Player Matchup

Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CalebKn
Izanami
Level 151
God Stats
0W - 5L
1,500 SR
Queue Stats
212W - 184L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
chaboyenz
Danzaburou
Level 141
God Stats
12W - 10L
1,607 SR
Queue Stats
282W - 298L
1,566 Elo+
Solo
Chiron
Chiron
smkbandit23
Chiron
Level 145
God Stats
11W - 9L
1,558 SR
Queue Stats
785W - 795L
1,535 Elo+
Party 2
Team Averages
Level 143
1,533 SR
1,534 Elo+

VS

Team Averages
Level 132
1,464 SR
1,596 Elo+
Scylla
Scylla
AlfaE-Wolf
Scylla
Level 128
God Stats
3W - 3L
1,490 SR
Queue Stats
199W - 194L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
Baconsaber
Cthulhu
Level 145
God Stats
10W - 9L
1,404 SR
Queue Stats
474W - 490L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Millville
Jing Wei
Level 112
God Stats
1W - 1L
1,250 SR
Queue Stats
79W - 64L
1,573 Elo+
Solo
Shiva
Shiva
RebeldHawk
Shiva
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,607 Elo+
Solo
Poseidon
Poseidon
solidsn4ke117
Poseidon
Level 115
God Stats
3W - 3L
1,677 SR
Queue Stats
201W - 197L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
2 / 6 / 6
11,796
694
8,120
28,429
41,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
 
Olorun
17
3 / 5 / 7
10,704
630
10,111
20,520
10,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
CalebKn
Izanami
17
1 / 5 / 6
10,387
611
16,309
17,597
9,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
chaboyenz
Danzaburou
19
5 / 4 / 4
12,194
717
16,954
18,243
10,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
18
2 / 4 / 6
10,950
644
18,928
18,486
10,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlfaE-Wolf
Scylla
19
3 / 2 / 18
11,765
692
16,197
12,749
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Baconsaber
Cthulhu
19
4 / 6 / 15
11,869
698
25,818
24,082
31,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Millville
Jing Wei
20
8 / 2 / 12
13,323
784
18,351
14,173
8,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
17
3 / 4 / 10
10,711
630
7,603
25,296
32,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
solidsn4ke117
Poseidon
19
6 / 2 / 12
12,062
710
23,213
14,305
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
13
Kills
24
24
Deaths
16
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
6
6
0.83
L
Olorun
 
Olorun
3
5
7
1.3
W
Scylla
AlfaE-Wolf
Scylla
3
2
18
6
W
Cthulhu
Baconsaber
Cthulhu
4
6
15
1.92
L
Izanami
CalebKn
Izanami
1
5
6
0.8
W
Jing Wei
Millville
Jing Wei
8
2
12
7
W
Shiva
3
4
10
2
L
Danzaburou
chaboyenz
Danzaburou
5
4
4
1.75
L
Chiron
2
4
6
1.25
W
Poseidon
solidsn4ke117
Poseidon
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,422
Damage
91,182
103,275
Taken
90,605
82,106
Mitigated
85,854
40,794
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,120
441
1,049
5,314
28,429
41,126
28
13,556
14,873
15,725
0
L
Olorun
 
Olorun
10,111
4,212
6,977
7,171
20,520
10,654
1,913
14,732
5,788
18,796
0
W
Scylla
AlfaE-Wolf
Scylla
16,197
1,132
495
1,804
12,749
6,517
1,984
1,502
11,247
28,445
0
W
Cthulhu
Baconsaber
Cthulhu
25,818
468
5,191
3,133
24,082
31,213
948
4,458
19,624
44,187
0
L
Izanami
CalebKn
Izanami
16,309
7,798
2,565
3,066
17,597
9,460
1,532
11,827
5,770
0
36,346
W
Jing Wei
Millville
Jing Wei
18,351
8,210
2,566
2,805
14,173
8,050
3,657
4,286
9,887
0
55,058
W
Shiva
7,603
893
4,445
4,874
25,296
32,958
826
4,489
20,807
0
10,565
L
Danzaburou
chaboyenz
Danzaburou
16,954
7,145
3,087
5,045
18,243
10,650
1,663
12,468
5,775
0
36,176
L
Chiron
18,928
5,298
2,492
4,028
18,486
10,216
1,334
12,645
5,841
0
40,039
W
Poseidon
solidsn4ke117
Poseidon
23,213
4,468
3,887
2,068
14,305
7,116
1,575
3,496
10,809
44,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,031
Gold Earned
59,730
166
Minions Killed
197
0
Camps Cleared
0
1,373,812
Distance Traveled
1,565,153
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,796
694
15
1
0
289,833
1
L
Olorun
10,704
630
17
1
0
267,943
0
W
Scylla
11,765
692
25
1
0
325,242
0
W
Cthulhu
11,869
698
44
3
0
289,272
0
L
Izanami
10,387
611
60
4
0
269,998
1
W
Jing Wei
13,323
784
63
4
0
300,919
0
W
Shiva
10,711
630
5
0
0
303,868
0
L
Danzaburou
12,194
717
39
2
0
265,477
5
L
Chiron
10,950
644
35
2
0
280,561
4
W
Poseidon
12,062
710
60
4
0
345,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role