Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hеntai
Ah Muzen Cab
Level 47
God Stats
7W - 2L
1,861 SR
Queue Stats
100W - 10L
1,919 Elo+
Party 1
Achilles
Achilles
JerkMyJimmies
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,868 Elo+
Party 1
Vulcan
Vulcan
Papagino10
Vulcan
Level 154
God Stats
2W - 1L
1,783 SR
Queue Stats
356W - 273L
1,596 Elo+
Party 1
Awilix
Awilix
rjdmgd
Awilix
Level 143
God Stats
4W - 2L
1,582 SR
Queue Stats
193W - 135L
1,619 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,700 Elo+

VS

Team Averages
Level 71
1,302 SR
1,350 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
FinnaKila
Jing Wei
Level 57
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Olorun
Olorun
Getwhxcked
Olorun
Level 88
God Stats
0W - 2L
1,290 SR
Queue Stats
97W - 110L
1,353 Elo+
Solo
Lancelot
Lancelot
buddykills11
Lancelot
Level 82
God Stats
1W - 5L
1,260 SR
Queue Stats
27W - 34L
1,386 Elo+
Party 3
Osiris
Osiris
wyd asher
Osiris
Level 29
God Stats
0W - 2L
1,024 SR
Queue Stats
5W - 25L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 0 / 15
10,816
832
7,200
12,804
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Hеntai
Ah Muzen Cab
19
9 / 0 / 7
11,316
870
17,889
10,347
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JerkMyJimmies
Achilles
17
4 / 0 / 9
10,520
809
10,511
5,691
5,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
Papagino10
Vulcan
18
6 / 1 / 8
11,199
861
22,065
9,014
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
rjdmgd
Awilix
18
6 / 2 / 16
11,018
848
13,223
11,437
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
0 / 5 / 0
7,810
601
3,092
19,037
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
FinnaKila
Jing Wei
14
0 / 7 / 0
8,258
635
4,084
18,361
8,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Getwhxcked
Olorun
15
0 / 7 / 0
8,423
648
6,174
15,789
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
buddykills11
Lancelot
16
2 / 6 / 0
9,441
726
4,389
12,007
4,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
wyd asher
Osiris
14
0 / 3 / 1
8,425
648
3,256
14,509
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
3
28
Kills
2
3
Deaths
28
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
15
10.5
L
Ao Kuang
 
Ao Kuang
0
5
0
0
L
Jing Wei
FinnaKila
Jing Wei
0
7
0
0
L
Olorun
Getwhxcked
Olorun
0
7
0
0
W
Ah Muzen Cab
Hеntai
Ah Muzen Cab
9
0
7
12.5
W
Achilles
JerkMyJimmies
Achilles
4
0
9
8.5
W
Vulcan
Papagino10
Vulcan
6
1
8
10
L
Lancelot
buddykills11
Lancelot
2
6
0
0.33
W
Awilix
rjdmgd
Awilix
6
2
16
7
L
Osiris
wyd asher
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,888
Damage
20,995
49,293
Taken
79,703
40,094
Mitigated
47,681
19,692
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,200
1,971
0
6,542
12,804
17,510
676
3,061
9,521
16,311
0
L
Ao Kuang
 
Ao Kuang
3,092
1,159
101
3,459
19,037
8,338
0
7,974
10,928
15,989
0
L
Jing Wei
FinnaKila
Jing Wei
4,084
2,906
0
570
18,361
8,162
0
4,779
13,366
0
29,762
L
Olorun
Getwhxcked
Olorun
6,174
2,261
263
2,570
15,789
6,274
0
6,125
9,534
30,213
0
W
Ah Muzen Cab
Hеntai
Ah Muzen Cab
17,889
9,758
0
5,530
10,347
5,705
3,834
1,029
9,192
0
68,792
W
Achilles
JerkMyJimmies
Achilles
10,511
1,851
0
2,002
5,691
5,153
564
454
5,197
0
29,405
W
Vulcan
Papagino10
Vulcan
22,065
6,764
0
2,681
9,014
4,777
2,329
2,730
6,104
63,349
0
L
Lancelot
buddykills11
Lancelot
4,389
214
111
433
12,007
4,874
0
4,482
7,413
0
17,648
W
Awilix
rjdmgd
Awilix
13,223
4,413
0
2,937
11,437
6,949
2,848
1,272
10,013
0
46,116
L
Osiris
wyd asher
Osiris
3,256
275
0
538
14,509
20,033
0
5,422
8,776
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
42,357
302
Minions Killed
193
0
Camps Cleared
0
1,457,283
Distance Traveled
1,097,267
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,816
832
5
0
0
302,695
2
L
Ao Kuang
7,810
601
25
2
0
219,937
0
L
Jing Wei
8,258
635
56
4
0
235,779
0
L
Olorun
8,423
648
63
5
0
181,503
0
W
Ah Muzen Cab
11,316
870
99
8
0
313,139
0
W
Achilles
10,520
809
39
3
0
217,309
1
W
Vulcan
11,199
861
97
7
0
306,617
1
L
Lancelot
9,441
726
35
3
0
222,047
0
W
Awilix
11,018
848
62
5
0
317,523
1
L
Osiris
8,425
648
14
1
0
238,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role