Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Audiomental
Sobek
Level 118
God Stats
10W - 18L
1,307 SR
Queue Stats
548W - 574L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
MrAceSpade
Sun Wukong
Level 78
God Stats
20W - 15L
1,683 SR
Queue Stats
338W - 342L
1,426 Elo+
Party 1
Hades
Hades
NastyMafia212
Hades
Level 65
God Stats
9W - 6L
1,775 SR
Queue Stats
328W - 343L
1,366 Elo+
Party 1
Apollo
Apollo
RISEABOVE369
Apollo
Level 68
God Stats
2W - 2L
1,866 SR
Queue Stats
331W - 382L
1,405 Elo+
Solo
Team Averages
Level 79
1,626 SR
1,416 Elo+

VS

Team Averages
Level 105
1,494 SR
1,466 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kinggeek
Gilgamesh
Level 109
God Stats
8W - 10L
1,532 SR
Queue Stats
248W - 257L
1,417 Elo+
Solo
Artio
Artio
Luffyo
Artio
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 229L
1,412 Elo+
Solo
Danzaburou
Danzaburou
NizBean
Danzaburou
Level 50
God Stats
5W - 5L
1,437 SR
Queue Stats
62W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 3 / 1
8,876
467
8,025
14,138
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 4
8,321
438
4,379
17,896
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
MrAceSpade
Sun Wukong
11
1 / 1 / 2
7,746
408
5,161
6,388
3,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 1
9,806
516
8,246
12,291
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
0 / 4 / 2
8,268
435
6,525
11,813
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 0 / 4
10,483
552
10,661
5,038
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
 
Fenrir
15
3 / 5 / 6
9,735
512
10,039
17,467
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Kinggeek
Gilgamesh
15
2 / 1 / 0
9,542
502
5,161
15,692
18,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Luffyo
Artio
13
1 / 1 / 8
9,191
484
3,828
14,824
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
NizBean
Danzaburou
16
5 / 1 / 2
10,665
561
9,075
10,276
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
15
15
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
1
0.83
W
Baba Yaga
 
Baba Yaga
4
0
4
6
W
Fenrir
 
Fenrir
3
5
6
1.2
L
0
6
4
0.33
W
Gilgamesh
Kinggeek
Gilgamesh
2
1
0
2
W
Artio
Luffyo
Artio
1
1
8
5
L
Sun Wukong
MrAceSpade
Sun Wukong
1
1
2
2
L
5
1
1
5.5
W
Danzaburou
NizBean
Danzaburou
5
1
2
6
L
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
38,764
62,526
Taken
63,297
39,529
Mitigated
48,265
19,166
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,025
2,448
0
3,794
14,138
5,996
1,075
3,359
10,553
0
66,318
W
Baba Yaga
 
Baba Yaga
10,661
907
0
2,589
5,038
2,479
589
904
4,134
77,973
0
W
Fenrir
 
Fenrir
10,039
3,402
0
1,136
17,467
7,744
0
4,499
12,968
0
73,738
L
4,379
646
0
4,009
17,896
17,010
0
4,679
13,185
27,029
0
W
Gilgamesh
Kinggeek
Gilgamesh
5,161
1,416
0
1,566
15,692
18,757
460
2,525
13,167
0
57,805
W
Artio
Luffyo
Artio
3,828
607
313
4,627
14,824
14,565
0
4,398
10,426
14,300
0
L
Sun Wukong
MrAceSpade
Sun Wukong
5,161
1,338
0
1,857
6,388
3,413
578
746
5,434
0
38,493
L
8,246
894
230
6,223
12,291
8,428
0
2,922
9,334
77,159
0
W
Danzaburou
NizBean
Danzaburou
9,075
3,034
0
3,451
10,276
4,720
3,293
1,027
9,249
0
85,214
L
Apollo
6,525
3,488
0
3,053
11,813
4,682
1,236
2,783
8,998
0
61,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
49,616
429
Minions Killed
504
0
Camps Cleared
0
1,712,235
Distance Traveled
1,770,665
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,876
467
110
6
0
416,840
0
W
Baba Yaga
10,483
552
159
8
0
404,756
6
W
Fenrir
9,735
512
95
5
0
379,777
0
L
Sobek
8,321
438
29
2
0
372,796
5
W
Gilgamesh
9,542
502
107
6
0
276,094
2
W
Artio
9,191
484
18
1
0
384,689
6
L
Sun Wukong
7,746
408
58
3
0
210,731
2
L
Hades
9,806
516
126
7
0
372,452
1
W
Danzaburou
10,665
561
125
7
0
325,349
2
L
Apollo
8,268
435
106
6
0
339,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role