Player Matchup

Nu Wa
Nu Wa
AlanisDracul
Nu Wa
Level 100
God Stats
19W - 27L
1,408 SR
Queue Stats
97W - 123L
1,303 Elo+
Solo
Ao Kuang
Ao Kuang
Samuraishane612
Ao Kuang
Level 47
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 1
Thanatos
Thanatos
XMasonGOD666
Thanatos
Level 3
God Stats
0W - 2L
1,050 SR
Queue Stats
0W - 2L
943 Elo+
Party 1
Team Averages
Level 50
1,308 SR
1,177 Elo+

VS

Team Averages
Level 75
1,443 SR
1,378 Elo+
Discordia
Discordia
AR0RAB0REALIS
Discordia
Level 67
God Stats
4W - 3L
1,422 SR
Queue Stats
6W - 6L
1,375 Elo+
Solo
Hercules
Hercules
GGur00
Hercules
Level 101
God Stats
30W - 39L
1,506 SR
Queue Stats
214W - 210L
1,527 Elo+
Solo
Janus
Janus
grimripper132
Janus
Level 57
God Stats
31W - 34L
1,400 SR
Queue Stats
35W - 44L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
10,833
570
12,575
13,910
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
2 / 9 / 3
10,940
576
6,319
23,723
12,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
XMasonGOD666
Thanatos
12
3 / 9 / 0
10,703
563
5,711
18,361
7,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AR0RAB0REALIS
Discordia
17
5 / 2 / 13
12,718
669
10,575
8,160
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GGur00
Hercules
18
10 / 2 / 11
13,797
726
13,653
20,054
23,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 1 / 15
14,429
759
19,813
7,276
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
24
24
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
AR0RAB0REALIS
Discordia
5
2
13
5.75
L
0
6
4
0.33
W
Hercules
GGur00
Hercules
10
2
11
7.75
L
Ao Kuang
2
9
3
0.39
L
Thanatos
XMasonGOD666
Thanatos
3
9
0
0.33
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
44,041
55,994
Taken
35,490
26,086
Mitigated
29,586
11,723
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AR0RAB0REALIS
Discordia
10,575
467
827
602
8,160
3,211
549
5,359
2,801
37,684
0
L
12,575
3,343
0
1,518
13,910
6,351
15
7,285
6,293
44,696
0
W
Hercules
GGur00
Hercules
13,653
4,298
0
5,767
20,054
23,652
461
10,007
10,047
0
38,478
L
Ao Kuang
6,319
1,359
239
2,600
23,723
12,177
0
11,775
11,532
27,888
0
L
Thanatos
XMasonGOD666
Thanatos
5,711
652
30
7,336
18,361
7,558
0
11,395
6,448
0
21,637
W
19,813
466
0
1,340
7,276
2,723
866
3,810
3,466
65,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
40,944
132
Minions Killed
219
10
Camps Cleared
6
867,450
Distance Traveled
1,061,473
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,718
669
43
2
0
333,468
3
L
Nu Wa
10,833
570
56
3
4
297,887
7
W
Hercules
13,797
726
46
2
3
373,825
5
L
Ao Kuang
10,940
576
44
2
5
303,361
2
L
Thanatos
10,703
563
32
2
1
266,202
5
W
Janus
14,429
759
130
7
3
354,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role