Player Matchup

Danzaburou
Danzaburou
AIPLAYER01
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Yemoja
Yemoja
Gwacee
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Atlas
Atlas
HanzøMain
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,261 Elo+

VS

Team Averages
Level 101
1,641 SR
1,516 Elo+
Ra
Ra
MasturbinManolo
Ra
Level 61
God Stats
22W - 35L
1,378 SR
Queue Stats
102W - 205L
1,269 Elo+
Solo
Charybdis
Charybdis
SolrStorm7
Charybdis
Level 122
God Stats
1W - 0L
1,954 SR
Queue Stats
34W - 21L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
TakeshiDLS
Cthulhu
Level 120
God Stats
12W - 7L
1,590 SR
Queue Stats
29W - 16L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIPLAYER01
Danzaburou
8
2 / 8 / 1
6,052
757
6,156
10,685
4,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Gwacee
Yemoja
8
0 / 3 / 2
5,702
713
1,619
7,741
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
8
0 / 5 / 1
5,550
694
3,548
10,487
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 10
6,667
833
4,016
4,646
1,877
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
SolrStorm7
Charybdis
12
12 / 0 / 3
8,095
1,012
12,783
6,191
2,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TakeshiDLS
Cthulhu
10
1 / 1 / 13
7,171
896
6,678
9,973
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AIPLAYER01
Danzaburou
2
8
1
0.31
L
Yemoja
Gwacee
Yemoja
0
3
2
0.33
L
Atlas
0
5
1
0.1
W
3
2
10
4
W
Charybdis
SolrStorm7
Charybdis
12
0
3
13.5
W
Cthulhu
TakeshiDLS
Cthulhu
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,323
Damage
23,477
28,913
Taken
20,810
14,688
Mitigated
12,803
4,075
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AIPLAYER01
Danzaburou
6,156
3,356
0
1,156
10,685
4,080
0
2,948
7,737
0
13,100
L
Yemoja
Gwacee
Yemoja
1,619
518
651
774
7,741
4,434
0
4,489
3,252
6,114
0
L
Atlas
3,548
1,580
201
1,293
10,487
6,174
0
3,257
7,230
10,022
0
W
4,016
477
574
425
4,646
1,877
737
1,155
3,491
12,108
0
W
Charybdis
SolrStorm7
Charybdis
12,783
7,424
0
1,104
6,191
2,296
1,699
1,821
4,370
0
34,319
W
Cthulhu
TakeshiDLS
Cthulhu
6,678
1,223
595
2,775
9,973
8,630
0
2,669
7,304
15,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,304
Gold Earned
21,933
33
Minions Killed
85
0
Camps Cleared
4
341,109
Distance Traveled
451,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,052
757
17
2
0
113,004
0
L
Yemoja
5,702
713
10
1
0
103,172
1
L
Atlas
5,550
694
6
1
0
124,933
0
W
Ra
6,667
833
11
1
0
143,309
2
W
Charybdis
8,095
1,012
54
7
4
147,537
1
W
Cthulhu
7,171
896
20
3
0
160,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role