Player Matchup

Thanatos
Thanatos
Alfredo_Lord__
Thanatos
Level 149
God Stats
4W - 6L
1,676 SR
Queue Stats
186W - 126L
1,604 Elo+
Party 2
Ares
Ares
Fushijiki
Ares
Level 28
God Stats
5W - 1L
1,647 SR
Queue Stats
75W - 84L
1,354 Elo+
Party 2
Artio
Artio
Queen-Mistress23
Artio
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
27W - 29L
1,418 Elo+
Party 2
Team Averages
Level 94
1,691 SR
1,459 Elo+

VS

Team Averages
Level 24
1,351 SR
1,290 Elo+
Sylvanus
Sylvanus
DarkAngelFL
Sylvanus
Level 60
God Stats
4W - 11L
1,252 SR
Queue Stats
80W - 115L
1,292 Elo+
Party 1
Bastet
Bastet
Kai Spirit7762
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 1
Nemesis
Nemesis
Kindgamerdamer
Nemesis
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
11 / 0 / 5
12,513
782
27,668
18,604
10,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
15
3 / 2 / 11
11,948
747
10,240
21,341
22,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 0 / 10
11,085
693
9,964
13,550
10,228
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkAngelFL
Sylvanus
15
2 / 4 / 0
9,512
595
18,243
19,035
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 1
8,583
536
4,211
15,002
4,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 6 / 1
8,423
526
5,896
18,699
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
0
5
13.5
L
Sylvanus
DarkAngelFL
Sylvanus
2
4
0
0.5
W
Ares
3
2
11
4.25
L
0
6
1
0.08
L
0
6
1
0.08
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
28,350
53,495
Taken
52,736
43,519
Mitigated
19,916
29,769
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
27,668
9,048
0
18,633
18,604
10,426
231
6,258
12,346
0
86,339
L
Sylvanus
DarkAngelFL
Sylvanus
18,243
5,134
2,117
4,154
19,035
8,839
0
7,484
11,551
38,167
5,650
W
Ares
10,240
700
429
4,093
21,341
22,865
65
6,776
14,565
28,401
0
L
4,211
1,764
0
1,095
15,002
4,428
0
6,853
8,149
0
12,254
L
5,896
2,337
0
1,099
18,699
6,649
0
5,867
12,832
0
12,437
W
9,964
693
807
5,807
13,550
10,228
1,257
4,687
8,863
39,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
26,518
192
Minions Killed
95
13
Camps Cleared
1
933,884
Distance Traveled
846,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,513
782
97
6
9
360,051
2
L
Sylvanus
9,512
595
60
4
0
246,059
4
W
Ares
11,948
747
28
2
1
307,325
2
L
Bastet
8,583
536
18
1
1
274,886
0
L
Nemesis
8,423
526
17
1
0
325,371
0
W
Artio
11,085
693
67
4
3
266,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role