Player Matchup

Lancelot
Lancelot
Geyy
Lancelot
Level 62
God Stats
7W - 1L
1,993 SR
Queue Stats
132W - 23L
2,050 Elo+
Party 2
Thoth
Thoth
MooMooMOOOO
Thoth
Level 66
God Stats
2W - 1L
2,032 SR
Queue Stats
19W - 3L
2,146 Elo+
Party 2
Charybdis
Charybdis
Reformed
Charybdis
Level 158
God Stats
1W - 1L
1,722 SR
Queue Stats
151W - 15L
2,143 Elo+
Party 2
Team Averages
Level 95
1,916 SR
2,113 Elo+

VS

Team Averages
Level 135
1,697 SR
1,776 Elo+
Ymir
Ymir
TelloInc
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 196L
1,727 Elo+
Party 1
Vulcan
Vulcan
WarriorSam
Vulcan
Level 160
God Stats
25W - 4L
1,892 SR
Queue Stats
638W - 120L
1,876 Elo+
Solo
Hou Yi
Hou Yi
l3o12
Hou Yi
Level 145
God Stats
4W - 1L
1,699 SR
Queue Stats
180W - 142L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Geyy
Lancelot
11
0 / 4 / 0
6,938
578
6,536
14,738
11,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 0
7,485
624
6,786
5,659
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Reformed
Charybdis
11
1 / 1 / 0
7,364
614
5,014
7,022
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 6
9,433
786
3,388
12,874
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
WarriorSam
Vulcan
14
3 / 2 / 4
8,931
744
11,708
4,876
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
l3o12
Hou Yi
14
3 / 0 / 4
8,816
735
10,060
8,393
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
7
7
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Geyy
Lancelot
0
4
0
0
L
0
2
0
0
L
Charybdis
Reformed
Charybdis
1
1
0
1
W
Ymir
1
0
6
4
W
Vulcan
WarriorSam
Vulcan
3
2
4
2.5
W
Hou Yi
l3o12
Hou Yi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
25,156
27,419
Taken
26,143
17,237
Mitigated
17,346
5,451
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Geyy
Lancelot
6,536
1,402
0
2,576
14,738
11,677
0
7,081
7,657
0
16,755
L
6,786
585
0
611
5,659
2,358
0
3,702
1,957
37,629
0
L
Charybdis
Reformed
Charybdis
5,014
1,856
0
2,264
7,022
3,202
0
4,470
2,552
0
12,770
W
Ymir
3,388
524
0
5,013
12,874
11,734
285
3,325
9,549
14,924
0
W
Vulcan
WarriorSam
Vulcan
11,708
2,792
0
564
4,876
2,175
956
1,079
3,797
50,257
0
W
Hou Yi
l3o12
Hou Yi
10,060
6,350
0
1,878
8,393
3,437
1,947
2,779
5,614
0
39,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,787
Gold Earned
27,180
135
Minions Killed
163
1
Camps Cleared
9
640,785
Distance Traveled
698,282
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,938
578
22
2
0
242,643
3
L
Thoth
7,485
624
96
8
1
180,618
3
L
Charybdis
7,364
614
17
1
0
217,524
3
W
Ymir
9,433
786
19
2
0
226,590
4
W
Vulcan
8,931
744
96
8
4
246,072
4
W
Hou Yi
8,816
735
48
4
5
225,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role