276
752
7,274
11,911
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
20
Kills
8
8
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
8
4
L
Thor
 
Thor
0
6
3
0.25
W
Bastet
6
0
2
7
L
Persephone
Lоlki
Persephone
1
4
1
0.38
L
Hou Yi
Mersadie
Hou Yi
1
3
1
0.5
W
Poseidon
OmegaSandro
Poseidon
0
1
8
4
W
Danzaburou
Rubeus4FB
Danzaburou
7
4
7
2.63
L
Kuzenbo
3
4
1
0.88
W
3
1
10
8
L
Achilles
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
34,480
62,858
Taken
56,508
48,115
Mitigated
40,386
16,692
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,188
3,251
1,681
2,329
15,367
12,877
345
3,017
11,944
0
19,237
L
Thor
 
Thor
5,677
1,337
0
793
13,882
5,991
0
3,812
10,070
0
16,258
W
Bastet
7,804
2,290
716
3,524
9,220
4,301
614
1,901
7,151
0
30,539
L
Persephone
Lоlki
Persephone
9,349
473
0
2,050
9,854
3,933
0
3,043
6,807
36,630
0
L
Hou Yi
Mersadie
Hou Yi
7,323
3,938
0
1,210
8,758
3,639
1,265
736
8,022
0
41,608
W
Poseidon
OmegaSandro
Poseidon
7,110
703
0
278
8,048
2,419
1,072
2,146
4,294
36,316
0
W
Danzaburou
Rubeus4FB
Danzaburou
14,278
5,806
201
4,636
13,716
6,684
1,694
2,706
10,664
0
41,883
L
Kuzenbo
4,857
1,265
0
511
12,103
14,964
0
2,810
7,163
8,477
0
W
6,416
1,953
0
3,327
16,507
21,834
274
3,852
12,135
19,737
0
L
Achilles
7,274
2,132
0
3,253
11,911
11,859
0
3,125
8,786
0
13,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
40,641
217
Minions Killed
195
0
Camps Cleared
0
1,222,496
Distance Traveled
1,022,873
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,061
824
18
2
0
260,652
1
L
Thor
7,456
678
27
2
0
204,901
0
W
Bastet
9,397
854
50
5
0
272,664
1
L
Persephone
8,601
782
70
6
0
241,909
1
L
Hou Yi
8,359
760
72
7
0
189,880
1
W
Poseidon
8,204
746
73
7
0
240,773
1
W
Danzaburou
9,744
886
60
5
0
219,357
1
L
Kuzenbo
7,949
723
12
1
0
151,604
0
W
Fafnir
9,468
861
16
1
0
229,050
4
L
Achilles
8,276
752
14
1
0
234,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role