Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MetallBorke
Vamana
Level 157
God Stats
1W - 2L
1,499 SR
Queue Stats
254W - 276L
1,455 Elo+
Solo
Thor
Thor
MullatoButts
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
NonJr
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,491 Elo+

VS

Team Averages
Level 61
1,425 SR
1,412 Elo+
Ah Puch
Ah Puch
CloratoDePotasio
Ah Puch
Level 147
God Stats
1W - 1L
1,212 SR
Queue Stats
8W - 10L
1,276 Elo+
Party 1
Sol
Sol
Ecas4
Sol
Level 89
God Stats
39W - 39L
1,411 SR
Queue Stats
1,666W - 1,446L
1,435 Elo+
Solo
Nu Wa
Nu Wa
FeIcGreed
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Solo
He Bo
He Bo
KClO3
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PimpATron9000
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 6 / 1
7,682
768
8,191
13,617
13,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
 
Danzaburou
15
1 / 1 / 2
7,343
734
5,896
6,382
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
11
1 / 5 / 3
7,138
714
7,107
15,882
16,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
6,840
684
4,077
10,109
5,064
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
NonJr
Kumbhakarna
12
1 / 7 / 3
7,626
763
4,801
18,014
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 13
9,248
925
16,414
6,332
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Ecas4
Sol
16
7 / 1 / 17
9,509
951
14,367
9,078
4,507
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
FeIcGreed
Nu Wa
14
3 / 2 / 18
8,525
853
10,047
6,340
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
KClO3
He Bo
13
1 / 1 / 15
7,961
796
7,395
4,612
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
PimpATron9000
Kumbhakarna
16
7 / 1 / 14
10,019
1,002
8,068
16,862
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
6
Kills
25
25
Deaths
6
10
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
6
1
0.42
L
Danzaburou
 
Danzaburou
1
1
2
2
W
7
1
13
13.5
W
Sol
Ecas4
Sol
7
1
17
15.5
W
Nu Wa
FeIcGreed
Nu Wa
3
2
18
6
W
He Bo
KClO3
He Bo
1
1
15
8.5
L
Vamana
1
5
3
0.5
L
1
6
1
0.25
L
Kumbhakarna
NonJr
Kumbhakarna
1
7
3
0.36
W
Kumbhakarna
PimpATron9000
Kumbhakarna
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,072
Damage
56,291
64,004
Taken
43,224
56,690
Mitigated
34,478
12,337
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,191
478
156
487
13,617
13,816
0
10,947
2,670
20,242
0
L
Danzaburou
 
Danzaburou
5,896
173
427
2,766
6,382
3,636
0
5,411
971
0
22,873
W
16,414
749
545
1,825
6,332
3,220
868
2,019
4,313
29,963
0
W
Sol
Ecas4
Sol
14,367
7,935
2,153
3,290
9,078
4,507
4,552
3,170
5,908
29,801
0
W
Nu Wa
FeIcGreed
Nu Wa
10,047
4,471
509
225
6,340
2,837
1,019
2,303
4,037
17,342
0
W
He Bo
KClO3
He Bo
7,395
1,356
0
0
4,612
2,037
211
1,162
3,450
11,356
0
L
Vamana
7,107
3,517
1,588
4,771
15,882
16,272
0
14,900
982
0
18,362
L
4,077
1,162
0
242
10,109
5,064
0
9,266
843
0
8,748
L
Kumbhakarna
NonJr
Kumbhakarna
4,801
714
508
1,392
18,014
17,902
0
15,767
2,247
8,680
0
W
Kumbhakarna
PimpATron9000
Kumbhakarna
8,068
1,817
1,303
6,030
16,862
21,877
398
4,338
12,524
13,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
45,262
104
Minions Killed
107
0
Camps Cleared
0
893,441
Distance Traveled
945,323
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,682
768
26
3
0
183,627
1
L
Danzaburou
7,343
734
43
4
0
203,583
6
W
Ah Puch
9,248
925
35
4
0
199,995
0
W
Sol
9,509
951
35
4
0
184,676
1
W
Nu Wa
8,525
853
20
2
0
191,696
1
W
He Bo
7,961
796
11
1
0
164,311
0
L
Vamana
7,138
714
22
2
0
157,525
0
L
Thor
6,840
684
6
1
0
166,453
0
L
Kumbhakarna
7,626
763
7
1
0
182,253
0
W
Kumbhakarna
10,019
1,002
6
1
0
204,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role