Player Matchup

Vamana
Vamana
Kheua
Vamana
Level 68
God Stats
2W - 1L
1,126 SR
Queue Stats
11W - 18L
1,274 Elo+
Party 2
Loki
Loki
OGK Skrillz
Loki
Level 146
God Stats
2W - 1L
1,390 SR
Queue Stats
106W - 134L
1,369 Elo+
Solo
Cernunnos
Cernunnos
daddywontspankme
Cernunnos
Level 107
God Stats
8W - 6L
1,424 SR
Queue Stats
96W - 110L
1,324 Elo+
Party 2
Team Averages
Level 107
1,313 SR
1,322 Elo+

VS

Team Averages
Level 94
1,351 SR
1,310 Elo+
Izanami
Izanami
Migizi
Izanami
Level 120
God Stats
2W - 2L
1,363 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Atlas
Atlas
SkyGrimmjow
Atlas
Level 43
God Stats
0W - 2L
1,234 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 1
Sol
Sol
StunnaMan300
Sol
Level 118
God Stats
5W - 5L
1,456 SR
Queue Stats
72W - 83L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kheua
Vamana
18
3 / 1 / 4
11,569
681
8,648
16,002
22,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 3
10,763
633
9,385
13,839
6,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
18
4 / 1 / 4
12,171
716
19,432
14,409
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Migizi
Izanami
15
1 / 4 / 3
10,644
626
9,214
13,799
6,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 5
9,950
585
5,051
13,074
18,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 1
11,652
685
18,575
14,479
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
5
5
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Kheua
Vamana
3
1
4
5
L
Izanami
Migizi
Izanami
1
4
3
0.63
W
1
3
3
0.83
L
0
1
5
2.5
L
4
3
1
1.5
W
Cernunnos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
32,840
44,250
Taken
41,352
37,381
Mitigated
33,554
11,943
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Kheua
Vamana
8,648
4,943
248
6,297
16,002
22,438
573
5,869
10,133
0
25,299
L
Izanami
Migizi
Izanami
9,214
5,094
0
1,770
13,799
6,973
0
0
13,799
0
42,655
W
9,385
825
130
3,264
13,839
6,599
524
7,158
6,681
0
45,739
L
5,051
1,859
0
0
13,074
18,969
0
0
13,074
11,205
0
L
18,575
5,536
0
5,603
14,479
7,612
1,296
342
14,137
47,482
4,096
W
Cernunnos
19,432
7,468
0
2,004
14,409
8,344
1,643
9,908
4,501
0
76,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
32,246
209
Minions Killed
168
12
Camps Cleared
4
917,370
Distance Traveled
901,910
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,569
681
39
2
2
289,467
1
L
Izanami
10,644
626
91
5
1
296,659
3
W
Loki
10,763
633
48
3
6
333,793
3
L
Atlas
9,950
585
6
0
0
297,595
1
L
Sol
11,652
685
71
4
3
307,656
8
W
Cernunnos
12,171
716
122
7
4
294,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role