Player Matchup

Artio
Artio
GraphikGaming
Artio
Level 35
God Stats
18W - 28L
1,280 SR
Queue Stats
54W - 83L
1,158 Elo+
Party 1
Izanami
Izanami
MondSmokex420
Izanami
Level 27
God Stats
21W - 34L
1,315 SR
Queue Stats
76W - 103L
1,164 Elo+
Party 1
Thanatos
Thanatos
MrCrumpetts
Thanatos
Level 42
God Stats
5W - 4L
1,637 SR
Queue Stats
117W - 124L
1,348 Elo+
Solo
Khepri
Khepri
endermatik830
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,314 Elo+
Party 3
Persephone
Persephone
punito10abril
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,404 Elo+
Party 3
Team Averages
Level 52
1,446 SR
1,278 Elo+

VS

Team Averages
Level 69
1,420 SR
1,300 Elo+
Lancelot
Lancelot
Alexis_kelevra
Lancelot
Level 56
God Stats
6W - 6L
1,345 SR
Queue Stats
123W - 157L
1,240 Elo+
Solo
Hera
Hera
Jokerr4469
Hera
Level 37
God Stats
6W - 5L
1,383 SR
Queue Stats
70W - 65L
1,201 Elo+
Solo
Medusa
Medusa
Phaq_theElf
Medusa
Level 47
God Stats
2W - 2L
1,099 SR
Queue Stats
138W - 179L
1,292 Elo+
Party 2
Yemoja
Yemoja
ayyyShxdy
Yemoja
Level 44
God Stats
25W - 16L
1,456 SR
Queue Stats
98W - 119L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
rugger875
Amaterasu
Level 160
God Stats
7W - 5L
1,817 SR
Queue Stats
93W - 84L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,539
377
4,148
17,308
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
1 / 6 / 4
9,232
462
11,247
16,795
6,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
MrCrumpetts
Thanatos
14
5 / 4 / 2
9,249
462
8,544
19,547
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 2
8,653
433
8,786
17,173
20,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
punito10abril
Persephone
14
2 / 3 / 1
9,028
451
9,152
14,003
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
5 / 1 / 3
11,030
552
9,245
13,979
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 1
10,319
516
6,924
9,488
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
4 / 3 / 10
9,450
473
22,860
19,625
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
ayyyShxdy
Yemoja
14
5 / 0 / 7
10,739
537
7,469
13,790
16,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
rugger875
Amaterasu
18
4 / 2 / 3
11,561
578
17,118
24,789
14,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
20
19
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
1
3
6.5
L
0
5
1
0.1
W
2
4
1
0.63
L
Izanami
1
6
4
0.5
L
Thanatos
MrCrumpetts
Thanatos
5
4
2
1.5
W
Medusa
4
3
10
3
W
Yemoja
ayyyShxdy
Yemoja
5
0
7
8.5
L
0
1
2
1
L
Persephone
punito10abril
Persephone
2
3
1
0.83
W
Amaterasu
rugger875
Amaterasu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
63,616
84,826
Taken
81,671
57,963
Mitigated
50,544
25,826
Healing
40,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
9,245
2,212
0
9,358
13,979
6,701
0
2,345
11,634
0
90,652
L
4,148
676
269
5,295
17,308
16,245
437
3,313
13,995
15,693
0
W
6,924
1,526
0
1,103
9,488
3,889
1,404
3,878
5,610
67,159
0
L
Izanami
11,247
7,860
0
5,434
16,795
6,669
1,382
2,792
13,963
0
88,238
L
Thanatos
MrCrumpetts
Thanatos
8,544
1,335
95
10,382
19,547
8,854
0
882
18,573
0
40,752
W
Medusa
22,860
13,022
0
4,879
19,625
9,068
3,365
3,579
16,046
0
74,695
W
Yemoja
ayyyShxdy
Yemoja
7,469
1,878
5,426
3,376
13,790
16,077
1,437
3,783
10,007
29,238
0
L
8,786
1,064
989
936
17,173
20,072
608
1,196
15,952
48,594
0
L
Persephone
punito10abril
Persephone
9,152
795
101
2,325
14,003
6,123
834
5,698
7,948
54,668
0
W
Amaterasu
rugger875
Amaterasu
17,118
10,761
0
16,168
24,789
14,809
1,540
8,501
16,288
0
107,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
53,099
350
Minions Killed
552
0
Camps Cleared
0
1,699,616
Distance Traveled
1,818,611
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,030
552
124
6
0
485,442
1
L
Artio
7,539
377
15
1
0
241,473
0
W
Hera
10,319
516
128
6
0
288,953
1
L
Izanami
9,232
462
137
7
0
330,409
0
L
Thanatos
9,249
462
81
4
0
410,007
1
W
Medusa
9,450
473
90
5
0
332,116
0
W
Yemoja
10,739
537
43
2
0
334,192
0
L
Khepri
8,653
433
56
3
0
355,656
0
L
Persephone
9,028
451
61
3
0
362,071
1
W
Amaterasu
11,561
578
167
8
0
377,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role