Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Aloe64
Jing Wei
Level 22
God Stats
7W - 13L
1,385 SR
Queue Stats
13W - 60L
1,255 Elo+
Party 1
Nox
Nox
zl Jynx lz
Nox
Level 106
God Stats
2W - 7L
1,247 SR
Queue Stats
138W - 198L
1,367 Elo+
Party 1
Team Averages
Level 64
1,378 SR
1,374 Elo+

VS

Team Averages
Level 78
1,542 SR
1,497 Elo+
Hun Batz
Hun Batz
HollowHark
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 108L
1,473 Elo+
Solo
Achilles
Achilles
JellyCOTR
Achilles
Level 56
God Stats
1W - 2L
1,479 SR
Queue Stats
114W - 145L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Thebabycat
Kukulkan
Level 109
God Stats
3W - 4L
1,646 SR
Queue Stats
89W - 99L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 6 / 10
11,807
621
18,339
25,134
24,403
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Aloe64
Jing Wei
17
2 / 7 / 7
12,609
664
16,409
24,470
11,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 2
15,271
804
12,681
15,311
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HollowHark
Hun Batz
15
4 / 6 / 5
11,650
613
8,511
17,316
7,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
JellyCOTR
Achilles
17
4 / 4 / 8
12,247
645
15,158
25,032
40,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Thebabycat
Kukulkan
19
5 / 4 / 8
13,408
706
30,617
13,864
7,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
14
Kills
13
13
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
6
10
0.83
W
Jing Wei
Aloe64
Jing Wei
2
7
7
0.79
L
Hun Batz
HollowHark
Hun Batz
4
6
5
1.08
L
Achilles
JellyCOTR
Achilles
4
4
8
2
L
Kukulkan
Thebabycat
Kukulkan
5
4
8
2.25
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
54,286
64,915
Taken
56,212
43,920
Mitigated
55,716
7,874
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,339
1,724
301
445
25,134
24,403
0
12,451
12,683
0
39,594
W
Jing Wei
Aloe64
Jing Wei
16,409
15,021
1,238
4,505
24,470
11,433
2,109
10,874
13,596
0
57,565
L
Hun Batz
HollowHark
Hun Batz
8,511
3,853
0
0
17,316
7,540
0
6,774
10,542
0
22,151
L
Achilles
JellyCOTR
Achilles
15,158
3,386
0
1,448
25,032
40,257
378
4,295
20,737
0
35,309
L
Kukulkan
Thebabycat
Kukulkan
30,617
2,752
0
178
13,864
7,919
0
2,274
11,590
93,893
0
W
12,681
66
0
1,385
15,311
8,084
261
8,118
7,193
69,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
37,305
253
Minions Killed
214
9
Camps Cleared
7
1,049,917
Distance Traveled
1,066,895
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,807
621
38
2
0
338,678
3
W
Jing Wei
12,609
664
96
5
4
323,021
3
L
Hun Batz
11,650
613
26
1
3
350,320
5
L
Achilles
12,247
645
31
2
2
362,888
3
L
Kukulkan
13,408
706
157
8
2
353,687
2
W
Nox
15,271
804
119
6
5
388,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role