Player Matchup

Vamana
Vamana
Masters
NardöWick
Vamana
Masters
Level 147
God Stats
1W - 0L
1,204 SR
Queue Stats
43W - 19L
2,717 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,204 SR
2,717 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 43
1,796 SR
2,108 MMR
Bakasura
Bakasura
Diamond V
AyostevoYT
Bakasura
Diamond V
Level 43
God Stats
16W - 3L
1,796 SR
Queue Stats
47W - 42L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NardöWick
Vamana
20
1 / 1 / 0
14,104
882
15,235
17,831
11,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SkadiAnhurMedusaChronosAh Muzen Cab

VS

Bans
BellonaUllrErlang ShenHou YiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AyostevoYT
Bakasura
18
1 / 1 / 0
12,581
786
12,867
22,242
24,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AyostevoYT
Bakasura
1
1
0
1
W
Vamana
NardöWick
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
12,867
17,831
Taken
22,242
11,865
Mitigated
24,912
6,860
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AyostevoYT
Bakasura
12,867
6,944
0
7,054
22,242
24,912
0
460
21,782
0
64,523
W
Vamana
NardöWick
Vamana
15,235
8,409
0
6,860
17,831
11,865
3,101
664
12,721
0
107,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,104
Gold Earned
12,581
188
Minions Killed
145
9
Camps Cleared
6
356,281
Distance Traveled
334,357
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,581
786
145
9
6
334,357
3
W
Vamana
14,104
882
188
12
9
356,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role