Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Espada_Two
Shiva
Level 64
God Stats
8W - 16L
1,356 SR
Queue Stats
150W - 183L
1,298 Elo+
Party 3
Cupid
Cupid
Gappet
Cupid
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 130L
1,355 Elo+
Solo
Lancelot
Lancelot
arkasia_kazuto
Lancelot
Level 88
God Stats
23W - 25L
1,531 SR
Queue Stats
338W - 376L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
everest_76
Baron Samedi
Level 109
God Stats
5W - 4L
1,515 SR
Queue Stats
9W - 5L
1,490 Elo+
Party 2
Team Averages
Level 99
1,480 SR
1,415 Elo+

VS

Team Averages
Level 46
1,373 SR
1,194 Elo+
Cernunnos
Cernunnos
JamaicanMula
Cernunnos
Level 27
God Stats
2W - 2L
1,408 SR
Queue Stats
27W - 58L
1,174 Elo+
Party 1
Vamana
Vamana
JimboHatake
Vamana
Level 25
God Stats
1W - 3L
1,124 SR
Queue Stats
19W - 34L
1,159 Elo+
Party 1
Merlin
Merlin
Saeyun7167
Merlin
Level 127
God Stats
20W - 21L
1,412 SR
Queue Stats
115W - 129L
1,335 Elo+
Solo
Cthulhu
Cthulhu
kahlil20
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,065 Elo+
Party 1
Arachne
Arachne
mG x Wake
Arachne
Level 42
God Stats
3W - 5L
1,421 SR
Queue Stats
43W - 66L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 0
4,056
406
3,203
5,995
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
8
0 / 1 / 1
5,041
504
3,967
6,338
2,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Gappet
Cupid
7
0 / 1 / 0
4,550
455
3,507
3,940
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
8
1 / 1 / 0
4,960
496
2,502
5,603
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
everest_76
Baron Samedi
10
2 / 1 / 0
5,559
556
3,567
8,449
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JamaicanMula
Cernunnos
8
0 / 0 / 1
4,835
484
3,562
7,776
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
8
0 / 1 / 0
5,132
513
2,693
8,432
3,300
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Saeyun7167
Merlin
9
1 / 1 / 0
5,340
534
2,067
2,756
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kahlil20
Cthulhu
7
0 / 0 / 1
4,523
452
2,792
4,989
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
mG x Wake
Arachne
8
2 / 1 / 1
5,388
539
4,004
8,446
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Shiva
0
1
1
0.5
L
Cupid
Gappet
Cupid
0
1
0
0
W
Cernunnos
JamaicanMula
Cernunnos
0
0
1
0.5
W
Vamana
0
1
0
0
W
Merlin
Saeyun7167
Merlin
1
1
0
1
L
Lancelot
1
1
0
1
L
Baron Samedi
everest_76
Baron Samedi
2
1
0
2
W
Cthulhu
kahlil20
Cthulhu
0
0
1
0.5
W
Arachne
mG x Wake
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
15,118
30,325
Taken
32,399
12,637
Mitigated
12,179
9,992
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,203
447
0
820
5,995
2,684
0
1,761
4,234
11,739
0
L
Shiva
3,967
482
0
942
6,338
2,650
563
0
6,338
0
28,624
L
Cupid
Gappet
Cupid
3,507
1,867
682
1,278
3,940
1,227
0
1,031
2,909
0
20,847
W
Cernunnos
JamaicanMula
Cernunnos
3,562
1,773
0
3,411
7,776
2,431
221
1,701
5,844
0
31,057
W
Vamana
2,693
624
0
3,343
8,432
3,300
1,380
0
8,432
0
29,596
W
Merlin
Saeyun7167
Merlin
2,067
38
16
227
2,756
1,076
438
1,557
1,199
31,251
0
L
Lancelot
2,502
449
0
3,233
5,603
2,013
0
50
5,553
0
31,287
L
Baron Samedi
everest_76
Baron Samedi
3,567
412
64
2,973
8,449
4,063
100
2,017
6,432
35,419
0
W
Cthulhu
kahlil20
Cthulhu
2,792
248
0
408
4,989
2,414
0
866
3,916
13,759
0
W
Arachne
mG x Wake
Arachne
4,004
2,792
0
2,933
8,446
2,958
0
2,208
6,238
0
26,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
25,218
231
Minions Killed
217
0
Camps Cleared
0
977,007
Distance Traveled
926,194
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,056
406
17
2
0
196,248
2
L
Shiva
5,041
504
51
5
0
207,498
3
L
Cupid
4,550
455
37
4
0
173,297
1
W
Cernunnos
4,835
484
55
6
0
157,981
0
W
Vamana
5,132
513
54
5
0
190,005
0
W
Merlin
5,340
534
47
5
0
177,443
2
L
Lancelot
4,960
496
65
7
0
215,033
4
L
Baron Samedi
5,559
556
61
6
0
184,931
0
W
Cthulhu
4,523
452
14
1
0
191,078
0
W
Arachne
5,388
539
47
5
0
209,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role