Player Matchup

Achilles
Achilles
 
Achilles
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Noaj Hay
Neith
Level 87
God Stats
7W - 2L
1,497 SR
Queue Stats
83W - 50L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
Papa Dopp
Baron Samedi
Level 86
God Stats
8W - 7L
1,548 SR
Queue Stats
44W - 34L
1,508 Elo+
Party 1
Cerberus
Cerberus
Quyf
Cerberus
Level 142
God Stats
3W - 0L
1,810 SR
Queue Stats
90W - 52L
1,594 Elo+
Party 1
Izanami
Izanami
S0CIAL ICE
Izanami
Level 10
God Stats
7W - 4L
1,514 SR
Queue Stats
11W - 7L
1,506 Elo+
Party 1
Team Averages
Level 92
1,574 SR
1,537 Elo+

VS

Team Averages
Level 90
1,425 SR
1,432 Elo+
Poseidon
Poseidon
 
Poseidon
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BluntzyMcGee
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
I3atarang
Kukulkan
Level 98
God Stats
26W - 39L
1,366 SR
Queue Stats
85W - 104L
1,397 Elo+
Party 2
Osiris
Osiris
Puzzled_Maze
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 121L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zaratemia
Ah Muzen Cab
Level 87
God Stats
10W - 12L
1,260 SR
Queue Stats
221W - 230L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
20 / 3 / 18
14,925
1,357
34,083
20,892
27,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Noaj Hay
Neith
19
10 / 1 / 18
12,238
1,113
27,993
10,481
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Papa Dopp
Baron Samedi
19
7 / 2 / 23
12,692
1,154
15,779
10,104
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Quyf
Cerberus
19
7 / 2 / 26
13,065
1,188
16,572
19,019
22,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
S0CIAL ICE
Izanami
18
3 / 1 / 20
11,430
1,039
8,574
10,892
4,755
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 14 / 5
10,673
970
8,036
23,681
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BluntzyMcGee
Nemesis
16
1 / 9 / 6
11,002
1,000
14,507
24,087
10,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
I3atarang
Kukulkan
17
3 / 7 / 5
11,794
1,072
15,405
16,712
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
17
2 / 6 / 5
11,063
1,006
6,669
23,329
16,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
zaratemia
Ah Muzen Cab
16
2 / 11 / 3
11,204
1,019
19,156
21,998
8,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
47
Kills
9
9
Deaths
47
105
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
20
3
18
9.67
L
Poseidon
 
Poseidon
1
14
5
0.25
L
Nemesis
BluntzyMcGee
Nemesis
1
9
6
0.44
L
Kukulkan
I3atarang
Kukulkan
3
7
5
0.79
W
Neith
Noaj Hay
Neith
10
1
18
19
W
Baron Samedi
Papa Dopp
Baron Samedi
7
2
23
9.25
L
Osiris
2
6
5
0.75
W
Cerberus
Quyf
Cerberus
7
2
26
10
W
Izanami
S0CIAL ICE
Izanami
3
1
20
13
L
Ah Muzen Cab
zaratemia
Ah Muzen Cab
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,001
Damage
63,773
71,388
Taken
109,807
63,875
Mitigated
50,644
17,517
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
34,083
3,608
0
4,661
20,892
27,069
0
4,905
15,663
0
42,329
L
Poseidon
 
Poseidon
8,036
720
0
0
23,681
8,607
0
7,556
15,862
31,468
0
L
Nemesis
BluntzyMcGee
Nemesis
14,507
3,763
0
1,669
24,087
10,140
0
6,270
17,468
0
30,651
L
Kukulkan
I3atarang
Kukulkan
15,405
1,436
0
501
16,712
6,389
0
6,848
9,690
32,777
0
W
Neith
Noaj Hay
Neith
27,993
14,993
0
2,807
10,481
4,353
0
2,544
7,832
0
48,959
W
Baron Samedi
Papa Dopp
Baron Samedi
15,779
1,990
5,112
2,083
10,104
5,102
0
4,260
5,670
34,164
0
L
Osiris
6,669
2,933
251
292
23,329
16,752
0
6,741
16,382
0
17,562
W
Cerberus
Quyf
Cerberus
16,572
1,313
862
1,992
19,019
22,596
0
6,160
12,578
25,186
0
W
Izanami
S0CIAL ICE
Izanami
8,574
6,038
0
0
10,892
4,755
0
4,580
6,204
0
29,930
L
Ah Muzen Cab
zaratemia
Ah Muzen Cab
19,156
6,520
0
2,187
21,998
8,756
0
4,936
16,807
0
36,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,350
Gold Earned
55,736
221
Minions Killed
191
5
Camps Cleared
6
994,848
Distance Traveled
967,448
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,925
1,357
12
1
2
229,756
3
L
Poseidon
10,673
970
49
4
1
190,444
0
L
Nemesis
11,002
1,000
36
3
1
223,116
0
L
Kukulkan
11,794
1,072
57
5
1
201,826
0
W
Neith
12,238
1,113
68
6
0
201,554
0
W
Baron Samedi
12,692
1,154
51
5
0
172,767
2
L
Osiris
11,063
1,006
11
1
1
181,223
1
W
Cerberus
13,065
1,188
28
3
2
199,479
4
W
Izanami
11,430
1,039
62
6
1
191,292
1
L
Ah Muzen Cab
11,204
1,019
38
3
2
170,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role