Player Matchup

Danzaburou
Danzaburou
Babalonnn
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,609 Elo+
Party 3
Ravana
Ravana
BigHaas
Ravana
Level 63
God Stats
3W - 3L
1,442 SR
Queue Stats
329W - 372L
1,551 Elo+
Party 2
Tyr
Tyr
Chap3rone
Tyr
Level 66
God Stats
3W - 7L
1,167 SR
Queue Stats
102W - 119L
1,453 Elo+
Party 2
Discordia
Discordia
KILLerSpencer23
Discordia
Level 39
God Stats
1W - 2L
1,310 SR
Queue Stats
159W - 162L
1,508 Elo+
Party 2
Cerberus
Cerberus
Th3Mighty
Cerberus
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,713 Elo+
Party 3
Team Averages
Level 64
1,384 SR
1,567 Elo+

VS

Team Averages
Level 99
1,366 SR
1,487 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HouseKelly
Fafnir
Level 82
God Stats
6W - 11L
1,222 SR
Queue Stats
167W - 176L
1,453 Elo+
Solo
Discordia
Discordia
PopoDailoSado
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1
Thanatos
Thanatos
PopsWonderChild
Thanatos
Level 126
God Stats
0W - 2L
1,302 SR
Queue Stats
258W - 228L
1,495 Elo+
Party 1
Anhur
Anhur
Yamiir
Anhur
Level 126
God Stats
3W - 7L
1,306 SR
Queue Stats
131W - 109L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babalonnn
Danzaburou
13
5 / 1 / 6
8,560
535
14,419
11,403
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
BigHaas
Ravana
15
6 / 0 / 1
8,821
551
6,767
7,509
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 3
8,396
525
7,518
12,591
11,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
KILLerSpencer23
Discordia
13
1 / 3 / 3
7,741
484
5,462
8,421
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Th3Mighty
Cerberus
12
2 / 1 / 6
8,087
505
3,943
10,827
7,572
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 3 / 1
6,776
424
3,556
12,773
12,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
HouseKelly
Fafnir
11
1 / 3 / 1
7,144
447
3,492
12,973
11,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
PopoDailoSado
Discordia
14
1 / 0 / 4
8,274
517
14,034
6,786
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
2 / 5 / 1
7,060
441
5,669
14,262
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Yamiir
Anhur
13
1 / 6 / 0
7,298
456
6,304
13,206
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
6
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
W
Danzaburou
Babalonnn
Danzaburou
5
1
6
8
W
Ravana
BigHaas
Ravana
6
0
1
6.5
W
3
1
3
4.5
L
Fafnir
HouseKelly
Fafnir
1
3
1
0.5
W
Discordia
KILLerSpencer23
Discordia
1
3
3
0.83
L
Discordia
PopoDailoSado
Discordia
1
0
4
3
L
Thanatos
2
5
1
0.5
W
Cerberus
Th3Mighty
Cerberus
2
1
6
5
L
Anhur
Yamiir
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
33,055
50,751
Taken
60,000
31,223
Mitigated
38,303
18,015
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,556
1,485
0
523
12,773
12,903
51
864
11,909
0
37,053
W
Danzaburou
Babalonnn
Danzaburou
14,419
7,033
0
4,210
11,403
4,755
1,543
3,877
7,526
0
64,475
W
Ravana
BigHaas
Ravana
6,767
1,844
0
5,653
7,509
4,091
0
3,109
4,400
0
67,953
W
7,518
712
0
3,812
12,591
11,384
472
3,112
9,479
0
46,450
L
Fafnir
HouseKelly
Fafnir
3,492
1,011
141
1,653
12,973
11,052
0
2,833
10,140
19,695
0
W
Discordia
KILLerSpencer23
Discordia
5,462
179
0
948
8,421
3,421
417
4,852
3,569
52,389
0
L
Discordia
PopoDailoSado
Discordia
14,034
299
296
2,313
6,786
2,615
615
1,936
4,850
74,981
0
L
Thanatos
5,669
965
0
8,679
14,262
7,206
0
1,924
12,338
0
45,277
W
Cerberus
Th3Mighty
Cerberus
3,943
505
0
3,392
10,827
7,572
342
2,576
8,251
19,554
0
L
Anhur
Yamiir
Anhur
6,304
3,889
0
3,285
13,206
4,527
0
1,848
11,358
0
53,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
36,552
425
Minions Killed
386
0
Camps Cleared
0
1,518,099
Distance Traveled
1,476,758
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,776
424
70
4
0
301,896
1
W
Danzaburou
8,560
535
97
6
0
283,940
1
W
Ravana
8,821
551
118
7
0
343,810
3
W
Tyr
8,396
525
71
4
0
303,593
3
L
Fafnir
7,144
447
28
2
0
301,940
4
W
Discordia
7,741
484
99
6
0
300,496
0
L
Discordia
8,274
517
115
7
0
304,965
3
L
Thanatos
7,060
441
78
5
0
318,716
0
W
Cerberus
8,087
505
40
3
0
286,260
4
L
Anhur
7,298
456
95
6
0
249,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role