Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AxWILDxERZA
Janus
Level 127
God Stats
3W - 2L
1,461 SR
Queue Stats
130W - 96L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Get n Deported
Cthulhu
Level 153
God Stats
9W - 6L
1,672 SR
Queue Stats
314W - 296L
1,508 Elo+
Solo
Anhur
Anhur
Killzonetom22
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,554 Elo+
Party 2
Team Averages
Level 141
1,527 SR
1,521 Elo+

VS

Team Averages
Level 123
1,540 SR
1,516 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrazySMurph
Vulcan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 133L
1,554 Elo+
Solo
Nike
Nike
Gossie
Nike
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
385W - 399L
1,518 Elo+
Solo
Izanami
Izanami
KaibaBoy
Izanami
Level 122
God Stats
3W - 1L
1,637 SR
Queue Stats
100W - 91L
1,561 Elo+
Party 1
Neith
Neith
OMallon
Neith
Level 124
God Stats
5W - 3L
1,562 SR
Queue Stats
214W - 201L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 9
6,463
923
8,667
8,345
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
 
Skadi
11
0 / 2 / 8
6,083
869
7,563
7,997
3,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 5
6,278
897
7,064
7,009
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 3 / 2
7,751
1,107
7,719
9,927
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 5
6,484
926
3,489
7,282
3,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 6
5,674
811
3,060
6,989
4,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vulcan
13
3 / 2 / 5
7,041
1,006
14,304
6,226
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
Gossie
Nike
10
0 / 3 / 4
5,626
804
3,071
11,712
11,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
KaibaBoy
Izanami
10
2 / 3 / 2
6,204
886
3,594
6,995
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
OMallon
Neith
13
5 / 3 / 3
7,317
1,045
8,919
8,179
3,794
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
11
Kills
10
10
Deaths
11
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
W
Skadi
 
Skadi
0
2
8
2
L
Sun Wukong
 
Sun Wukong
0
0
6
3
W
1
2
5
1.75
L
Vulcan
3
2
5
2.75
W
7
3
2
2.67
L
Nike
Gossie
Nike
0
3
4
0.67
L
Izanami
KaibaBoy
Izanami
2
3
2
1
W
2
3
5
1.5
L
Neith
OMallon
Neith
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
32,948
40,560
Taken
40,101
29,080
Mitigated
26,273
10,820
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,667
341
856
2,263
8,345
7,168
0
3,102
5,243
18,032
0
W
Skadi
 
Skadi
7,563
1,887
718
295
7,997
3,237
65
3,199
4,798
0
18,752
L
Sun Wukong
 
Sun Wukong
3,060
511
786
3,756
6,989
4,349
0
2,944
3,974
0
5,609
W
7,064
224
475
588
7,009
2,445
0
3,351
3,658
12,971
0
L
Vulcan
14,304
7,412
291
489
6,226
3,363
0
3,884
2,306
23,813
0
W
7,719
359
2,155
1,233
9,927
13,223
0
2,697
7,230
12,268
0
L
Nike
Gossie
Nike
3,071
26
927
1,838
11,712
11,146
0
6,308
5,281
0
5,287
L
Izanami
KaibaBoy
Izanami
3,594
1,347
1,284
971
6,995
3,621
92
4,831
2,135
0
10,371
W
3,489
1,885
1,366
871
7,282
3,007
0
1,955
5,327
0
10,444
L
Neith
OMallon
Neith
8,919
2,882
57
1,739
8,179
3,794
299
4,852
2,955
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
31,862
90
Minions Killed
69
0
Camps Cleared
0
765,156
Distance Traveled
674,026
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,463
923
13
2
0
171,663
4
W
Skadi
6,083
869
24
3
0
151,552
1
L
Sun Wukong
5,674
811
6
1
0
111,760
0
W
Janus
6,278
897
15
2
0
152,075
0
L
Vulcan
7,041
1,006
21
3
0
170,322
3
W
Cthulhu
7,751
1,107
15
2
0
146,602
0
L
Nike
5,626
804
3
0
0
154,948
0
L
Izanami
6,204
886
21
3
0
111,147
0
W
Anhur
6,484
926
23
3
0
143,264
0
L
Neith
7,317
1,045
18
3
0
125,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role