Player Matchup

Bastet
Bastet
Geminice_-_
Bastet
Level 155
God Stats
24W - 24L
1,510 SR
Queue Stats
514W - 528L
1,518 Elo+
Party 1
Merlin
Merlin
ITKJethro
Merlin
Level 116
God Stats
15W - 11L
1,493 SR
Queue Stats
210W - 208L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
ITKRealG
Danzaburou
Level 52
God Stats
11W - 8L
1,490 SR
Queue Stats
202W - 223L
1,407 Elo+
Party 1
Chiron
Chiron
brybtw
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 153L
1,412 Elo+
Solo
Sobek
Sobek
fukwitme212
Sobek
Level 66
God Stats
11W - 3L
1,500 SR
Queue Stats
47W - 27L
1,509 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,467 Elo+

VS

Team Averages
Level 114
1,525 SR
1,484 Elo+
Heimdallr
Heimdallr
Amatorculist
Heimdallr
Level 126
God Stats
0W - 1L
1,283 SR
Queue Stats
126W - 153L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
Ellookooo
Sun Wukong
Level 104
God Stats
2W - 1L
1,705 SR
Queue Stats
541W - 553L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsCatVampire
Morgan Le Fay
Level 149
God Stats
6W - 5L
1,574 SR
Queue Stats
125W - 155L
1,539 Elo+
Party 2
Sobek
Sobek
NUGSafrin
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UNR Valk
Tsukuyomi
Level 129
God Stats
1W - 2L
1,567 SR
Queue Stats
50W - 58L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 0 / 9
15,909
589
24,134
27,211
14,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ITKJethro
Merlin
20
3 / 5 / 6
14,418
534
13,654
22,666
10,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
ITKRealG
Danzaburou
19
0 / 3 / 7
13,383
496
16,066
18,365
13,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
brybtw
Chiron
20
8 / 2 / 5
14,308
530
21,966
23,054
10,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 9
12,415
460
7,076
20,579
26,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amatorculist
Heimdallr
18
1 / 5 / 1
11,314
419
15,041
18,853
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ellookooo
Sun Wukong
20
3 / 2 / 1
13,225
490
17,995
32,023
28,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ItsCatVampire
Morgan Le Fay
16
3 / 7 / 2
11,381
422
15,626
19,475
9,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
NUGSafrin
Sobek
14
0 / 6 / 3
10,043
372
7,022
25,119
31,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
UNR Valk
Tsukuyomi
18
4 / 6 / 1
11,705
434
12,331
24,738
11,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
25
Kills
11
11
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Amatorculist
Heimdallr
1
5
1
0.3
L
Sun Wukong
Ellookooo
Sun Wukong
3
2
1
1.75
W
Bastet
12
0
9
16.5
W
Merlin
ITKJethro
Merlin
3
5
6
1.2
W
Danzaburou
ITKRealG
Danzaburou
0
3
7
1.17
L
Morgan Le Fay
ItsCatVampire
Morgan Le Fay
3
7
2
0.57
L
Sobek
NUGSafrin
Sobek
0
6
3
0.25
L
Tsukuyomi
UNR Valk
Tsukuyomi
4
6
1
0.75
W
Chiron
brybtw
Chiron
8
2
5
5.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,896
Damage
68,015
111,875
Taken
120,208
76,042
Mitigated
90,407
45,261
Healing
37,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Amatorculist
Heimdallr
15,041
6,181
0
4,932
18,853
8,640
1,660
2,609
16,244
0
112,384
L
Sun Wukong
Ellookooo
Sun Wukong
17,995
2,332
0
15,971
32,023
28,561
91
2,930
29,093
0
115,063
W
Bastet
24,134
8,800
0
15,148
27,211
14,628
2,433
6,631
20,240
0
161,978
W
Merlin
ITKJethro
Merlin
13,654
651
211
8,059
22,666
10,798
1,699
6,206
16,104
113,482
0
W
Danzaburou
ITKRealG
Danzaburou
16,066
6,860
117
4,785
18,365
13,482
2,702
1,926
16,393
0
101,368
L
Morgan Le Fay
ItsCatVampire
Morgan Le Fay
15,626
2,144
0
1,071
19,475
9,837
0
6,920
12,555
73,072
0
L
Sobek
NUGSafrin
Sobek
7,022
1,060
419
4,553
25,119
31,658
0
5,394
19,725
27,123
0
L
Tsukuyomi
UNR Valk
Tsukuyomi
12,331
2,879
0
10,386
24,738
11,711
0
2,877
21,861
0
89,657
W
Chiron
brybtw
Chiron
21,966
7,843
1,572
8,752
23,054
10,870
4,114
4,083
18,776
0
136,539
W
7,076
1,235
0
6,617
20,579
26,264
537
7,888
12,497
31,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,433
Gold Earned
57,668
695
Minions Killed
622
0
Camps Cleared
0
2,671,212
Distance Traveled
2,375,939
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,314
419
159
6
0
454,007
3
L
Sun Wukong
13,225
490
204
8
0
484,176
4
W
Bastet
15,909
589
190
7
0
602,227
6
W
Merlin
14,418
534
173
6
0
507,296
0
W
Danzaburou
13,383
496
146
5
0
464,152
6
L
Morgan Le Fay
11,381
422
131
5
0
413,107
4
L
Sobek
10,043
372
22
1
0
478,355
1
L
Tsukuyomi
11,705
434
106
4
0
546,294
9
W
Chiron
14,308
530
157
6
0
520,255
2
W
Sobek
12,415
460
29
1
0
577,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role