Player Matchup

Hachiman
Hachiman
GoLdItO-SaMa
Hachiman
Level 25
God Stats
6W - 11L
1,361 SR
Queue Stats
57W - 96L
1,211 Elo+
Party 1
Guan Yu
Guan Yu
Sezy_killer
Guan Yu
Level 107
God Stats
4W - 2L
1,372 SR
Queue Stats
79W - 115L
1,232 Elo+
Party 1
Arachne
Arachne
xXxelectricDogx
Arachne
Level 37
God Stats
9W - 5L
1,422 SR
Queue Stats
13W - 8L
1,300 Elo+
Solo
Team Averages
Level 56
1,385 SR
1,248 Elo+

VS

Team Averages
Level 39
1,408 SR
1,172 Elo+
Neith
Neith
AppleJouice
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,227 Elo+
Party 2
Geb
Geb
Moshlamed
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,184 Elo+
Party 2
Merlin
Merlin
Seiichirouu
Merlin
Level 67
God Stats
5W - 8L
1,224 SR
Queue Stats
19W - 34L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GoLdItO-SaMa
Hachiman
15
1 / 1 / 5
10,114
632
6,220
10,596
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Sezy_killer
Guan Yu
17
5 / 0 / 7
11,013
688
13,407
21,506
16,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
8 / 1 / 4
11,162
698
13,618
9,008
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,335
521
7,286
14,084
5,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
9,755
610
10,649
14,231
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
14
2 / 5 / 0
9,523
595
14,568
11,411
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
2
2
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Hachiman
GoLdItO-SaMa
Hachiman
1
1
5
3.5
L
0
3
2
0.33
L
Merlin
2
5
0
0.4
W
Guan Yu
Sezy_killer
Guan Yu
5
0
7
8.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
32,503
41,110
Taken
39,726
26,800
Mitigated
24,565
16,763
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,286
2,590
0
794
14,084
5,608
0
197
13,887
0
25,156
W
Hachiman
GoLdItO-SaMa
Hachiman
6,220
3,491
0
2,776
10,596
5,108
1,008
7,487
3,109
0
40,447
L
10,649
837
431
2,086
14,231
14,582
0
21
14,210
31,387
0
L
Merlin
14,568
596
286
2,012
11,411
4,375
0
66
11,345
46,974
0
W
Guan Yu
Sezy_killer
Guan Yu
13,407
1,836
1,119
11,532
21,506
16,400
0
12,374
9,132
0
45,537
W
13,618
10,443
0
1,336
9,008
5,292
154
5,986
3,022
0
37,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
27,613
199
Minions Killed
156
11
Camps Cleared
2
890,416
Distance Traveled
768,727
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,335
521
44
3
0
215,397
1
W
Hachiman
10,114
632
70
4
4
262,079
0
L
Geb
9,755
610
25
2
0
305,297
0
L
Merlin
9,523
595
87
5
2
248,033
3
W
Guan Yu
11,013
688
67
4
3
316,515
0
W
Arachne
11,162
698
62
4
4
311,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role