Player Matchup

Nu Wa
Nu Wa
Gold V
Pix3l4t3d
Nu Wa
Gold V
Level 143
God Stats
14W - 7L
1,791 SR
Queue Stats
29W - 36L
1,480 MMR
Solo
Charybdis
Charybdis
Bronze V
Sxmxraii
Charybdis
Bronze V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 27L
1,444 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze IV
Turbinateline20
Cu Chulainn
Bronze IV
Level 140
God Stats
5W - 3L
1,854 SR
Queue Stats
100W - 68L
1,504 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,715 SR
1,476 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 82
1,503 SR
1,427 MMR
Neith
Neith
Platinum V
AWildBirdman
Neith
Platinum V
Level 66
God Stats
42W - 31L
1,570 SR
Queue Stats
109W - 95L
1,455 MMR
Party 1
Persephone
Persephone
Platinum III
Bstaton_34
Persephone
Platinum III
Level 100
God Stats
2W - 5L
1,304 SR
Queue Stats
157W - 142L
1,516 MMR
Party 1
Bellona
Bellona
Gold III
K1LBR1D3
Bellona
Gold III
Level 80
God Stats
7W - 3L
1,635 SR
Queue Stats
151W - 146L
1,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Pix3l4t3d
Nu Wa
20
2 / 6 / 7
15,563
623
24,795
19,294
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sxmxraii
Charybdis
18
1 / 8 / 7
14,496
580
12,178
27,961
12,657
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Turbinateline20
Cu Chulainn
20
11 / 7 / 2
17,923
717
30,502
37,854
51,784
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Baron SamediGilgameshThothAchillesAtlas

VS

Bans
BastetChaacChironCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 13
16,543
662
25,803
23,038
10,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Bstaton_34
Persephone
20
8 / 7 / 8
18,475
739
25,064
21,403
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
K1LBR1D3
Bellona
20
9 / 2 / 11
18,273
731
23,582
33,113
39,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
14
Kills
21
21
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
W
Persephone
Bstaton_34
Persephone
8
7
8
1.71
W
Bellona
K1LBR1D3
Bellona
9
2
11
7.25
L
Nu Wa
Pix3l4t3d
Nu Wa
2
6
7
0.92
L
Charybdis
Sxmxraii
Charybdis
1
8
7
0.56
L
Cu Chulainn
Turbinateline20
Cu Chulainn
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,475
Damage
74,449
85,109
Taken
77,554
73,720
Mitigated
57,829
19,547
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,803
4,645
913
7,130
23,038
10,228
1,668
6,378
16,153
0
113,217
W
Persephone
Bstaton_34
Persephone
25,064
595
0
3,341
21,403
8,564
330
7,275
14,009
102,738
0
W
Bellona
K1LBR1D3
Bellona
23,582
7,880
116
7,274
33,113
39,037
1,336
11,406
20,990
0
73,984
L
Nu Wa
Pix3l4t3d
Nu Wa
24,795
8,374
0
3,548
19,294
9,279
1,150
5,465
13,137
74,325
0
L
Charybdis
Sxmxraii
Charybdis
12,178
4,712
0
5,294
27,961
12,657
1,441
8,340
18,889
0
59,673
L
Cu Chulainn
Turbinateline20
Cu Chulainn
30,502
4,351
0
10,705
37,854
51,784
220
10,780
25,439
0
81,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
53,291
274
Minions Killed
362
12
Camps Cleared
7
1,233,565
Distance Traveled
1,364,539
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,543
662
160
6
1
413,188
1
W
Persephone
18,475
739
130
5
3
433,277
3
W
Bellona
18,273
731
72
3
3
518,074
3
L
Nu Wa
15,563
623
93
4
4
394,394
1
L
Charybdis
14,496
580
86
3
3
386,148
0
L
Cu Chulainn
17,923
717
95
4
5
453,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role