Player Matchup

Rama
Rama
Akkadence
Rama
Level 123
God Stats
0W - 1L
1,339 SR
Queue Stats
13W - 19L
1,468 Elo+
Solo
Thor
Thor
Bkwargreymon
Thor
Level 88
God Stats
33W - 26L
1,684 SR
Queue Stats
425W - 414L
1,646 Elo+
Solo
Mulan
Mulan
Kittagg
Mulan
Level 147
God Stats
7W - 5L
1,796 SR
Queue Stats
310W - 317L
1,534 Elo+
Solo
Yu Huang
Yu Huang
SaltyGarreBear
Yu Huang
Level 153
God Stats
1W - 2L
1,492 SR
Queue Stats
124W - 85L
1,703 Elo+
Solo
Scylla
Scylla
Wolf23A
Scylla
Level 119
God Stats
3W - 11L
1,515 SR
Queue Stats
135W - 124L
1,523 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,575 Elo+

VS

Team Averages
Level 143
1,463 SR
1,546 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Evassiive
Ares
Level 160
God Stats
7W - 6L
1,584 SR
Queue Stats
368W - 366L
1,569 Elo+
Solo
Persephone
Persephone
thejaviZ
Persephone
Level 160
God Stats
3W - 3L
1,162 SR
Queue Stats
271W - 270L
1,612 Elo+
Solo
Izanami
Izanami
vvblackmagic
Izanami
Level 108
God Stats
36W - 29L
1,570 SR
Queue Stats
52W - 50L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 5 / 1
7,314
731
3,778
11,123
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 3 / 2
7,431
743
5,133
10,485
4,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Kittagg
Mulan
14
4 / 4 / 5
8,061
806
11,672
14,301
14,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
15
2 / 3 / 4
7,875
788
9,749
8,568
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Wolf23A
Scylla
14
3 / 4 / 5
7,886
789
9,937
8,249
2,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 1 / 6
8,914
891
13,919
11,288
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
15
6 / 4 / 9
8,378
838
10,205
11,350
9,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
15
2 / 0 / 15
8,535
854
7,134
9,668
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
thejaviZ
Persephone
15
3 / 1 / 7
8,278
828
10,781
5,851
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
vvblackmagic
Izanami
12
1 / 4 / 4
6,935
694
1,978
9,392
4,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
10
Kills
19
19
Deaths
10
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
6
10
W
Mulan
 
Mulan
6
4
9
2.63
L
Rama
0
5
1
0.1
L
1
3
2
0.67
W
Ares
2
0
15
9.5
L
Mulan
Kittagg
Mulan
4
4
5
1.63
L
Yu Huang
2
3
4
1.33
L
Scylla
Wolf23A
Scylla
3
4
5
1.38
W
Persephone
thejaviZ
Persephone
3
1
7
6.5
W
Izanami
vvblackmagic
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,269
Damage
44,017
52,726
Taken
47,549
29,635
Mitigated
31,309
8,081
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,919
3,648
0
250
11,288
5,928
568
2,803
8,485
0
35,215
W
Mulan
 
Mulan
10,205
1,788
0
896
11,350
9,038
0
6,114
5,236
0
19,586
L
Rama
3,778
1,899
0
2,234
11,123
4,334
235
2,623
8,438
0
22,113
L
5,133
214
0
750
10,485
4,501
0
3,143
7,244
0
27,034
W
Ares
7,134
845
0
2,961
9,668
9,590
0
3,974
5,694
14,368
0
L
Mulan
Kittagg
Mulan
11,672
2,296
225
2,369
14,301
14,115
85
5,350
8,613
0
18,732
L
Yu Huang
9,749
831
0
1,813
8,568
3,713
321
2,691
5,777
32,660
0
L
Scylla
Wolf23A
Scylla
9,937
604
0
690
8,249
2,972
0
3,366
4,739
25,745
0
W
Persephone
thejaviZ
Persephone
10,781
362
0
1,365
5,851
2,560
174
1,592
4,258
33,879
0
W
Izanami
vvblackmagic
Izanami
1,978
1,296
0
1,744
9,392
4,193
1,134
5,203
4,189
0
13,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
41,040
219
Minions Killed
179
0
Camps Cleared
0
958,972
Distance Traveled
1,036,373
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,914
891
45
5
0
218,307
1
W
Mulan
8,378
838
23
2
0
225,905
3
L
Rama
7,314
731
44
4
0
159,132
2
L
Thor
7,431
743
52
5
0
196,075
1
W
Ares
8,535
854
17
2
0
222,111
4
L
Mulan
8,061
806
15
2
0
216,739
2
L
Yu Huang
7,875
788
65
7
0
197,164
3
L
Scylla
7,886
789
43
4
0
189,862
2
W
Persephone
8,278
828
65
7
0
214,441
1
W
Izanami
6,935
694
29
3
0
155,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role