Player Matchup

Ymir
Ymir
Cromulentt
Ymir
Level 129
God Stats
1W - 0L
1,663 SR
Queue Stats
30W - 21L
1,688 Elo+
Party 2
Artemis
Artemis
Siltythunder679
Artemis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 144L
1,588 Elo+
Party 2
Chaac
Chaac
ThxSupreme
Chaac
Level 129
God Stats
4W - 3L
1,578 SR
Queue Stats
26W - 24L
1,601 Elo+
Party 2
Horus
Horus
babyfacedbell
Horus
Level 158
God Stats
3W - 0L
1,682 SR
Queue Stats
117W - 118L
1,608 Elo+
Party 2
He Bo
He Bo
xammpp
He Bo
Level 67
God Stats
4W - 1L
1,607 SR
Queue Stats
147W - 115L
1,462 Elo+
Solo
Team Averages
Level 125
1,606 SR
1,589 Elo+

VS

Team Averages
Level 114
1,494 SR
1,445 Elo+
Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Minilongshot
Nu Wa
Level 94
God Stats
4W - 5L
1,242 SR
Queue Stats
47W - 39L
1,525 Elo+
Party 1
Skadi
Skadi
Myth Subway
Skadi
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,389 Elo+
Party 3
Set
Set
Vortxpainz
Set
Level 69
God Stats
0W - 1L
1,646 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Chaac
Chaac
iHeartBeans
Chaac
Level 118
God Stats
0W - 2L
1,581 SR
Queue Stats
25W - 33L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
10,588
756
8,516
11,914
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 1 / 9
12,496
893
25,210
11,059
5,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
6 / 1 / 12
11,882
849
12,150
21,395
17,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 2 / 14
9,565
683
8,719
12,151
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
xammpp
He Bo
16
4 / 5 / 13
10,006
715
10,707
13,255
5,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
0 / 3 / 6
9,974
712
8,754
22,379
25,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 6 / 0
9,581
684
14,412
13,258
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 2
10,402
743
4,391
14,032
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 9 / 5
10,101
722
11,845
18,491
9,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 1
8,455
604
3,698
6,970
4,574
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
24
Kills
8
9
Deaths
24
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
6
1
W
3
0
14
10
L
2
6
0
0.33
L
3
3
2
1.33
W
10
1
9
14.5
W
Chaac
6
1
12
12
L
3
9
5
0.61
W
1
2
14
4
L
0
3
1
0.17
W
He Bo
xammpp
He Bo
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,302
Damage
43,100
69,774
Taken
75,130
49,988
Mitigated
50,837
20,821
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,754
1,848
2,373
2,116
22,379
25,868
0
5,439
16,615
23,781
0
W
8,516
1,541
0
1,338
11,914
6,746
58
5,403
6,511
29,250
0
L
14,412
2,555
0
571
13,258
4,214
198
3,814
9,240
35,401
0
L
4,391
1,050
0
2,679
14,032
7,128
14
2,852
11,080
0
45,580
W
25,210
13,560
0
4,559
11,059
5,803
4,977
3,454
7,605
0
78,704
W
Chaac
12,150
2,889
0
7,723
21,395
17,591
348
4,854
16,541
0
62,902
L
11,845
3,800
0
1,743
18,491
9,053
0
5,884
12,486
0
33,438
W
8,719
2,929
2,126
3,392
12,151
14,434
108
3,727
8,424
0
13,235
L
3,698
329
222
1,523
6,970
4,574
0
1,234
5,708
0
13,638
W
He Bo
xammpp
He Bo
10,707
703
109
1,574
13,255
5,414
100
5,728
7,527
21,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
48,513
310
Minions Killed
240
0
Camps Cleared
0
1,406,200
Distance Traveled
1,220,011
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,974
712
33
2
0
267,488
0
W
Ymir
10,588
756
53
4
0
286,619
0
L
Nu Wa
9,581
684
43
3
0
268,551
1
L
Skadi
10,402
743
83
6
0
242,781
3
W
Artemis
12,496
893
114
8
0
273,800
2
W
Chaac
11,882
849
110
8
0
298,033
1
L
Set
10,101
722
54
4
0
271,125
0
W
Horus
9,565
683
12
1
0
245,469
0
L
Chaac
8,455
604
27
2
0
170,066
2
W
He Bo
10,006
715
21
2
0
302,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role