Player Matchup

Ares
Ares
AHLALALALALONG
Ares
Level 160
God Stats
7W - 9L
1,574 SR
Queue Stats
427W - 501L
1,410 Elo+
Solo
Nu Wa
Nu Wa
AlanisDracul
Nu Wa
Level 100
God Stats
35W - 22L
1,389 SR
Queue Stats
122W - 122L
1,408 Elo+
Solo
Neith
Neith
Eddwarrior28
Neith
Level 67
God Stats
63W - 64L
1,455 SR
Queue Stats
90W - 89L
1,508 Elo+
Solo
Susano
Susano
Rebotstar
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,661 Elo+
Solo
Sol
Sol
TTV_Mercy2394
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Team Averages
Level 72
1,483 SR
1,430 Elo+

VS

Team Averages
Level 71
1,474 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Frogman1002
Yemoja
Level 62
God Stats
46W - 39L
1,534 SR
Queue Stats
67W - 64L
1,443 Elo+
Solo
Izanami
Izanami
KillaKilla93
Izanami
Level 93
God Stats
3W - 5L
1,160 SR
Queue Stats
142W - 186L
1,395 Elo+
Solo
Agni
Agni
MasterRodolfox
Agni
Level 4
God Stats
3W - 0L
1,802 SR
Queue Stats
3W - 1L
1,764 Elo+
Solo
Amaterasu
Amaterasu
antman62x
Amaterasu
Level 37
God Stats
27W - 32L
1,374 SR
Queue Stats
50W - 78L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,187
682
8,128
14,644
18,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 2
8,346
696
10,322
11,093
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 5 / 1
7,424
619
4,411
8,768
4,660
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Rebotstar
Susano
14
1 / 5 / 2
8,062
672
7,298
11,931
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 0
7,971
664
5,025
15,856
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 13
9,473
789
9,228
7,527
3,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
15
3 / 0 / 14
9,985
832
4,832
13,411
12,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
KillaKilla93
Izanami
18
8 / 1 / 8
10,578
882
9,662
10,588
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 0 / 11
10,131
844
19,813
10,900
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
antman62x
Amaterasu
16
5 / 4 / 11
9,790
816
6,356
13,648
11,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
4
Kills
25
26
Deaths
5
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
13
8.5
L
2
4
1
0.63
L
1
4
2
0.5
L
0
5
1
0.1
W
Yemoja
3
0
14
10
W
Izanami
KillaKilla93
Izanami
8
1
8
12
W
7
0
11
12.5
L
Susano
Rebotstar
Susano
1
5
2
0.4
L
0
8
0
0
W
Amaterasu
antman62x
Amaterasu
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
49,891
62,292
Taken
56,074
42,375
Mitigated
36,916
6,453
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,228
2,160
0
2,256
7,527
3,650
2,528
3,577
3,950
0
33,164
L
8,128
190
0
250
14,644
18,582
0
4,193
10,370
14,064
0
L
10,322
1,918
0
1,730
11,093
5,558
0
4,617
6,278
28,616
0
L
4,411
1,623
29
421
8,768
4,660
69
4,570
4,198
0
17,468
W
Yemoja
4,832
1,281
6,098
4,123
13,411
12,000
1,006
5,711
7,700
15,827
0
W
Izanami
KillaKilla93
Izanami
9,662
4,858
0
2,652
10,588
4,784
2,391
4,331
6,257
0
42,602
W
19,813
1,240
131
4,568
10,900
5,116
1,690
4,487
6,413
51,737
0
L
Susano
Rebotstar
Susano
7,298
871
0
0
11,931
6,798
0
4,658
7,273
0
19,857
L
5,025
2,598
0
4,023
15,856
6,777
266
6,607
9,249
30,341
0
W
Amaterasu
antman62x
Amaterasu
6,356
1,750
0
1,854
13,648
11,366
978
5,369
7,434
0
23,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
49,957
160
Minions Killed
225
0
Camps Cleared
0
927,356
Distance Traveled
1,196,936
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,473
789
48
4
0
237,015
3
L
Ares
8,187
682
8
1
0
227,178
0
L
Nu Wa
8,346
696
43
4
0
226,331
2
L
Neith
7,424
619
35
3
0
104,061
0
W
Yemoja
9,985
832
9
1
0
218,135
2
W
Izanami
10,578
882
61
5
0
233,628
2
W
Agni
10,131
844
74
6
0
258,910
1
L
Susano
8,062
672
35
3
0
189,318
1
L
Sol
7,971
664
39
3
0
180,468
2
W
Amaterasu
9,790
816
33
3
0
249,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role