Player Matchup

Ra
Ra
Cannabliss007
Ra
Level 160
God Stats
1W - 3L
1,422 SR
Queue Stats
259W - 254L
1,548 Elo+
Solo
Xing Tian
Xing Tian
DirtyElectro
Xing Tian
Level 108
God Stats
0W - 3L
1,673 SR
Queue Stats
87W - 84L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hotstreak420
Ah Muzen Cab
Level 137
God Stats
0W - 2L
1,267 SR
Queue Stats
144W - 137L
1,515 Elo+
Solo
Persephone
Persephone
LordJedah
Persephone
Level 97
God Stats
1W - 7L
1,259 SR
Queue Stats
348W - 383L
1,503 Elo+
Solo
Ganesha
Ganesha
SAL39
Ganesha
Level 103
God Stats
0W - 2L
1,745 SR
Queue Stats
12W - 8L
1,592 Elo+
Party 1
Team Averages
Level 121
1,473 SR
1,546 Elo+

VS

Team Averages
Level 115
1,542 SR
1,532 Elo+
Hercules
Hercules
Akkadence
Hercules
Level 123
God Stats
1W - 0L
1,587 SR
Queue Stats
27W - 39L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Gatoazul216
Heimdallr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 166L
1,548 Elo+
Solo
Merlin
Merlin
K_otic_Killa123
Merlin
Level 118
God Stats
3W - 8L
1,561 SR
Queue Stats
167W - 165L
1,606 Elo+
Solo
Atlas
Atlas
Ulen864
Atlas
Level 143
God Stats
2W - 0L
1,708 SR
Queue Stats
103W - 99L
1,525 Elo+
Solo
Horus
Horus
Weak3nSub
Horus
Level 149
God Stats
2W - 0L
1,352 SR
Queue Stats
164W - 168L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 13
10,554
754
14,948
14,507
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
DirtyElectro
Xing Tian
18
10 / 4 / 10
11,619
830
19,059
25,906
35,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Hotstreak420
Ah Muzen Cab
16
4 / 4 / 12
10,138
724
20,029
14,851
7,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
LordJedah
Persephone
18
8 / 5 / 10
11,761
840
18,051
17,677
9,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
SAL39
Ganesha
17
0 / 5 / 19
10,251
732
10,156
25,543
34,410
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akkadence
Hercules
17
3 / 6 / 13
10,508
751
19,011
28,517
29,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
Gatoazul216
Heimdallr
19
9 / 5 / 13
12,187
871
26,302
18,329
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 12
10,670
762
19,799
11,834
6,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Ulen864
Atlas
17
2 / 5 / 12
10,959
783
13,878
26,325
30,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Weak3nSub
Horus
20
7 / 3 / 14
12,111
865
12,143
27,185
39,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
24
Kills
24
24
Deaths
24
64
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
Akkadence
Hercules
3
6
13
1.58
L
2
6
13
1.42
L
Xing Tian
DirtyElectro
Xing Tian
10
4
10
3.75
W
Heimdallr
Gatoazul216
Heimdallr
9
5
13
3.1
L
Ah Muzen Cab
Hotstreak420
Ah Muzen Cab
4
4
12
2.5
W
3
5
12
1.8
L
Persephone
LordJedah
Persephone
8
5
10
2.6
L
Ganesha
SAL39
Ganesha
0
5
19
1.9
W
Atlas
Ulen864
Atlas
2
5
12
1.6
W
Horus
Weak3nSub
Horus
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,243
Damage
91,133
98,484
Taken
112,190
93,722
Mitigated
118,736
30,977
Healing
44,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Akkadence
Hercules
19,011
4,365
1,471
7,233
28,517
29,836
1,081
12,590
15,927
0
28,691
L
14,948
956
8,865
2,612
14,507
7,401
560
5,241
9,097
30,655
0
L
Xing Tian
DirtyElectro
Xing Tian
19,059
1,260
2,719
4,056
25,906
35,059
164
9,657
15,954
27,967
0
W
Heimdallr
Gatoazul216
Heimdallr
26,302
10,279
0
3,518
18,329
13,419
3,604
10,837
7,492
0
46,497
L
Ah Muzen Cab
Hotstreak420
Ah Muzen Cab
20,029
5,016
549
2,017
14,851
7,393
2,007
4,876
9,672
0
35,914
W
19,799
1,142
1,111
983
11,834
6,132
2,298
7,400
4,434
35,323
0
L
Persephone
LordJedah
Persephone
18,051
2,112
1,965
3,398
17,677
9,459
660
6,273
11,131
26,825
0
L
Ganesha
SAL39
Ganesha
10,156
1,044
405
4,391
25,543
34,410
0
7,630
17,464
21,885
0
W
Atlas
Ulen864
Atlas
13,878
5,051
2,048
5,260
26,325
30,284
177
15,280
11,045
33,925
0
W
Horus
Weak3nSub
Horus
12,143
4,851
11,402
11,166
27,185
39,065
596
16,107
11,078
0
22,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,323
Gold Earned
56,435
138
Minions Killed
178
0
Camps Cleared
0
1,365,085
Distance Traveled
1,164,232
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,508
751
19
1
0
243,092
0
L
Ra
10,554
754
46
3
0
284,861
0
L
Xing Tian
11,619
830
25
2
0
293,378
0
W
Heimdallr
12,187
871
55
4
0
202,117
0
L
Ah Muzen Cab
10,138
724
37
3
0
300,043
0
W
Merlin
10,670
762
45
3
0
202,346
2
L
Persephone
11,761
840
30
2
0
224,487
3
L
Ganesha
10,251
732
0
0
0
262,316
0
W
Atlas
10,959
783
23
2
0
243,152
1
W
Horus
12,111
865
36
3
0
273,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role