Player Matchup

Cerberus
Cerberus
Eikcul
Cerberus
Level 127
God Stats
20W - 19L
1,656 SR
Queue Stats
437W - 316L
1,661 Elo+
Party 1
Charybdis
Charybdis
MySaiyanPride
Charybdis
Level 106
God Stats
4W - 3L
1,779 SR
Queue Stats
524W - 386L
1,653 Elo+
Party 1
Janus
Janus
itsfrickintyler
Janus
Level 125
God Stats
28W - 36L
1,511 SR
Queue Stats
211W - 225L
1,517 Elo+
Solo
Team Averages
Level 119
1,649 SR
1,610 Elo+

VS

Team Averages
Level 113
1,547 SR
1,520 Elo+
Nox
Nox
MaskedHealer69
Nox
Level 124
God Stats
1W - 2L
1,810 SR
Queue Stats
168W - 194L
1,499 Elo+
Party 2
Athena
Athena
XxKingOfKC25xX
Athena
Level 146
God Stats
2W - 6L
1,156 SR
Queue Stats
791W - 806L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
crquimby1992
Ah Muzen Cab
Level 69
God Stats
21W - 14L
1,674 SR
Queue Stats
40W - 38L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eikcul
Cerberus
13
0 / 0 / 10
7,279
728
5,265
8,625
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
MySaiyanPride
Charybdis
12
4 / 0 / 2
7,541
754
6,721
5,420
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 4
7,904
790
9,370
3,918
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,131
613
4,177
5,846
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
6,518
652
4,180
10,770
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
crquimby1992
Ah Muzen Cab
9
0 / 5 / 0
5,830
583
3,158
8,290
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eikcul
Cerberus
0
0
10
5
L
0
3
0
0
W
Charybdis
MySaiyanPride
Charybdis
4
0
2
5
L
0
2
0
0
L
Ah Muzen Cab
crquimby1992
Ah Muzen Cab
0
5
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
11,515
17,963
Taken
24,906
9,349
Mitigated
14,418
6,511
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eikcul
Cerberus
5,265
670
0
4,014
8,625
4,985
147
3,569
5,056
20,649
0
L
4,177
105
0
600
5,846
2,557
0
4,502
1,227
22,662
0
W
Charybdis
MySaiyanPride
Charybdis
6,721
3,786
0
902
5,420
2,662
426
3,075
2,345
0
22,554
L
4,180
1,596
0
2,472
10,770
8,589
0
4,289
6,229
8,439
0
L
Ah Muzen Cab
crquimby1992
Ah Muzen Cab
3,158
1,141
0
1,198
8,290
3,272
0
5,629
2,449
0
18,153
W
9,370
1,068
0
1,595
3,918
1,702
247
2,134
1,784
32,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,724
Gold Earned
18,479
155
Minions Killed
92
8
Camps Cleared
1
559,027
Distance Traveled
538,537
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,279
728
40
4
2
186,466
4
L
Nox
6,131
613
49
5
0
174,032
2
W
Charybdis
7,541
754
61
6
5
179,079
2
L
Athena
6,518
652
10
1
0
193,612
1
L
Ah Muzen Cab
5,830
583
33
3
1
170,893
3
W
Janus
7,904
790
54
5
1
193,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role