Player Matchup

Bacchus
Bacchus
Ak74u entity
Bacchus
Level 82
God Stats
2W - 4L
1,153 SR
Queue Stats
63W - 72L
1,411 Elo+
Solo
Cerberus
Cerberus
Asura7380
Cerberus
Level 61
God Stats
2W - 1L
1,742 SR
Queue Stats
114W - 142L
1,309 Elo+
Party 2
Skadi
Skadi
Bugnxtdoor
Skadi
Level 69
God Stats
8W - 12L
1,591 SR
Queue Stats
299W - 369L
1,325 Elo+
Party 2
Sol
Sol
XLamar13
Sol
Level 120
God Stats
10W - 6L
1,637 SR
Queue Stats
153W - 163L
1,386 Elo+
Solo
Cliodhna
Cliodhna
gagegp22
Cliodhna
Level 64
God Stats
3W - 3L
1,310 SR
Queue Stats
39W - 36L
1,412 Elo+
Solo
Team Averages
Level 79
1,486 SR
1,369 Elo+

VS

Team Averages
Level 93
1,443 SR
1,339 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GrxxveDTG
Bellona
Level 35
God Stats
0W - 3L
1,317 SR
Queue Stats
5W - 11L
1,249 Elo+
Solo
Gilgamesh
Gilgamesh
ProperPsycho_
Gilgamesh
Level 86
God Stats
5W - 5L
1,451 SR
Queue Stats
50W - 62L
1,360 Elo+
Party 1
Sol
Sol
WorldMedic
Sol
Level 123
God Stats
3W - 2L
1,446 SR
Queue Stats
135W - 153L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
X0_Blood_Wolf_X0
Kukulkan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ak74u entity
Bacchus
15
0 / 2 / 0
8,830
491
9,140
11,219
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Asura7380
Cerberus
14
1 / 1 / 5
8,800
489
5,442
14,808
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
14
3 / 2 / 4
8,514
473
12,427
13,967
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 1
11,180
621
8,404
11,279
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
gagegp22
Cliodhna
14
4 / 3 / 2
9,085
505
5,886
12,862
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 1 / 1
7,896
439
4,635
12,669
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
GrxxveDTG
Bellona
14
1 / 0 / 1
7,920
440
4,273
15,007
12,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
ProperPsycho_
Gilgamesh
11
2 / 5 / 1
7,747
430
7,541
18,441
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 2
8,383
466
15,234
13,894
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,853
436
5,084
9,404
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
8
8
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
1
2.5
W
Bacchus
Ak74u entity
Bacchus
0
2
0
0
W
Cerberus
Asura7380
Cerberus
1
1
5
3.5
W
Skadi
3
2
4
2.5
L
Bellona
GrxxveDTG
Bellona
1
0
1
1.5
L
Gilgamesh
ProperPsycho_
Gilgamesh
2
5
1
0.5
L
3
3
2
1.33
L
0
3
0
0
W
4
0
1
4.5
W
Cliodhna
gagegp22
Cliodhna
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
36,767
64,135
Taken
69,415
37,546
Mitigated
45,581
20,200
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,635
2,533
0
5,755
12,669
4,832
0
2,293
10,218
0
48,402
W
Bacchus
Ak74u entity
Bacchus
9,140
866
56
2,607
11,219
9,250
0
0
11,219
59,056
0
W
Cerberus
Asura7380
Cerberus
5,442
123
0
2,113
14,808
11,935
104
8,224
6,584
48,202
0
W
Skadi
12,427
5,805
0
2,787
13,967
5,376
548
5,503
8,464
0
56,072
L
Bellona
GrxxveDTG
Bellona
4,273
1,496
0
6,469
15,007
12,242
540
6,593
7,503
0
43,283
L
Gilgamesh
ProperPsycho_
Gilgamesh
7,541
1,459
252
1,740
18,441
19,268
660
2,840
15,601
0
37,680
L
15,234
7,906
287
6,229
13,894
4,865
730
3,373
10,521
71,704
0
L
5,084
399
0
744
9,404
4,374
528
5,849
3,555
62,408
0
W
8,404
3,937
0
6,631
11,279
5,782
1,798
4,329
6,950
88,193
12,672
W
Cliodhna
gagegp22
Cliodhna
5,886
1,135
0
6,006
12,862
5,203
654
2,262
10,600
0
54,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,409
Gold Earned
39,799
553
Minions Killed
421
0
Camps Cleared
0
1,659,146
Distance Traveled
1,651,935
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,896
439
92
5
0
372,628
9
W
Bacchus
8,830
491
106
6
0
333,385
0
W
Cerberus
8,800
489
90
5
0
338,009
0
W
Skadi
8,514
473
74
4
0
303,305
0
L
Bellona
7,920
440
75
4
0
370,799
0
L
Gilgamesh
7,747
430
49
3
0
319,360
0
L
Sol
8,383
466
108
6
0
307,095
2
L
Kukulkan
7,853
436
97
5
0
282,053
2
W
Sol
11,180
621
176
10
0
337,754
0
W
Cliodhna
9,085
505
107
6
0
346,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role