Player Matchup

Fafnir
Fafnir
BorderBunny192
Fafnir
Level 142
God Stats
64W - 67L
1,557 SR
Queue Stats
306W - 313L
1,498 Elo+
Solo
Heimdallr
Heimdallr
C3273
Heimdallr
Level 157
God Stats
22W - 23L
1,955 SR
Queue Stats
1,140W - 1,120L
1,634 Elo+
Solo
Erlang Shen
Erlang Shen
I Kumatetsu I
Erlang Shen
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
352W - 344L
1,577 Elo+
Solo
Cliodhna
Cliodhna
ImmortalizdK
Cliodhna
Level 121
God Stats
1W - 1L
1,702 SR
Queue Stats
146W - 140L
1,515 Elo+
Party 1
Chang'e
Chang'e
JMSRYSX
Chang'e
Level 126
God Stats
0W - 2L
1,359 SR
Queue Stats
108W - 117L
1,482 Elo+
Party 1
Team Averages
Level 141
1,672 SR
1,541 Elo+

VS

Team Averages
Level 121
1,463 SR
1,544 Elo+
Charybdis
Charybdis
Gorillalui
Charybdis
Level 116
God Stats
30W - 30L
1,562 SR
Queue Stats
476W - 490L
1,532 Elo+
Solo
Mercury
Mercury
POLAR_ESKIMO
Mercury
Level 160
God Stats
17W - 9L
1,286 SR
Queue Stats
740W - 758L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
TSM_Dooms
Gilgamesh
Level 101
God Stats
2W - 2L
1,546 SR
Queue Stats
215W - 233L
1,475 Elo+
Solo
Ymir
Ymir
nedyarbekard
Ymir
Level 126
God Stats
2W - 4L
1,206 SR
Queue Stats
55W - 65L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
starboard012
Baron Samedi
Level 101
God Stats
8W - 7L
1,714 SR
Queue Stats
675W - 653L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,792
635
7,194
21,161
32,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
C3273
Heimdallr
20
4 / 4 / 0
11,958
703
25,394
15,650
8,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
I Kumatetsu I
Erlang Shen
16
0 / 5 / 1
9,414
554
11,213
24,531
22,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
ImmortalizdK
Cliodhna
17
1 / 7 / 1
10,266
604
17,251
23,923
12,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JMSRYSX
Chang'e
17
0 / 5 / 2
10,234
602
13,051
18,257
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gorillalui
Charybdis
20
15 / 0 / 5
14,550
856
29,850
18,951
11,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
POLAR_ESKIMO
Mercury
20
2 / 1 / 11
12,380
728
9,083
13,695
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TSM_Dooms
Gilgamesh
19
1 / 1 / 14
12,369
728
12,986
26,107
21,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 2 / 18
12,707
747
11,540
30,161
46,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
starboard012
Baron Samedi
19
4 / 1 / 16
12,255
721
25,243
13,165
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
5
Kills
24
24
Deaths
5
5
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Heimdallr
C3273
Heimdallr
4
4
0
1
W
Charybdis
Gorillalui
Charybdis
15
0
5
17.5
L
Erlang Shen
I Kumatetsu I
Erlang Shen
0
5
1
0.1
L
Cliodhna
ImmortalizdK
Cliodhna
1
7
1
0.21
L
Chang'e
JMSRYSX
Chang'e
0
5
2
0.2
W
Mercury
POLAR_ESKIMO
Mercury
2
1
11
7.5
W
Gilgamesh
TSM_Dooms
Gilgamesh
1
1
14
8
W
2
2
18
5.5
W
Baron Samedi
starboard012
Baron Samedi
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,103
Damage
88,702
103,522
Taken
102,079
84,157
Mitigated
95,126
27,958
Healing
38,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,194
2,028
3,050
4,281
21,161
32,035
0
10,225
10,520
17,674
0
L
Heimdallr
C3273
Heimdallr
25,394
11,052
0
750
15,650
8,717
79
3,900
11,582
0
78,833
W
Charybdis
Gorillalui
Charybdis
29,850
21,455
0
9,158
18,951
11,261
6,103
1,955
16,996
0
103,484
L
Erlang Shen
I Kumatetsu I
Erlang Shen
11,213
5,041
0
4,594
24,531
22,131
0
8,915
15,472
0
21,653
L
Cliodhna
ImmortalizdK
Cliodhna
17,251
1,891
0
5,648
23,923
12,390
0
6,437
17,332
0
44,264
L
Chang'e
JMSRYSX
Chang'e
13,051
286
4,420
5,215
18,257
8,884
0
6,582
11,493
51,958
0
W
Mercury
POLAR_ESKIMO
Mercury
9,083
4,350
0
3,039
13,695
7,498
1,624
2,192
11,503
0
63,262
W
Gilgamesh
TSM_Dooms
Gilgamesh
12,986
3,105
915
6,039
26,107
21,031
1,238
4,406
21,701
0
37,769
W
11,540
2,289
0
5,370
30,161
46,354
208
8,325
21,836
33,977
0
W
Baron Samedi
starboard012
Baron Samedi
25,243
2,154
7,808
6,411
13,165
8,982
1,404
3,367
9,798
52,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
64,261
294
Minions Killed
384
0
Camps Cleared
0
1,528,449
Distance Traveled
1,839,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,792
635
13
1
0
272,854
0
L
Heimdallr
11,958
703
127
7
0
316,323
1
W
Charybdis
14,550
856
135
8
0
359,389
0
L
Erlang Shen
9,414
554
15
1
0
312,595
1
L
Cliodhna
10,266
604
51
3
0
313,439
2
L
Chang'e
10,234
602
88
5
0
313,238
2
W
Mercury
12,380
728
88
5
0
432,444
0
W
Gilgamesh
12,369
728
51
3
0
380,281
4
W
Ymir
12,707
747
44
3
0
355,968
1
W
Baron Samedi
12,255
721
66
4
0
311,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role