Player Matchup

Artemis
Artemis
Beast8472
Artemis
Level 111
God Stats
2W - 0L
1,669 SR
Queue Stats
156W - 140L
1,550 Elo+
Party 1
Sol
Sol
ORIONPAX009
Sol
Level 129
God Stats
18W - 13L
1,388 SR
Queue Stats
910W - 740L
1,651 Elo+
Party 1
Ymir
Ymir
TrixSquad
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,577 Elo+

VS

Team Averages
Level 38
1,365 SR
1,161 Elo+
Nu Wa
Nu Wa
BarneyTheBeast1
Nu Wa
Level 22
God Stats
2W - 5L
1,271 SR
Queue Stats
18W - 40L
1,184 Elo+
Party 2
Ah Puch
Ah Puch
Tuptup4
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,211 Elo+
Party 2
Chaac
Chaac
ZorosKatana4270
Chaac
Level 47
God Stats
0W - 3L
1,322 SR
Queue Stats
13W - 39L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beast8472
Artemis
15
4 / 5 / 7
10,741
767
17,744
14,105
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 1 / 4
12,247
875
15,867
11,297
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
0 / 6 / 6
9,330
666
902
15,882
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
9,503
679
10,585
11,895
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Tuptup4
Ah Puch
15
4 / 3 / 7
10,392
742
13,751
10,848
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 4
9,885
706
10,400
15,837
10,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
12
Kills
12
12
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Artemis
Beast8472
Artemis
4
5
7
1.5
W
8
1
4
10
W
Ymir
0
6
6
0.5
L
Ah Puch
Tuptup4
Ah Puch
4
3
7
2.5
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
34,736
41,284
Taken
38,580
24,046
Mitigated
20,745
11,096
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,585
3,617
0
131
11,895
4,899
76
5,084
6,811
22,904
0
W
Artemis
Beast8472
Artemis
17,744
9,660
0
2,152
14,105
4,526
42
8,449
5,412
0
40,910
W
15,867
5,750
0
7,359
11,297
4,414
2,889
5,978
5,199
63,988
6,615
W
Ymir
902
0
0
1,585
15,882
15,106
0
9,412
5,861
7,968
0
L
Ah Puch
Tuptup4
Ah Puch
13,751
705
0
1,801
10,848
4,978
213
4,440
6,408
36,188
0
L
10,400
2,799
0
3,817
15,837
10,868
0
6,214
9,623
0
27,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
29,780
217
Minions Killed
143
8
Camps Cleared
4
663,049
Distance Traveled
719,407
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,503
679
42
3
0
202,737
0
W
Artemis
10,741
767
56
4
2
224,220
2
W
Sol
12,247
875
141
10
6
251,271
3
W
Ymir
9,330
666
20
1
0
187,558
0
L
Ah Puch
10,392
742
63
5
3
245,581
3
L
Chaac
9,885
706
38
3
1
271,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role