Player Matchup

Bastet
Bastet
AlexRickeard
Bastet
Level 24
God Stats
3W - 0L
1,655 SR
Queue Stats
35W - 23L
1,658 Elo+
Party 1
Fenrir
Fenrir
DesertOctopus
Fenrir
Level 149
God Stats
15W - 11L
1,557 SR
Queue Stats
307W - 292L
1,492 Elo+
Party 2
Rama
Rama
Garebear177
Rama
Level 86
God Stats
6W - 2L
1,884 SR
Queue Stats
90W - 80L
1,599 Elo+
Party 1
Poseidon
Poseidon
PureGalaxy17
Poseidon
Level 16
God Stats
3W - 6L
1,219 SR
Queue Stats
30W - 28L
1,382 Elo+
Party 2
Cabrakan
Cabrakan
Sicilini
Cabrakan
Level 127
God Stats
18W - 9L
1,711 SR
Queue Stats
500W - 460L
1,600 Elo+
Party 1
Team Averages
Level 80
1,605 SR
1,546 Elo+

VS

Team Averages
Level 78
1,582 SR
1,515 Elo+
Fenrir
Fenrir
DankMythology
Fenrir
Level 102
God Stats
3W - 2L
1,702 SR
Queue Stats
55W - 70L
1,446 Elo+
Party 3
Chronos
Chronos
Lokerboy10
Chronos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 153L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
NoobFromPeru
Cthulhu
Level 17
God Stats
1W - 2L
1,506 SR
Queue Stats
4W - 7L
1,425 Elo+
Party 3
Izanami
Izanami
SketchyNoodles
Izanami
Level 127
God Stats
34W - 16L
1,703 SR
Queue Stats
1,547W - 1,417L
1,648 Elo+
Party 4
Sun Wukong
Sun Wukong
ValeFPS
Sun Wukong
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
366W - 302L
1,611 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 0 / 1
6,954
632
9,784
10,096
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 3
6,576
598
2,618
7,117
5,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 4
7,446
677
4,842
6,654
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PureGalaxy17
Poseidon
10
1 / 2 / 1
5,509
501
4,318
5,765
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Sicilini
Cabrakan
12
1 / 2 / 1
7,122
647
4,445
6,169
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,274
479
3,238
9,179
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Lokerboy10
Chronos
10
0 / 4 / 0
5,425
493
3,597
7,607
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
NoobFromPeru
Cthulhu
8
0 / 2 / 0
5,028
457
2,950
7,760
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
6,164
560
5,725
7,187
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ValeFPS
Sun Wukong
10
1 / 2 / 1
5,665
515
4,129
10,240
5,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
0
1
6.5
L
2
3
1
0.83
W
3
0
3
4.5
W
2
0
4
4
L
Chronos
Lokerboy10
Chronos
0
4
0
0
L
Cthulhu
NoobFromPeru
Cthulhu
0
2
0
0
W
Poseidon
PureGalaxy17
Poseidon
1
2
1
0.75
W
Cabrakan
Sicilini
Cabrakan
1
2
1
0.75
L
1
2
1
0.75
L
Sun Wukong
ValeFPS
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
19,639
35,801
Taken
41,973
17,662
Mitigated
17,548
12,645
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,784
2,967
0
2,880
10,096
3,750
79
831
9,235
0
46,185
L
3,238
1,089
0
2,847
9,179
3,444
0
1,604
7,541
0
21,422
W
2,618
1,149
0
2,039
7,117
5,837
0
2,392
4,655
0
13,911
W
4,842
3,805
0
4,414
6,654
2,536
53
2,781
3,719
0
62,557
L
Chronos
Lokerboy10
Chronos
3,597
1,187
0
2,480
7,607
2,040
0
0
7,607
43,002
0
L
Cthulhu
NoobFromPeru
Cthulhu
2,950
813
0
854
7,760
4,213
0
2,065
5,651
14,155
0
W
Poseidon
PureGalaxy17
Poseidon
4,318
672
0
1,530
5,765
1,507
0
289
5,476
40,277
0
W
Cabrakan
Sicilini
Cabrakan
4,445
720
0
1,782
6,169
4,032
132
0
6,169
47,695
0
L
5,725
4,306
0
1,868
7,187
2,619
0
1,316
5,871
0
62,872
L
Sun Wukong
ValeFPS
Sun Wukong
4,129
1,475
0
3,990
10,240
5,232
0
3,368
6,540
0
32,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
27,556
402
Minions Killed
311
0
Camps Cleared
0
1,107,915
Distance Traveled
1,085,101
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,954
632
80
7
0
248,174
3
L
Fenrir
5,274
479
42
4
0
207,259
1
W
Fenrir
6,576
598
20
2
0
233,825
2
W
Rama
7,446
677
115
10
0
204,758
3
L
Chronos
5,425
493
76
7
0
195,360
3
L
Cthulhu
5,028
457
24
2
0
222,850
2
W
Poseidon
5,509
501
65
6
0
230,153
0
W
Cabrakan
7,122
647
122
11
0
191,005
1
L
Izanami
6,164
560
115
10
0
204,824
3
L
Sun Wukong
5,665
515
54
5
0
254,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role