Player Matchup

Awilix
Awilix
Andreimino
Awilix
Level 102
God Stats
1W - 5L
1,107 SR
Queue Stats
269W - 439L
1,285 Elo+
Party 1
Artio
Artio
DazzleNovac
Artio
Level 92
God Stats
13W - 14L
1,174 SR
Queue Stats
220W - 390L
1,287 Elo+
Party 1
Hercules
Hercules
Kamil2002
Hercules
Level 43
God Stats
1W - 1L
1,422 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo
Team Averages
Level 79
1,234 SR
1,317 Elo+

VS

Team Averages
Level 82
1,302 SR
1,342 Elo+
The Morrigan
The Morrigan
Nevenor86
The Morrigan
Level 56
God Stats
4W - 11L
1,184 SR
Queue Stats
241W - 557L
1,229 Elo+
Party 2
Arachne
Arachne
Ownige
Arachne
Level 127
God Stats
1W - 3L
1,408 SR
Queue Stats
229W - 253L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
gfamilydemon
Kuzenbo
Level 63
God Stats
16W - 29L
1,314 SR
Queue Stats
215W - 547L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Andreimino
Awilix
18
7 / 6 / 5
14,331
623
22,154
22,714
12,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 10
13,536
589
13,879
31,792
41,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Kamil2002
Hercules
18
5 / 2 / 8
14,942
650
24,883
30,888
41,962
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Nevenor86
The Morrigan
19
4 / 7 / 8
14,746
641
24,443
18,733
9,719
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Ownige
Arachne
20
9 / 3 / 4
15,766
685
31,184
28,484
20,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
gfamilydemon
Kuzenbo
18
0 / 5 / 12
13,367
581
11,749
23,439
34,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
15
Kills
13
13
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Awilix
Andreimino
Awilix
7
6
5
1.58
W
3
5
10
1.6
W
Hercules
Kamil2002
Hercules
5
2
8
4.5
L
The Morrigan
Nevenor86
The Morrigan
4
7
8
1.14
L
Arachne
Ownige
Arachne
9
3
4
3.67
L
Kuzenbo
gfamilydemon
Kuzenbo
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,916
Damage
67,376
85,394
Taken
70,656
95,732
Mitigated
65,271
27,744
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Andreimino
Awilix
22,154
8,327
0
4,547
22,714
12,100
579
8,944
13,770
0
80,834
W
13,879
1,296
2,714
10,800
31,792
41,670
498
11,019
20,773
50,098
0
W
Hercules
Kamil2002
Hercules
24,883
6,611
1,485
8,198
30,888
41,962
1,171
13,946
16,942
0
68,202
L
The Morrigan
Nevenor86
The Morrigan
24,443
7,284
691
4,369
18,733
9,719
336
3,750
14,983
55,070
11,359
L
Arachne
Ownige
Arachne
31,184
18,341
0
12,007
28,484
20,627
1,977
7,203
21,281
0
67,001
L
Kuzenbo
gfamilydemon
Kuzenbo
11,749
4,433
294
3,884
23,439
34,925
420
3,502
19,937
32,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
43,879
262
Minions Killed
159
12
Camps Cleared
6
1,246,827
Distance Traveled
1,154,967
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,331
623
97
4
8
406,686
3
W
Artio
13,536
589
85
4
4
423,239
7
W
Hercules
14,942
650
80
3
0
416,902
1
L
The Morrigan
14,746
641
64
3
2
306,905
6
L
Arachne
15,766
685
69
3
2
448,353
3
L
Kuzenbo
13,367
581
26
1
2
399,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role