Player Matchup

Sobek
Sobek
Gold II
Tzarrr
Sobek
Gold II
Level 155
God Stats
7W - 1L
1,910 SR
Queue Stats
11W - 4L
1,694 MMR
Party 2
Anhur
Anhur
Gold III
iSaxton
Anhur
Gold III
Level 157
God Stats
39W - 9L
1,920 SR
Queue Stats
108W - 24L
1,858 MMR
Party 2
Janus
Janus
Gold V
tonikole
Janus
Gold V
Level 89
God Stats
8W - 13L
1,483 SR
Queue Stats
136W - 198L
1,268 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,771 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,290 SR
1,507 MMR
Chronos
Chronos
Gold V
TIA123
Chronos
Gold V
Level 158
God Stats
0W - 2L
1,434 SR
Queue Stats
40W - 42L
1,425 MMR
Solo
Cerberus
Cerberus
Gold V
V0XPL
Cerberus
Gold V
Level 106
God Stats
2W - 6L
1,222 SR
Queue Stats
28W - 27L
1,548 MMR
Party 1
Ullr
Ullr
Gold V
olo2014pl
Ullr
Gold V
Level 159
God Stats
0W - 1L
1,213 SR
Queue Stats
28W - 27L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Tzarrr
Sobek
17
2 / 0 / 9
12,096
756
8,870
15,213
19,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
iSaxton
Anhur
16
4 / 1 / 7
10,954
685
21,194
16,483
7,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
tonikole
Janus
16
5 / 3 / 4
10,906
682
10,647
7,737
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AresBaron SamediAh Muzen CabGebThoth

VS

Bans
Yu HuangPersephoneScyllaDiscordiaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
TIA123
Chronos
14
1 / 3 / 2
9,841
615
7,036
14,686
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
V0XPL
Cerberus
14
1 / 4 / 2
10,792
675
7,082
20,506
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
14
2 / 4 / 1
9,950
622
13,628
14,669
5,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
TIA123
Chronos
1
3
2
0.67
W
Sobek
Tzarrr
Sobek
2
0
9
6.5
L
Cerberus
V0XPL
Cerberus
1
4
2
0.5
W
Anhur
iSaxton
Anhur
4
1
7
7.5
L
Ullr
2
4
1
0.63
W
Janus
tonikole
Janus
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
27,746
39,433
Taken
49,861
30,446
Mitigated
30,070
12,927
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
TIA123
Chronos
7,036
1,991
0
3,119
14,686
5,642
375
5,633
8,911
35,051
3,654
W
Sobek
Tzarrr
Sobek
8,870
1,238
0
5,664
15,213
19,473
176
4,538
10,675
19,903
0
L
Cerberus
V0XPL
Cerberus
7,082
286
0
3,671
20,506
18,772
0
7,327
12,889
24,129
0
W
Anhur
iSaxton
Anhur
21,194
12,119
0
6,401
16,483
7,508
2,079
6,240
10,243
0
68,581
L
Ullr
13,628
4,825
0
2,171
14,669
5,656
0
6,147
8,372
0
40,177
W
Janus
tonikole
Janus
10,647
1,261
0
862
7,737
3,465
658
3,079
4,658
47,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
30,583
188
Minions Killed
161
11
Camps Cleared
4
937,103
Distance Traveled
854,598
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,841
615
68
4
3
290,536
6
W
Sobek
12,096
756
15
1
1
345,761
6
L
Cerberus
10,792
675
42
3
0
289,101
7
W
Anhur
10,954
685
93
6
4
283,130
4
L
Ullr
9,950
622
51
3
1
274,961
3
W
Janus
10,906
682
80
5
6
308,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role